Some clean-ups

This commit is contained in:
Alex Hultman
2018-11-21 23:19:20 +01:00
parent 91620c6c42
commit 519c1f5b60
5 changed files with 43 additions and 73 deletions
+2 -2
View File
@@ -73,7 +73,7 @@ public:
->writeHeader("Sec-WebSocket-Accept", secWebSocketAccept)
->end();
std::cout << "Adopting" << std::endl;
//std::cout << "Adopting" << std::endl;
// adopting will immediately delete the socket! we cannot rely on reading anything on it
// rely on http context data
@@ -84,7 +84,7 @@ public:
webSocket->init();
std::cout << "adopted" << std::endl;
//std::cout << "adopted" << std::endl;
httpContext->upgradeToWebSocket(
webSocket
+6 -7
View File
@@ -11,10 +11,16 @@ namespace uWS {
template <bool SSL, bool isServer>
struct WebSocket : AsyncSocket<SSL> {
template <bool> friend struct TemplatedApp;
private:
typedef AsyncSocket<SSL> Super;
void init() {
new (us_socket_ext((us_socket *) this)) WebSocketData;
}
public:
// this function need clean-ups and perf. fixes
void send(std::string_view message, uWS::OpCode opCode) {
// if corkAllocate(size) then corkFree(unused)
@@ -54,13 +60,6 @@ public:
// why should we fin here?
//us_socket_shutdown((us_socket *) this);
}
// absolutely not public!
void init() {
// construct us
new (us_socket_ext((us_socket *) this)) WebSocketData;
}
};
}
+32 -63
View File
@@ -3,14 +3,13 @@
#include "StaticDispatch.h"
#include "WebSocketContextData.h"
// the context depend on the PARSER but not the formatter!
#include "WebSocketProtocol.h"
#include "WebSocketData.h"
#include "AsyncSocket.h"
/* This is a hack for now on, update uSockets */
extern "C" int us_internal_socket_is_closed(struct us_socket *s);
namespace uWS {
template <bool SSL, bool isServer>
@@ -31,30 +30,23 @@ private:
return (WebSocketContextData<SSL> *) us_socket_context_ext((SOCKET_CONTEXT_TYPE *) this);
}
// could still lie in its own struct!
static bool setCompressed(uWS::WebSocketState<isServer> *wState) {
std::cout << "set compressed" << std::endl;
return false; // do not support it
}
// todo: pass along user!
static void forceClose(uWS::WebSocketState<isServer> *wState, void *s) {
std::cout << "force close" << std::endl;
us_socket_close((us_socket *) s);
}
/* Returns true on breakage */
static bool handleFragment(char *data, size_t length, unsigned int remainingBytes, int opCode, bool fin, uWS::WebSocketState<isServer> *webSocketState, void *s) {
// this is maybe not the most elegant but who cares
/* WebSocketData and WebSocketContextData */
WebSocketContextData<SSL> *webSocketContextData = (WebSocketContextData<SSL> *) us_socket_context_ext(us_socket_get_context((us_socket *) s));
// we need to get the WebSocket data also!
WebSocketData *webSocketData = (WebSocketData *) us_socket_ext((us_socket *) s);
/* Is this a non-control frame? */
if (opCode < 3) {
/* Did we get everything in one go? */
if (!remainingBytes && fin && !webSocketData->fragmentBuffer.length()) {
/* Check text messages for Utf-8 validity */
@@ -63,57 +55,49 @@ private:
return true;
}
webSocketContextData->messageHandler((WebSocket<SSL, true> *) s, std::string_view(data, length), (uWS::OpCode) opCode);
// todo: check if shut down or shutting down (shut down from websocket perspective)
// if so, then return true
/* Emit message event & break if we are closed or shut down when returning */
webSocketContextData->messageHandler((WebSocket<SSL, isServer> *) s, std::string_view(data, length), (uWS::OpCode) opCode);
if (us_internal_socket_is_closed((us_socket *) s) || webSocketData->isShuttingDown) {
return true;
}
} else {
/* Allocate fragment buffer up front first time */
if (!webSocketData->fragmentBuffer.length()) {
std::cout << "Resizing buffers to " << (length + remainingBytes) << " bytes" << std::endl;
webSocketData->fragmentBuffer.reserve(length + remainingBytes);
}
webSocketData->fragmentBuffer.append(data, length);
std::cout << "buffering incomplete fragment: " << webSocketData->fragmentBuffer.length() << " added " << length << std::endl;
/* Are we done now? */
// what if we don't have any remaining bytes yet we are not fin? forceclose!
if (!remainingBytes && fin) {
std::cout << "GOT FINAL FRAGMENT!" << std::endl;
// reset length and data ptrs
length = webSocketData->fragmentBuffer.length();
data = webSocketData->fragmentBuffer.data();
/* Check text messages for Utf-8 validity */
if (opCode == 1 && !WebSocketProtocol<isServer, WebSocketContext<SSL, isServer>>::isValidUtf8((unsigned char *) data, length)) {
forceClose(webSocketState, s);
return true;
}
/* Emit message and check for shutdown or close */
webSocketContextData->messageHandler((WebSocket<SSL, isServer> *) s, std::string_view(data, length), (uWS::OpCode) opCode);
if (us_internal_socket_is_closed((us_socket *) s) || webSocketData->isShuttingDown) {
return true;
}
// todo: check if shut down or shutting down (shut down from websocket perspective)
// if so, then return true
/* If we shutdown or closed, this will be taken care of elsewhere */
webSocketData->fragmentBuffer.clear();
}
}
} else {
/* Control frames need the websocket to send pings, pongs and close */
WebSocket<SSL, isServer> *webSocket = (WebSocket<SSL, isServer> *) s;
if (!remainingBytes && fin && !webSocketData->controlTipLength) {
if (opCode == CLOSE) {
typename WebSocketProtocol<isServer, WebSocketContext<SSL, isServer>>::CloseFrame closeFrame = WebSocketProtocol<isServer, WebSocketContext<SSL, isServer>>::parseClosePayload(data, length);
auto closeFrame = WebSocketProtocol<isServer, WebSocketContext<SSL, isServer>>::parseClosePayload(data, length);
webSocket->close(closeFrame.code, std::string_view(closeFrame.message, closeFrame.length));
return true;
} else {
@@ -131,16 +115,10 @@ private:
}
}
} else {
// todo, buffer control frames
std::cout << "control frames! BUFFFERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR" << std::endl;
// unsure how big this is?
/* Here we never mind any size optimizations as we are in the worst possible path */
webSocketData->fragmentBuffer.append(data, length);
webSocketData->controlTipLength += length;
if (!remainingBytes && fin) {
char *controlBuffer = (char *) webSocketData->fragmentBuffer.data() + webSocketData->fragmentBuffer.length() - webSocketData->controlTipLength;
if (opCode == CLOSE) {
@@ -162,35 +140,24 @@ private:
}
}
// not optimal but slow path
/* Same here, we do not care for any particular smart allocation scheme */
webSocketData->fragmentBuffer.resize(webSocketData->fragmentBuffer.length() - webSocketData->controlTipLength);
webSocketData->controlTipLength = 0;
}
}
}
// the only thing here to check is probably closed
// why does it not do anything immediately on true?
return false;
}
// bug: todo
static bool refusePayloadLength(uint64_t length, uWS::WebSocketState<isServer> *wState) {
//std::cout << "refusepayloadlength" << std::endl;
/* We check if we want to accept such a frame based on size */
// for now, accept anything
return false;
}
WebSocketContext<SSL, isServer> *init() {
/* I guess open is never called */
/* Open is never called, we only adopt sockets */
/* Handle socket disconnections */
static_dispatch(us_ssl_socket_context_on_close, us_socket_context_on_close)(getSocketContext(), [](auto *s) {
@@ -200,21 +167,20 @@ private:
return s;
});
/* Handle HTTP data streams */
/* Handle WebSocket data streams */
static_dispatch(us_ssl_socket_context_on_data, us_socket_context_on_data)(getSocketContext(), [](auto *s, char *data, int length) {
/* We always cork on data */
AsyncSocket<SSL> *webSocket = (AsyncSocket<SSL> *) s;
webSocket->cork();
// get the data
/* We need the websocket data */
WebSocketData *wsState = (WebSocketData *) us_socket_ext(s);
// this parser requires almost no time -> 215k req/sec of 215k possible
uWS::WebSocketProtocol<isServer, WebSocketContext<SSL, isServer>>::consume(data, length, wsState, s);
// todo: check for failures here just like for HTTP
webSocket->uncork();
// are we shutdown?
@@ -234,6 +200,7 @@ private:
AsyncSocket<SSL> *webSocket = (AsyncSocket<SSL> *) s;
// check for failures and shutdown just like in data event
webSocket->write(nullptr, 0); // drainage - also check for shutdown!
return s;
@@ -242,6 +209,8 @@ private:
/* Handle FIN, HTTP does not support half-closed sockets, so simply close */
static_dispatch(us_ssl_socket_context_on_end, us_socket_context_on_end)(getSocketContext(), [](auto *s) {
// just like http, websocket does not support half-open sockets so just close here
std::cout << "websopcket fin" << std::endl;
/* We do not care for half closed sockets */
+1 -1
View File
@@ -18,7 +18,7 @@ private:
bool isShuttingDown = 0;
public:
WebSocketData() : WebSocketState<true>() {
std::cout << "init websocket data!" << std::endl;
//std::cout << "init websocket data!" << std::endl;
}
};
+2
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@@ -17,6 +17,8 @@
#ifndef WEBSOCKETPROTOCOL_UWS_H
#define WEBSOCKETPROTOCOL_UWS_H
/* This segment is not cross-platform! Fix! */
/* PortableEndianConversion.h */
#ifdef __linux
#include <endian.h>
#include <arpa/inet.h>