(Just barely) pass Autobahn tests chapter 1 - 10

This commit is contained in:
Alex Hultman
2018-11-21 22:46:17 +01:00
parent 8bf87c9147
commit 91620c6c42
6 changed files with 202 additions and 35 deletions
+1 -1
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@@ -54,7 +54,7 @@ public:
// this method creates a new websocket context and attaches it to a path
TemplatedApp &ws(std::string pattern, std::function<void(void *, HttpRequest *)> connectHandler, std::function<void(uWS::WebSocket<SSL, true> *, std::string_view, uWS::OpCode)> messageHandler) {
// init the websocket context here!
uWS::WebSocketContext<SSL> *webSocketContext = uWS::WebSocketContext<SSL>::create(uWS::Loop::defaultLoop(), (typename StaticDispatch<SSL>::SOCKET_CONTEXT_TYPE *) httpContext);
uWS::WebSocketContext<SSL, true> *webSocketContext = uWS::WebSocketContext<SSL, true>::create(uWS::Loop::defaultLoop(), (typename StaticDispatch<SSL>::SOCKET_CONTEXT_TYPE *) httpContext);
webSocketContext->getExt()->messageHandler = messageHandler;
+1 -1
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@@ -28,7 +28,7 @@ namespace uWS {
template <bool SSL>
struct AsyncSocket : StaticDispatch<SSL> {
template <bool> friend struct HttpContext;
template <bool> friend struct WebSocketContext;
template <bool, bool> friend struct WebSocketContext;
protected:
using SOCKET_TYPE = typename StaticDispatch<SSL>::SOCKET_TYPE;
using StaticDispatch<SSL>::static_dispatch;
+24
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@@ -31,6 +31,30 @@ public:
}
/* Emit close event, stat passive timeout */
void close(int code, std::string_view message = {}) {
// closing should trigger close event!
std::cout << "Closing websocket: " << code << " = " << message << std::endl;
static const int MAX_CLOSE_PAYLOAD = 123;
int length = std::min<size_t>(MAX_CLOSE_PAYLOAD, message.length());
// here we start a timeout and handle it accordingly in the timeout handler
WebSocketData *webSocketData = (WebSocketData *) us_socket_ext((us_socket *) this);
webSocketData->isShuttingDown = true;
/* Format and send the close frame */
char closePayload[MAX_CLOSE_PAYLOAD + 2];
int closePayloadLength = (int) WebSocketProtocol<isServer, WebSocketContext<SSL, isServer>>::formatClosePayload(closePayload, code, message.data(), length);
send(std::string_view(closePayload, closePayloadLength), OpCode::CLOSE);
// why should we fin here?
//us_socket_shutdown((us_socket *) this);
}
// absolutely not public!
void init() {
// construct us
+165 -28
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@@ -13,9 +13,10 @@
namespace uWS {
template <bool SSL>
template <bool SSL, bool isServer>
struct WebSocketContext : StaticDispatch<SSL> {
template <bool> friend struct TemplatedApp;
template <bool, class> friend struct WebSocketProtocol;
private:
using SOCKET_CONTEXT_TYPE = typename StaticDispatch<SSL>::SOCKET_CONTEXT_TYPE;
using SOCKET_TYPE = typename StaticDispatch<SSL>::SOCKET_TYPE;
@@ -30,39 +31,164 @@ private:
return (WebSocketContextData<SSL> *) us_socket_context_ext((SOCKET_CONTEXT_TYPE *) this);
}
// I don't even.. merge this with the context itself!
template <bool isServer>
struct WebSocketProtcolImplementation {
static bool setCompressed(uWS::WebSocketState<isServer> *wState) {
std::cout << "set compressed" << std::endl;
return true;
// could still lie in its own struct!
static bool setCompressed(uWS::WebSocketState<isServer> *wState) {
std::cout << "set compressed" << std::endl;
return false; // do not support it
}
// todo: pass along user!
static void forceClose(uWS::WebSocketState<isServer> *wState, void *s) {
std::cout << "force close" << std::endl;
us_socket_close((us_socket *) s);
}
static bool handleFragment(char *data, size_t length, unsigned int remainingBytes, int opCode, bool fin, uWS::WebSocketState<isServer> *webSocketState, void *s) {
// this is maybe not the most elegant but who cares
WebSocketContextData<SSL> *webSocketContextData = (WebSocketContextData<SSL> *) us_socket_context_ext(us_socket_get_context((us_socket *) s));
// we need to get the WebSocket data also!
WebSocketData *webSocketData = (WebSocketData *) us_socket_ext((us_socket *) s);
if (opCode < 3) {
if (!remainingBytes && fin && !webSocketData->fragmentBuffer.length()) {
/* Check text messages for Utf-8 validity */
if (opCode == 1 && !WebSocketProtocol<isServer, WebSocketContext<SSL, isServer>>::isValidUtf8((unsigned char *) data, length)) {
forceClose(webSocketState, s);
return true;
}
webSocketContextData->messageHandler((WebSocket<SSL, true> *) s, std::string_view(data, length), (uWS::OpCode) opCode);
// todo: check if shut down or shutting down (shut down from websocket perspective)
// if so, then return true
} else {
/* Allocate fragment buffer up front first time */
if (!webSocketData->fragmentBuffer.length()) {
std::cout << "Resizing buffers to " << (length + remainingBytes) << " bytes" << std::endl;
webSocketData->fragmentBuffer.reserve(length + remainingBytes);
}
webSocketData->fragmentBuffer.append(data, length);
std::cout << "buffering incomplete fragment: " << webSocketData->fragmentBuffer.length() << " added " << length << std::endl;
/* Are we done now? */
// what if we don't have any remaining bytes yet we are not fin? forceclose!
if (!remainingBytes && fin) {
std::cout << "GOT FINAL FRAGMENT!" << std::endl;
// reset length and data ptrs
length = webSocketData->fragmentBuffer.length();
data = webSocketData->fragmentBuffer.data();
/* Check text messages for Utf-8 validity */
if (opCode == 1 && !WebSocketProtocol<isServer, WebSocketContext<SSL, isServer>>::isValidUtf8((unsigned char *) data, length)) {
forceClose(webSocketState, s);
return true;
}
webSocketContextData->messageHandler((WebSocket<SSL, isServer> *) s, std::string_view(data, length), (uWS::OpCode) opCode);
// todo: check if shut down or shutting down (shut down from websocket perspective)
// if so, then return true
webSocketData->fragmentBuffer.clear();
}
}
} else {
WebSocket<SSL, isServer> *webSocket = (WebSocket<SSL, isServer> *) s;
if (!remainingBytes && fin && !webSocketData->controlTipLength) {
if (opCode == CLOSE) {
typename WebSocketProtocol<isServer, WebSocketContext<SSL, isServer>>::CloseFrame closeFrame = WebSocketProtocol<isServer, WebSocketContext<SSL, isServer>>::parseClosePayload(data, length);
webSocket->close(closeFrame.code, std::string_view(closeFrame.message, closeFrame.length));
return true;
} else {
if (opCode == PING) {
webSocket->send(std::string_view(data, length), (OpCode) OpCode::PONG);
/*group->pingHandler(webSocket, data, length);
if (webSocket->isClosed() || webSocket->isShuttingDown()) {
return true;
}*/
} else if (opCode == PONG) {
/*group->pongHandler(webSocket, data, length);
if (webSocket->isClosed() || webSocket->isShuttingDown()) {
return true;
}*/
}
}
} else {
// todo, buffer control frames
std::cout << "control frames! BUFFFERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR" << std::endl;
// unsure how big this is?
webSocketData->fragmentBuffer.append(data, length);
webSocketData->controlTipLength += length;
if (!remainingBytes && fin) {
char *controlBuffer = (char *) webSocketData->fragmentBuffer.data() + webSocketData->fragmentBuffer.length() - webSocketData->controlTipLength;
if (opCode == CLOSE) {
typename WebSocketProtocol<isServer, WebSocketContext<SSL, isServer>>::CloseFrame closeFrame = WebSocketProtocol<isServer, WebSocketContext<SSL, isServer>>::parseClosePayload(controlBuffer, webSocketData->controlTipLength);
webSocket->close(closeFrame.code, std::string_view(closeFrame.message, closeFrame.length));
return true;
} else {
if (opCode == PING) {
webSocket->send(std::string_view(controlBuffer, webSocketData->controlTipLength), (OpCode) OpCode::PONG);
/*group->pingHandler(webSocket, controlBuffer, webSocket->controlTipLength);
if (webSocket->isClosed() || webSocket->isShuttingDown()) {
return true;
}*/
} else if (opCode == PONG) {
/*group->pongHandler(webSocket, controlBuffer, webSocket->controlTipLength);
if (webSocket->isClosed() || webSocket->isShuttingDown()) {
return true;
}*/
}
}
// not optimal but slow path
webSocketData->fragmentBuffer.resize(webSocketData->fragmentBuffer.length() - webSocketData->controlTipLength);
webSocketData->controlTipLength = 0;
}
}
}
static void forceClose(uWS::WebSocketState<isServer> *wState) {
std::cout << "force close" << std::endl;
}
static bool handleFragment(char *data, size_t length, unsigned int remainingBytes, int opCode, bool fin, uWS::WebSocketState<isServer> *webSocketState, void *s) {
// this is maybe not the most elegant but who cares
WebSocketContextData<SSL> *webSocketContextData = (WebSocketContextData<SSL> *) us_socket_context_ext(us_socket_get_context((us_socket *) s));
// the only thing here to check is probably closed
// emit message
webSocketContextData->messageHandler((WebSocket<SSL, true> *) s, std::string_view(data, length), (uWS::OpCode) opCode);
// why does it not do anything immediately on true?
return false;
}
// the only thing here to check is probably closed
static bool refusePayloadLength(uint64_t length, uWS::WebSocketState<isServer> *wState) {
//std::cout << "refusepayloadlength" << std::endl;
return false;
}
// why does it not do anything immediately on true?
return false;
}
static bool refusePayloadLength(uint64_t length, uWS::WebSocketState<isServer> *wState) {
//std::cout << "refusepayloadlength" << std::endl;
return false;
}
};
WebSocketContext<SSL> *init() {
WebSocketContext<SSL, isServer> *init() {
/* I guess open is never called */
@@ -86,11 +212,16 @@ private:
WebSocketData *wsState = (WebSocketData *) us_socket_ext(s);
// this parser requires almost no time -> 215k req/sec of 215k possible
uWS::WebSocketProtocol<true, WebSocketProtcolImplementation<true>>::consume(data, length, wsState, s);
uWS::WebSocketProtocol<isServer, WebSocketContext<SSL, isServer>>::consume(data, length, wsState, s);
webSocket->uncork();
// are we shutdown?
if (wsState->isShuttingDown) {
webSocket->shutdown();
}
return s;
});
@@ -99,6 +230,12 @@ private:
std::cout << "websocket writable" << std::endl;
// we need to drain here!
AsyncSocket<SSL> *webSocket = (AsyncSocket<SSL> *) s;
webSocket->write(nullptr, 0); // drainage - also check for shutdown!
return s;
});
+7 -1
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@@ -4,12 +4,18 @@
#include "WebSocketProtocol.h"
#include "AsyncSocketData.h"
#include <string>
namespace uWS {
// take care with get_ext here !
struct WebSocketData : AsyncSocketData<false>, WebSocketState<true> {
template <bool, bool> friend struct WebSocketContext;
template <bool, bool> friend struct WebSocket;
private:
std::string fragmentBuffer;
int controlTipLength = 0;
bool isShuttingDown = 0;
public:
WebSocketData() : WebSocketState<true>() {
std::cout << "init websocket data!" << std::endl;
+4 -4
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@@ -141,18 +141,18 @@ protected:
static inline bool consumeMessage(T payLength, char *&src, unsigned int &length, WebSocketState<isServer> *wState, void *user) {
if (getOpCode(src)) {
if (wState->state.opStack == 1 || (!wState->state.lastFin && getOpCode(src) < 2)) {
Impl::forceClose(wState);
Impl::forceClose(wState, user);
return true;
}
wState->state.opCode[++wState->state.opStack] = (OpCode) getOpCode(src);
} else if (wState->state.opStack == -1) {
Impl::forceClose(wState);
Impl::forceClose(wState, user);
return true;
}
wState->state.lastFin = isFin(src);
if (Impl::refusePayloadLength(payLength, wState)) {
Impl::forceClose(wState);
Impl::forceClose(wState, user);
return true;
}
@@ -370,7 +370,7 @@ public:
// invalid reserved bits / invalid opcodes / invalid control frames / set compressed frame
if ((rsv1(src) && !Impl::setCompressed(wState)) || rsv23(src) || (getOpCode(src) > 2 && getOpCode(src) < 8) ||
getOpCode(src) > 10 || (getOpCode(src) > 2 && (!isFin(src) || payloadLength(src) > 125))) {
Impl::forceClose(wState);
Impl::forceClose(wState, user);
return;
}