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FileSaver.js/README.md
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FileSaver.js
============
FileSaver.js implements the W3C `saveAs()` [FileSaver][1] interface in browsers that do
not natively support it. There is a [FileSaver.js demo][2] that demonstrates saving
various media types.
FileSaver.js is the solution to saving files on the client side, and is perfect for
webapps that need to generate files or for saving sensitive information that shouldn't be
sent to an external server.
It works by
Supported Browsers
------------------
| Browser | Constructs as | Filenames | Size | Dependancies |
| ------------- | ------------- | ------------ | ---------- | ------------ |
| Firefox 20+ | Blob | Yes | 800MiB/per | None |
| Firefox ≤ 19 | Blob | NO | | [Blob.js](https://github.com/eligrey/Blob.js) |
| Chrome | Blob | Yes | 345MiB/per | None |
| IE 10+ | Blob | Yes | 600MiB/per | None |
| Opera Next | Blob | Yes | | None |
| Opera < 15 | datURL | NO | | [Blob.js](https://github.com/eligrey/Blob.js) |
| Safari ≤ 6 | dataURL | NO | | [Blob.js](https://github.com/eligrey/Blob.js) |
Note: Unlisted versions or browsers will probably work too; however only the ones listed above have been tested.
Feature detection is possible:
try { var isFileSaverSupported = !!new Blob(); } catch(e){}
Syntax
------
FileSaver saveAs(in Blob data, in DOMString filename)
Examples
--------
### Saving text
var blob = new Blob(["Hello, world!"], {type: "text/plain;charset=utf-8"});
saveAs(blob, "hello world.txt");
The standard W3C File API [`Blob`][3] interface is not available in all browsers.
[Blob.js][4] is a cross-browser `Blob` implementation that solves this.
### Saving a canvas
var canvas = document.getElementById("my-canvas"), ctx = canvas.getContext("2d");
// draw to canvas...
canvas.toBlob(function(blob) {
saveAs(blob, "pretty image.png");
});
Note: The standard HTML5 `canvas.toBlob()` method is not available in all browsers.
[canvas-toBlob.js][5] is a cross-browser `canvas.toBlob()` that polyfills this.
### Aborting a save
var filesaver = saveAs(blob, "whatever");
cancel_button.addEventListener("click", function() {
if (filesaver.abort) {
filesaver.abort();
}
}, false);
This isn't that useful unless you're saving very large files (e.g. generated video).
![Tracking image](https://in.getclicky.com/212712ns.gif)
[1]: http://www.w3.org/TR/file-writer-api/#the-filesaver-interface
[2]: http://eligrey.com/demos/FileSaver.js/
[3]: https://developer.mozilla.org/en-US/docs/DOM/Blob
[4]: https://github.com/eligrey/Blob.js
[5]: https://github.com/eligrey/canvas-toBlob.js