2026 Renovation (#3)

Rebuilt using raylib immediate mode gui. Simple window mode with text input and progress graph, and overlay mode.

Reviewed-on: #3
Co-authored-by: talksik <[email protected]>
This commit was merged in pull request #3.
This commit is contained in:
2026-10-03 20:20:17 +00:00
committed by talksik
parent 7be066b7d5
commit 0b09ef40b0
36 changed files with 6988 additions and 2858 deletions
+182
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#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define RAYGUI_IMPLEMENTATION
#include <raygui.h>
#include <raylib.h>
#include "window_state.h"
#include "common.h"
#define WINDOW_HEIGHT 700
#define WINDOW_WIDTH 550
#define OVERLAY_HEIGHT 400
#define OVERLAY_WIDTH 700
#define NUM_WEEKS 12
void switch_mode(Mode mode) {
set_mode(mode);
switch (mode) {
case WINDOW:
SetWindowSize(WINDOW_WIDTH, WINDOW_HEIGHT);
break;
case OVERLAY:
SetWindowSize(OVERLAY_WIDTH, OVERLAY_HEIGHT);
break;
default:
break;
}
}
typedef struct cell_t {
int row;
int column;
} Cell;
int cell_number(Cell c) {
return c.row + 1 + (c.column * 7);
}
int distance(Cell a, Cell b) {
return cell_number(b) - cell_number(a);
}
#define CELL_SPACING 10
#define CELL_SIZE 20
time_t now;
struct tm local_time;
// Returns the time info struct which is a static variable within time.h stdlib
struct tm *get_date_days_ago(int days_ago, char *buffer, size_t buffer_size) {
time_t raw_time;
struct tm *time_info;
time(&raw_time);
time_info = localtime(&raw_time); // caution: localtime() overwrites the static struct internally as opposed to localtime_r
time_info->tm_mday -= days_ago;
mktime(time_info);
strftime(buffer, buffer_size, "%B %d", time_info);
return time_info;
}
void draw_graph(int x, int y) {
GuiEnableTooltip();
int num_columns = NUM_WEEKS;
int num_rows = 7; // days in a week
int cell_number_today = cell_number((Cell) {local_time.tm_wday, num_columns - 1});
for (int c = 0; c < num_columns; c++) {
for (int r = 0; r < num_rows; r++) {
Cell cell = { r, c };
int curr_cell_number = cell_number(cell);
if (curr_cell_number > cell_number_today) break;
int days_ago = cell_number_today - curr_cell_number;
char tooltip_text[128];
struct tm *time = get_date_days_ago(days_ago, tooltip_text, sizeof(tooltip_text));
U32 result = get_result(time);
GuiSetTooltip(tooltip_text);
// full size of a cell is spacing * 2 + size, and then need to go little more
int cell_x = CELL_SPACING + (((CELL_SPACING * 2) + CELL_SIZE) * c);
int cell_y = CELL_SPACING + (((CELL_SPACING * 2) + CELL_SIZE) * r);
if (result) {
GuiSetStyle(BUTTON, BASE_COLOR_NORMAL, ColorToInt(GREEN));
} else {
GuiSetStyle(BUTTON, BASE_COLOR_NORMAL, ColorToInt(BLANK));
}
if (GuiButton((Rectangle) {cell_x + x, cell_y + y, CELL_SIZE, CELL_SIZE}, " ")) {
set_result(time, abs(result - 1));
}
if (c == 0 && r == 1) {
GuiLabel((Rectangle) {x-5, cell_y + y, 20, 20}, "M");
} else if (c==0 && r== 3) {
GuiLabel((Rectangle) {x-5, cell_y + y, 20, 20}, "W");
} else if (c==0 && r == 5) {
GuiLabel((Rectangle) {x-5, cell_y + y, 20, 20}, "F");
}
}
}
GuiDisableTooltip();
}
bool edit_mode = false;
void render_window() {
ClearBackground(RAYWHITE);
DrawFPS(WINDOW_WIDTH - 50, 10);
Rectangle text_box_rect = {(WINDOW_WIDTH / 2) - 200, (WINDOW_HEIGHT / 2) - 200, 400, 50};
Vector2 mouse_pos = GetMousePosition();
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) {
if (CheckCollisionRecs((Rectangle) {mouse_pos.x, mouse_pos.y, 2, 2}, text_box_rect)) {
edit_mode = true;
} else {
edit_mode = false;
}
}
if (GuiTextBox(text_box_rect, get_intention(), get_intention_size(), edit_mode)) {
switch_mode(OVERLAY);
}
char label[2048];
sprintf(label, "%d / %d characters | Hit enter to set", (int) strlen(get_intention()), (int) get_intention_size());
GuiLabel((Rectangle){ WINDOW_WIDTH / 2 - 100, (WINDOW_HEIGHT / 2) - 150, 300, 50}, label);
int graph_y_offset = (WINDOW_HEIGHT / 2) + 50;
draw_graph(20, graph_y_offset);
}
void render_overlay() {
ClearBackground(BLANK);
DrawFPS(OVERLAY_WIDTH - 50, 10);
const Rectangle button_rect = {OVERLAY_WIDTH - 100, 10, 100, 25};
int active = 0;
if (GuiToggleSlider(button_rect, "Toggle mode", &active)) {
switch_mode(WINDOW);
}
GuiSetStyle(DEFAULT, TEXT_SIZE, 75);
GuiSetStyle(DEFAULT, TEXT_WRAP_MODE, TEXT_WRAP_CHAR);
GuiSetStyle(LABEL, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
GuiLabel((Rectangle){0, 0, OVERLAY_WIDTH, OVERLAY_HEIGHT}, get_intention());
GuiSetStyle(DEFAULT, TEXT_WRAP_MODE, 0);
}
int main(int argc, char *argv[]) {
time(&now);
localtime_r(&now, &local_time);
mktime(&local_time);
init_window_state();
printf("Welcome to Flowy.adhd\n");
InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "Flowy.adhd");
while (!WindowShouldClose()) {
BeginDrawing();
GuiSetStyle(DEFAULT, TEXT_SIZE, 15);
if (get_mode() == WINDOW) render_window();
else render_overlay();
EndDrawing();
}
CloseWindow();
return 0;
}