40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/*
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* Copyright 2018 Alex Hultman and contributors.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef WEBSOCKETCONTEXTDATA_H
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#define WEBSOCKETCONTEXTDATA_H
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#include <functional>
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#include <string_view>
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#include "WebSocketProtocol.h"
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namespace uWS {
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template <bool, bool> struct WebSocket;
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template <bool SSL>
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struct WebSocketContextData {
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/* The callbacks for this context */
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std::function<void(WebSocket<SSL, true> *, std::string_view, uWS::OpCode)> messageHandler = nullptr;
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std::function<void(uWS::WebSocket<SSL, true> *)> drainHandler = nullptr;
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std::function<void(uWS::WebSocket<SSL, true> *, int, std::string_view)> closeHandler = nullptr;
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};
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}
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#endif // WEBSOCKETCONTEXTDATA_H
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