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uWebSockets/src/WebSocketContextData.h
T

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1.2 KiB
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/*
* Copyright 2018 Alex Hultman and contributors.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef WEBSOCKETCONTEXTDATA_H
#define WEBSOCKETCONTEXTDATA_H
#include <functional>
#include <string_view>
#include "WebSocketProtocol.h"
namespace uWS {
template <bool, bool> struct WebSocket;
template <bool SSL>
struct WebSocketContextData {
/* The callbacks for this context */
std::function<void(WebSocket<SSL, true> *, std::string_view, uWS::OpCode)> messageHandler = nullptr;
std::function<void(uWS::WebSocket<SSL, true> *)> drainHandler = nullptr;
std::function<void(uWS::WebSocket<SSL, true> *, int, std::string_view)> closeHandler = nullptr;
};
}
#endif // WEBSOCKETCONTEXTDATA_H