/* * Copyright 2018 Alex Hultman and contributors. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef WEBSOCKETCONTEXTDATA_H #define WEBSOCKETCONTEXTDATA_H #include #include #include "WebSocketProtocol.h" namespace uWS { template struct WebSocket; template struct WebSocketContextData { /* The callbacks for this context */ std::function *, std::string_view, uWS::OpCode)> messageHandler = nullptr; std::function *)> drainHandler = nullptr; std::function *, int, std::string_view)> closeHandler = nullptr; }; } #endif // WEBSOCKETCONTEXTDATA_H