Files
uWebSockets/examples/BroadcastingEchoServer.cpp
T
2020-12-01 01:10:00 +01:00

54 lines
1.7 KiB
C++

#include "App.h"
struct us_listen_socket_t *global_listen_socket;
int main() {
/* ws->getUserData returns one of these */
struct PerSocketData {
};
/* Very simple WebSocket broadcasting echo server */
uWS::App().ws<PerSocketData>("/*", {
/* Settings */
.compression = uWS::DEDICATED_COMPRESSOR_3KB,
.maxPayloadLength = 16 * 1024 * 1024,
.idleTimeout = 10,
.maxBackpressure = 1 * 1024 * 1024,
/* Handlers */
.upgrade = nullptr,
.open = [](auto *ws) {
/* Let's make every connection subscribe to the "broadcast" topic */
ws->subscribe("broadcast");
},
.message = [](auto *ws, std::string_view message, uWS::OpCode opCode) {
/* Exit gracefully if we get a closedown message (ASAN debug) */
if (message == "closedown") {
/* Bye bye */
us_listen_socket_close(0, global_listen_socket);
ws->close();
}
/* Simply broadcast every single message we get */
ws->publish("broadcast", message, opCode, true);
},
.drain = [](auto */*ws*/) {
/* Check getBufferedAmount here */
},
.ping = [](auto */*ws*/) {
},
.pong = [](auto */*ws*/) {
},
.close = [](auto */*ws*/, int /*code*/, std::string_view /*message*/) {
/* We automatically unsubscribe from any topic here */
}
}).listen(9001, [](auto *listen_socket) {
global_listen_socket = listen_socket;
if (listen_socket) {
std::cout << "Listening on port " << 9001 << std::endl;
}
}).run();
}