Files
uWebSockets/examples/EchoServer.cpp
T
2018-12-30 21:27:42 +01:00

42 lines
998 B
C++

#include "App.h"
int main() {
/* ws->getUserData returns one of these */
struct PerSocketData {
};
/* Very simple WebSocket echo server */
uWS::App().ws<PerSocketData>("/*", {
/* Settings */
.compression = uWS::SHARED_COMPRESSOR,
.maxPayloadLength = 16 * 1024,
/* Handlers */
.open = [](auto *ws, auto *req) {
},
.message = [](auto *ws, std::string_view message, uWS::OpCode opCode) {
ws->send(message, opCode);
},
.drain = [](auto *ws) {
/* Check getBufferedAmount here */
},
.ping = [](auto *ws) {
},
.pong = [](auto *ws) {
},
.close = [](auto *ws, int code, std::string_view message) {
}
}).listen(9001, [](auto *token) {
if (token) {
std::cout << "Listening on port " << 9001 << std::endl;
}
}).run();
/* This is needed to properly clear everything */
uWS::destroy();
}