102 lines
3.5 KiB
C++
102 lines
3.5 KiB
C++
#include "App.h"
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#include <thread>
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#include <algorithm>
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#include <mutex>
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/* Note that SSL is disabled unless you build with WITH_OPENSSL=1 */
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const int SSL = 1;
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unsigned int roundRobin = 0;
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unsigned int hardwareConcurrency = std::thread::hardware_concurrency();
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std::vector<std::thread *> threads(hardwareConcurrency);
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std::vector<uWS::SSLApp *> apps;
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std::mutex m;
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namespace uWS {
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struct LocalCluster {
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//std::vector<std::thread *> threads = std::thread::hardware_concurrency();
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std::vector<uWS::SSLApp *> apps;
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std::mutex m;
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static void loadBalancer() {
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static std::atomic<unsigned int> roundRobin = 0; // atomic fetch_add
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}
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LocalCluster(SocketContextOptions options = {}, std::function<void(uWS::SSLApp &)> cb = nullptr) {
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}
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};
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}
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int main() {
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// can be strictly round robin or not
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// uWS::LocalCluster({
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// .key_file_name = "misc/key.pem",
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// .cert_file_name = "misc/cert.pem",
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// .passphrase = "1234"
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// },
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// [](uWS::SSLApp &app) {
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// /* Here this App instance is defined */
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// app.get("/*", [](auto *res, auto * /*req*/) {
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// res->end("Hello world!");
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// }).listen(3000, [](auto *listen_socket) {
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// if (listen_socket) {
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// /* Note that us_listen_socket_t is castable to us_socket_t */
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// std::cout << "Thread " << std::this_thread::get_id() << " listening on port " << us_socket_local_port(SSL, (struct us_socket_t *) listen_socket) << std::endl;
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// } else {
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// std::cout << "Thread " << std::this_thread::get_id() << " failed to listen on port 3000" << std::endl;
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// }
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// });
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// });
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std::transform(threads.begin(), threads.end(), threads.begin(), [](std::thread *) {
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return new std::thread([]() {
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// lock this
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m.lock();
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apps.emplace_back(new uWS::SSLApp({
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.key_file_name = "misc/key.pem",
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.cert_file_name = "misc/cert.pem",
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.passphrase = "1234"
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}));
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uWS::SSLApp *app = apps.back();
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app->get("/*", [](auto *res, auto * /*req*/) {
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res->end("Hello world!");
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}).listen(3000, [](auto *listen_socket) {
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if (listen_socket) {
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/* Note that us_listen_socket_t is castable to us_socket_t */
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std::cout << "Thread " << std::this_thread::get_id() << " listening on port " << us_socket_local_port(SSL, (struct us_socket_t *) listen_socket) << std::endl;
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} else {
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std::cout << "Thread " << std::this_thread::get_id() << " failed to listen on port 3000" << std::endl;
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}
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}).preOpen([](LIBUS_SOCKET_DESCRIPTOR fd) {
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/* Distribute this socket in round robin fashion */
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std::cout << "About to load balance " << fd << " to " << roundRobin << std::endl;
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auto receivingApp = apps[roundRobin];
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apps[roundRobin]->getLoop()->defer([fd, receivingApp]() {
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receivingApp->adoptSocket(fd);
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});
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roundRobin = (roundRobin + 1) % hardwareConcurrency;
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return -1;
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});
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m.unlock();
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app->run();
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std::cout << "Fallthrough!" << std::endl;
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delete app;
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});
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});
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std::for_each(threads.begin(), threads.end(), [](std::thread *t) {
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t->join();
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});
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}
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