Never drain a closing socket from unsubscribeAll

This commit is contained in:
Alex Hultman
2020-06-10 22:25:45 +02:00
parent 17b718a10b
commit fd2d36328d
4 changed files with 5 additions and 14 deletions
+3 -5
View File
@@ -277,16 +277,14 @@ public:
}
/* Can be called with nullptr, ignore it then */
void unsubscribeAll(Subscriber *subscriber) {
void unsubscribeAll(Subscriber *subscriber, bool mayFlush = true) {
if (subscriber) {
for (Topic *topic : subscriber->subscriptions) {
/* This is questionable; we are called mostly from socket close, so we will
* potentially call drain callback with a closed socket, make sure to check there!
* Well it doesn't really matter since there are checks in uSockets but still! */
/* We do not want to flush when closing a socket, it makes no sense to do so */
/* If this topic is triggered, drain the tree before we leave */
if (topic->triggered) {
if (mayFlush && topic->triggered) {
drain();
}
+1 -1
View File
@@ -154,7 +154,7 @@ public:
}
/* Make sure to unsubscribe from any pub/sub node at exit */
webSocketContextData->topicTree.unsubscribeAll(webSocketData->subscriber);
webSocketContextData->topicTree.unsubscribeAll(webSocketData->subscriber, false);
delete webSocketData->subscriber;
webSocketData->subscriber = nullptr;
}
+1 -1
View File
@@ -249,7 +249,7 @@ private:
}
/* Make sure to unsubscribe from any pub/sub node at exit */
webSocketContextData->topicTree.unsubscribeAll(webSocketData->subscriber);
webSocketContextData->topicTree.unsubscribeAll(webSocketData->subscriber, false);
delete webSocketData->subscriber;
webSocketData->subscriber = nullptr;
}
-7
View File
@@ -65,13 +65,6 @@ struct WebSocketContextData {
/* We rely on writing to regular asyncSockets */
auto *asyncSocket = (AsyncSocket<SSL> *) s->user;
/* We might be called from unsubscribeAll from close handler of a socket,
* so make sure to check if we are a closed socket before trying to send */
if (us_socket_is_closed(SSL, (struct us_socket_t *) s->user) || us_socket_is_shut_down(SSL, (struct us_socket_t *) s->user)) {
/* Return code means nothing, todo: remove it */
return 0;
}
/* Check if we now have too much backpressure (todo: don't buffer up before check) */
if (!maxBackpressure || (unsigned int) asyncSocket->getBufferedAmount() < maxBackpressure) {
/* Pick uncompressed data track */