Shutdown idle HttpSockets, serve a complete website, etc

This commit is contained in:
Alex Hultman
2018-08-05 01:03:50 +02:00
parent 20f0a2debe
commit eb7a73651f
5 changed files with 85 additions and 10 deletions
+56 -3
View File
@@ -1,5 +1,8 @@
#include "uWS.h"
#include <fstream>
#include <sstream>
std::string buffer;
int connections = 0;
@@ -12,6 +15,34 @@ void respond(T *s) {
#define USE_SSL
#include <map>
std::string_view getFile(std::string_view file) {
static std::map<std::string_view, std::string_view> cache;
auto it = cache.find(file);
if (it == cache.end()) {
std::cout << "Did not have file: " << file << std::endl;
std::ifstream fin("rocket_files/" + std::string(file), std::ios::binary);
std::ostringstream oss;
oss << fin.rdbuf();
char *cachedFile = (char *) malloc(oss.str().size());
memcpy(cachedFile, oss.str().data(), oss.str().size());
char *key = (char *) malloc(file.length());
memcpy(key, file.data(), file.length());
cache[std::string_view(key, file.length())] = std::string_view(cachedFile, oss.str().size());
return getFile(file);
} else {
return it->second;
}
}
int main(int argc, char **argv) {
// 50 mb for huge
@@ -31,9 +62,31 @@ int main(int argc, char **argv) {
// todo: add timeouts and socket shutdown!
app.onGet("/", [](auto *s, auto *req, auto *args) {
s->writeStatus("200 OK")->writeHeader("Content-type", "text/html; charset=utf-8")->end("<h1>Welcome to µWebSockets v0.15!</h1>");
}).onGet("/tiny", [](auto *s, auto *req, auto *args) {
auto serve = [](auto *s, auto *req, auto *args) {
//std::cout << "URL: " << req->getUrl() << std::endl;
s->writeStatus("200 OK");
std::string_view file;
if (args->size() != 2) {
file = getFile("rocket.html");
} else {
file = getFile((*args)[1]);
std::string_view name = (*args)[1];
if (name.length() > 4 && name.substr(name.length() - 4) == ".svg") {
s->writeHeader("Content-type", "image/svg+xml");
}
}
/*writeHeader("Content-type", "text/html; charset=utf-8")->*/s->write([file](int offset) {
return std::string_view(file.data() + offset, file.size() - offset);
}, file.size());
};
app.onGet("/", serve).onGet("/:folder/:file", serve).onGet("/tiny", [](auto *s, auto *req, auto *args) {
respond<512>(s);
}).onGet("/small", [](auto *s, auto *req, auto *args) {
respond<4096>(s);
+18 -2
View File
@@ -90,6 +90,8 @@ protected:
static_dispatch(us_ssl_socket_context_on_data, us_socket_context_on_data)(httpServerContext, [](auto *s, char *data, int length) {
Data *appData = (Data *) static_dispatch(us_ssl_socket_context_ext, us_socket_context_ext)(static_dispatch(us_ssl_socket_get_context, us_socket_get_context)(s));
// warning: should NOT reset timer on any data, ONLY reset data on full HTTP requests!
// warning: if we are in shutdown state, resetting the timer is a security issue!
static_dispatch(us_ssl_socket_timeout, us_socket_timeout)(s, HTTP_IDLE_TIMEOUT_S);
// onHttpRequest should probably be hard-coded to HttpRouter
@@ -101,16 +103,30 @@ protected:
});
static_dispatch(us_ssl_socket_context_on_writable, us_socket_context_on_writable)(httpServerContext, [](auto *s) {
// what if the client
// I think it's fair to never mind this one -> if we keep writing data after shutting down then that's an issue for us
static_dispatch(us_ssl_socket_timeout, us_socket_timeout)(s, HTTP_IDLE_TIMEOUT_S);
((HttpSocket<SSL> *) s)->onWritable();
});
static_dispatch(us_ssl_socket_context_on_end, us_socket_context_on_end)(httpServerContext, [](auto *s) {
std::cout << "Socket was half-closed!" << std::endl;
});
static_dispatch(us_ssl_socket_context_on_timeout, us_socket_context_on_timeout)(httpServerContext, [](auto *s) {
// basically, when any socket times out we want to close it
if (static_dispatch(us_ssl_socket_is_shut_down, us_socket_is_shut_down)(s)) {
std::cout << "Forcefully closing socket since shutdown was not answered in time" << std::endl;
static_dispatch(us_ssl_socket_close, us_socket_close)(s);
} else {
std::cout << "Shutting down socket now" << std::endl;
static_dispatch(us_ssl_socket_timeout, us_socket_timeout)(s, HTTP_IDLE_TIMEOUT_S);
static_dispatch(us_ssl_socket_shutdown, us_socket_shutdown)(s);
}
std::cout << "The server would now like to close a socket!" << std::endl;
});
}
+9 -3
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@@ -113,20 +113,26 @@ struct HttpSocket {
std::string_view chunk = cb(0);
// kopiera upp till (SSL eller icke-ssl) max copy distance
// om mer än detta, fortsätt skicka
// this strategy can be simplified to one, we can even have MAX_COPY_DISTANCE_SSL and MAX_COPY_DISTANCE
if (length < uWS::Loop::MAX_COPY_DISTANCE) {
// what if the streamer cannot return any data?
// then it should return something to pause write, and then start it again
// basically we need throttling
writeToCorkBufferAndReset(chunk.data(), chunk.length(), length, false);
} else {
// basically finish off the header section and send it as separate syscall (we do not copy anthing in this strategy)
writeToCorkBufferAndReset(nullptr, 0, length, true);
// copying some data with the headers is a good idea for SSL but probably not for non-SSL
writeToCorkBufferAndReset(chunk.data(), uWS::Loop::MAX_COPY_DISTANCE, length, true);
// just assume this went fine
Data *httpData = (Data *) static_dispatch(us_ssl_socket_ext, us_socket_ext)((SOCKET_TYPE *) this);
// write that off!
static_dispatch(us_ssl_socket_write, us_socket_write)((SOCKET_TYPE *) this, chunk.data(), chunk.length(), 0);
static_dispatch(us_ssl_socket_write, us_socket_write)((SOCKET_TYPE *) this, chunk.data() + uWS::Loop::MAX_COPY_DISTANCE, chunk.length() - uWS::Loop::MAX_COPY_DISTANCE, 0);
// if offset is at the end, we are done
if (httpData->offset < length) {
+1 -1
View File
@@ -38,7 +38,7 @@ struct Loop {
}
Loop() : loop(us_create_loop(wakeupCb, preCb, postCb, sizeof(Data))) {
Loop() : loop(us_create_loop(1, wakeupCb, preCb, postCb, sizeof(Data))) {
new (data = (Data *) us_loop_ext(loop)) Data();
}