Increase fuzzing coverage of uSockets

This commit is contained in:
Alex Hultman
2020-08-21 16:26:42 +02:00
parent 8bdae7645f
commit b039f95cc1
+2 -1
View File
@@ -56,9 +56,10 @@ void test() {
/* Here we want to stress the connect feature, since nothing else stresses it */
struct us_loop_t *loop = (struct us_loop_t *) uWS::Loop::get();
struct us_socket_context_t *client_context = us_create_socket_context(0, loop, 0, {});
client = us_socket_context_connect(0, client_context, "hostname", 5000, NULL, 0, 0);
client = us_socket_context_connect(0, client_context, "hostname", 5000, "localhost", 0, 0);
us_socket_context_on_open(0, client_context, [](struct us_socket_t *s, int is_client, char *ip, int ip_length) {
us_socket_flush(0, s);
return s;
});