Timeout and drainage logic

This commit is contained in:
Alex Hultman
2018-10-28 02:47:56 +02:00
parent 005243c8de
commit 99d73a9d65
+31 -37
View File
@@ -5,6 +5,7 @@
#include "Loop.h"
#include "HttpContextData.h"
#include "HttpResponseData.h"
#include "AsyncSocket.h"
#include "StaticDispatch.h"
@@ -41,7 +42,7 @@ private:
return (HttpContextData<SSL> *) static_dispatch(us_ssl_socket_context_ext, us_socket_context_ext)(getSocketContext());
}
static HttpContextData<SSL> *getSocketContextData(SOCKET_TYPE *s) {
static HttpContextData<SSL> *getSocketContextDataS(SOCKET_TYPE *s) {
return (HttpContextData<SSL> *) static_dispatch(us_ssl_socket_context_ext, us_socket_context_ext)(getSocketContext(s));
}
@@ -88,7 +89,7 @@ private:
// ~190k req/sec is with http parsing
// ~180k - 190k req/sec is with varying routing
HttpContextData<SSL> *httpContextData = getSocketContextData(s);
HttpContextData<SSL> *httpContextData = getSocketContextDataS(s);
/* Do not accept any data while in shutdown state */
if (static_dispatch(us_ssl_socket_is_shut_down, us_socket_is_shut_down)((SOCKET_TYPE *) s)) {
@@ -101,13 +102,6 @@ private:
((AsyncSocket<SSL> *) s)->cork();
void *returnedSocket = httpResponseData->consumePostPadded(data, length, s, [httpContextData](void *s, uWS::HttpRequest *httpRequest) -> void * {
// we need HttpAsyncSocket to derive from AsyncSocket where any failed write will trigger the timeout?
// http timeout logic in a nutshell:
// whenever a httpsocket writes and it fails, start a timer until onwritable, reset timer in next onwritable or next successful write
// if .end succeeds, then start a new timeout for the next request
/* For every request we reset the timeout and hang until user makes action */
/* Warning: if we are in shutdown state, resetting the timer is a security issue! */
static_dispatch(us_ssl_socket_timeout, us_socket_timeout)((SOCKET_TYPE *) s, 0);
@@ -118,16 +112,10 @@ private:
httpResponseData->state = 0;
/* Route the method and URL */
// I guess upgrade will have to write to a global variable we check afterwards
httpContextData->router.route(httpRequest->getMethod(), httpRequest->getUrl(), {
(HttpResponse<SSL> *) s, httpRequest
});
//if (isFullyOpen) return s otherwise return nullptr;
/* Was the socket closed? */
if (us_internal_socket_is_closed((struct us_socket *) s)) {
return nullptr;
@@ -139,9 +127,7 @@ private:
}
/* Was the socket upgraded? */
// return new pointer to websocket
/* If we return anything other than user, then that means STOP PARSING and this new value should be returned all the way? */
// if (some global variable in this loop)
/* Continue parsing */
return s;
@@ -149,18 +135,17 @@ private:
}, [httpResponseData](void *user, std::string_view data) -> void * {
if (httpResponseData->inStream) {
httpResponseData->inStream(data);
}
/* Was the socket closed? */
if (us_internal_socket_is_closed((struct us_socket *) user)) {
return nullptr;
}
/* Was the socket closed? */
if (us_internal_socket_is_closed((struct us_socket *) user)) {
return nullptr;
}
/* We absolutely have to terminate parsing if shutdown */
if (static_dispatch(us_ssl_socket_is_shut_down, us_socket_is_shut_down)((SOCKET_TYPE *) user)) {
return nullptr;
/* We absolutely have to terminate parsing if shutdown */
if (static_dispatch(us_ssl_socket_is_shut_down, us_socket_is_shut_down)((SOCKET_TYPE *) user)) {
return nullptr;
}
}
return user;
}, [](void *user) {
/* Close any socket on HTTP errors */
@@ -170,7 +155,11 @@ private:
/* Only uncork still valid sockets */
if (returnedSocket == s) {
((AsyncSocket<SSL> *) s)->uncork();
/* Timeout on uncork failure */
auto [written, failed] = ((AsyncSocket<SSL> *) s)->uncork();
if (failed) {
((AsyncSocket<SSL> *) s)->timeout(HTTP_IDLE_TIMEOUT_S);
}
} else {
// was this socket upgraded?
std::cout << "Socket was closed or shut down in handler or maybe upgraded" << std::endl;
@@ -190,16 +179,23 @@ private:
AsyncSocket<SSL> *asyncSocket = (AsyncSocket<SSL> *) s;
HttpResponseData<SSL> *httpResponseData = (HttpResponseData<SSL> *) asyncSocket->getExt();
// if this, then it means it finished with no issues so we need to empty any buffers?
/* Ask the developer to write data and return success (true) or failure (false), OR skip sending anything and return success (true). */
if (httpResponseData->onWritable) {
/* We expect the developer to return whether or not write was successful (true) */
/* We expect the developer to return whether or not write was successful (true).
* If write was never called, the developer should still return true so that we may drain. */
bool success = httpResponseData->onWritable(httpResponseData->offset);
// on writable should return whether it wants more data or not
// but we don't need to know that here? we cannot drain because a sucessful write should mean there is no buffer to drain
} else {
/* This is used to drain any buffers we might have */
asyncSocket->write(nullptr, 0, true, 0);
/* The developer indicated that their onWritable failed. */
if (!success) {
/* Skip testing if we can drain anything since that might perform an extra syscall */
return s;
}
}
/* Drain any socket buffer and timeout on failure */
auto [written, failed] = asyncSocket->write(nullptr, 0, true, 0);
if (failed) {
asyncSocket->timeout(HTTP_IDLE_TIMEOUT_S);
}
return s;
@@ -208,8 +204,6 @@ private:
/* Handle FIN, HTTP does not support half-closed sockets, so simply close */
static_dispatch(us_ssl_socket_context_on_end, us_socket_context_on_end)(getSocketContext(), [](auto *s) {
//std::cout << "FIN sent" << std::endl;
/* We do not care for half closed sockets */
AsyncSocket<SSL> *asyncSocket = (AsyncSocket<SSL> *) s;
return asyncSocket->close();