Improve streaming in and out over quic
This commit is contained in:
+40
-12
@@ -3,27 +3,55 @@
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/* Do not rely on this API, it will change */
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#include "Http3App.h"
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#include <iostream>
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#include <fstream>
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/* Example of simple Http3 server handling both GET with headers and POST with body.
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* You might be surprised to find out you can replace uWS::H3App with uWS::SSLApp and
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* serve TCP/TLS-based HTTP instead of QUIC-based HTTP, using the same very code ;) */
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/* This is an example serving a video over HTTP3, and echoing posted data back */
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/* Todo: use onWritable and tryEnd instead of end */
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int main() {
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/* Read video file to memory */
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std::ifstream file("video.mp4", std::ios::binary | std::ios::ate);
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std::streamsize size = file.tellg();
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file.seekg(0, std::ios::beg);
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std::vector<char> buffer(size);
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if (!file.read(buffer.data(), size)) {
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std::cout << "Failed to load video.mp4" << std::endl;
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return 0;
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}
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/* We need a bootstrapping server that instructs
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* the web browser to use HTTP3 */
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(*new uWS::SSLApp({
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.key_file_name = "misc/key.pem",
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.cert_file_name = "misc/cert.pem",
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.passphrase = "1234"
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})).get("/video.mp4", [&buffer](auto *res, auto *req) {
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res->writeHeader("Alt-Svc", "h3=\":9004\"");
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res->writeHeader("Alternative-Protocol", "quic:9004");
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res->end({"This is not HTTP3!", 18});
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}).listen(9004, [](auto *listen_socket) {
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if (listen_socket) {
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std::cout << "Bootstrapping server Listening on port " << 9004 << std::endl;
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}
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});
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/* And we serve the video over HTTP3 */
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uWS::H3App({
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.key_file_name = "misc/key.pem",
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.cert_file_name = "misc/cert.pem",
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.passphrase = "1234"
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}).get("/*", [](auto *res, auto *req) {
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}).get("/video.mp4", [&buffer](auto *res, auto *req) {
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/* Send back a video */
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res->end({&buffer[0], buffer.size()});
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}).post("/*", [](auto *res, auto *req) {
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/* Printing these should obviously be disabled if doing benchmarking */
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std::cout << req->getHeader(":path") << std::endl;
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std::cout << req->getHeader(":method") << std::endl;
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res->end("Hello H3 from uWS!");
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}).post("/*", [](auto *res, auto */*req*/) {
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std::cout << "Got POST request at " << req->getHeader(":path") << std::endl;
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/* You also need to set onAborted if receiving data */
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res->onData([res, bodyBuffer = (std::string *)nullptr](std::string_view chunk, bool isLast) mutable {
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if (isLast) {
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std::cout << "Sending back posted body now" << std::endl;
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if (bodyBuffer) {
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/* Send back the (chunked) body we got, as response */
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bodyBuffer->append(chunk);
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@@ -52,11 +80,11 @@ int main() {
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});
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}).listen(9004, [](auto *listen_socket) {
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if (listen_socket) {
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std::cout << "Listening on port " << 9004 << std::endl;
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std::cout << "HTTP/3 server Listening on port " << 9004 << std::endl;
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}
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}).run();
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std::cout << "Failed to listen on port 3000" << std::endl;
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std::cout << "Failed to listen on port 9004" << std::endl;
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}
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#else
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+32
-27
@@ -9,60 +9,63 @@ extern "C" {
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namespace uWS {
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struct Http3Context {
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static Http3Context *create(us_loop_t *loop, us_quic_socket_context_options_t options) {
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//return nullptr;
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printf("Creating context now\n");
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/* Create quic socket context (assumes h3 for now) */
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auto *context = us_create_quic_socket_context(loop, options, sizeof(Http3ContextData)); // sizeof(Http3ContextData)
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auto *context = us_create_quic_socket_context(loop, options, sizeof(Http3ContextData));
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/* Specify application callbacks */
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us_quic_socket_context_on_stream_data(context, [](us_quic_stream_t *s, char *data, int length) {
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// we don't have a way to know EOF?
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Http3ResponseData *responseData = (Http3ResponseData *) us_quic_stream_ext(s);
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/* We never emit FIN here */
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if (responseData->onData) {
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responseData->onData({data, length}, true);
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responseData->onData({data, (size_t) length}, false);
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}
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});
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us_quic_socket_context_on_stream_end(context, [](us_quic_stream_t *s) {
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Http3ResponseData *responseData = (Http3ResponseData *) us_quic_stream_ext(s);
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/* Emit FIN to app */
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if (responseData->onData) {
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responseData->onData({nullptr, 0}, true);
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}
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/* Have we written our entire backpressure, if any? */
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if (responseData->buffer.length() && (responseData->bufferOffset == (int) responseData->buffer.length())) {
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printf("We got FIN and we have no backpressure, closing stream now!\n");
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us_quic_stream_close(s);
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} else {
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printf("We got FIN but we have data to write, so keeping connection half-closed!\n");
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}
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//printf("Body length is: %d\n", length);
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});
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us_quic_socket_context_on_stream_open(context, [](us_quic_stream_t *s, int is_client) {
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//printf("Stream opened!\n");
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// inplace initialize Http3ResponseData here
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/* Inplace init our per stream data */
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new (us_quic_stream_ext(s)) Http3ResponseData();
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});
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us_quic_socket_context_on_close(context, [](us_quic_socket_t *s) {
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printf("Disconnected from on_close in uws!\n");
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printf("QUIC socket disconnected!\n");
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});
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us_quic_socket_context_on_stream_writable(context, [](us_quic_stream_t *s) {
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Http3ResponseData *responseData = (Http3ResponseData *) us_quic_stream_ext(s);
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// responseData->onWritable();
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int written = us_quic_stream_write(s, responseData->buffer.data() + responseData->bufferOffset, responseData->buffer.length() - responseData->bufferOffset);
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int written = us_quic_stream_write(s, responseData->buffer.data() + responseData->bufferOffset, (int) responseData->buffer.length() - responseData->bufferOffset);
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responseData->bufferOffset += written;
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//printf("wrote %d bytes in writable callback\n", written);
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//printf("remaingin bytes: %ld\n", responseData->buffer.length() - responseData->bufferOffset);
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// this whole thing should use the BackpressureBuffer class
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responseData->bufferOffset += written;//responseData->buffer.substr(written);
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printf("remaingin bytes: %ld\n", responseData->buffer.length() - responseData->bufferOffset);
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if (responseData->buffer.length() - responseData->bufferOffset == 0) {
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if ((int) responseData->buffer.length() - responseData->bufferOffset == 0) {
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printf("wrote until end, shutting down now!\n");
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us_quic_stream_shutdown(s);
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us_quic_stream_close(s);
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}
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//printf("stream is now writable!\n");
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});
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us_quic_socket_context_on_stream_headers(context, [](us_quic_stream_t *s) {
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/* This is the main place of start for requests */
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Http3ContextData *contextData = (Http3ContextData *) us_quic_socket_context_ext(us_quic_socket_context(us_quic_stream_socket(s)));
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Http3Request *req = nullptr;
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@@ -75,7 +78,7 @@ namespace uWS {
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});
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us_quic_socket_context_on_open(context, [](us_quic_socket_t *s, int is_client) {
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printf("Connection established!\n");
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printf("QUIC socket connected!\n");
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});
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us_quic_socket_context_on_stream_close(context, [](us_quic_stream_t *s) {
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@@ -85,6 +88,8 @@ namespace uWS {
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responseData->onAborted();
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}
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printf("Freeing per stream data in on_stream_close in uws!\n");
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responseData->~Http3ResponseData();
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});
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@@ -97,7 +102,7 @@ namespace uWS {
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/* The listening socket is the actual UDP socket used */
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us_quic_listen_socket_t *listen_socket = us_quic_socket_context_listen((us_quic_socket_context_t *) this, "::", 9004, sizeof(Http3ResponseData));
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printf("Listen socket is: %p\n", listen_socket);
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//printf("Listen socket is: %p\n", listen_socket);
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return listen_socket;
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}
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@@ -109,7 +114,7 @@ namespace uWS {
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Http3ContextData *contextData = (Http3ContextData *) us_quic_socket_context_ext((us_quic_socket_context_t *) this);
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printf("init: %p\n", contextData);
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//printf("init: %p\n", contextData);
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new (contextData) Http3ContextData();
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@@ -14,7 +14,7 @@ namespace uWS {
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HttpRouter<RouterData> router;
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Http3ContextData() {
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printf("Constructing http3contextdata: %p\n", this);
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//printf("Constructing http3contextdata: %p\n", this);
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}
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};
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+2
-2
@@ -10,8 +10,8 @@ namespace uWS {
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for (int i = 0, more = 1; more; i++) {
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char *name, *value;
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int name_length, value_length;
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if (more = us_quic_socket_context_get_header(nullptr, i, &name, &name_length, &value, &value_length)) {
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if (name_length == key.length() && !memcmp(name, key.data(), key.length())) {
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if ((more = us_quic_socket_context_get_header(nullptr, i, &name, &name_length, &value, &value_length))) {
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if (name_length == (int) key.length() && !memcmp(name, key.data(), key.length())) {
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return {value, (size_t) value_length};
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}
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}
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+2
-2
@@ -38,12 +38,12 @@ namespace uWS {
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us_quic_socket_context_send_headers(nullptr, (us_quic_stream_t *) this, 1, 1);
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/* Write body and shutdown (unknown if content-length must be present?) */
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int written = us_quic_stream_write((us_quic_stream_t *) this, (char *) data.data(), data.length());
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int written = us_quic_stream_write((us_quic_stream_t *) this, (char *) data.data(), (int) data.length());
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printf("Wrote %d bytes out of %ld\n", written, data.length());
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/* Buffer up remains */
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if (written != data.length()) {
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if (written != (int) data.length()) {
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responseData->buffer.clear();
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responseData->bufferOffset = written;
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responseData->buffer.append(data);
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+1
-1
Submodule uSockets updated: 9d3d53af56...3f0b39ea94
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