* uSockets/src/internal/networking/bsd.h Add #include "libusockets.h" for LIBUS_SOCKET_DESCRIPTOR * uWebSockets/src/AsyncSocket.h Add #include <cstring> for memcpy Add #include "libusockets.h" for us_socket * uWebSockets/src/HttpResponse.h Add #include "HttpContext.h" for HttpContext * uWebSockets/src/PerMessageDeflate.h Add #include <cstdint> for uint32_t * uWebSockets/src/WebSocketContextData.h Add #include "Loop.h" for Loop::get() Add #include "AsyncSocket.h" for AsyncSocket * uWebSockets/src/WebSocketProtocol.h Add #include <libusockets.h> for WIN32_EXPORT macro
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@@ -24,6 +24,10 @@
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* to unsigned length for everything to/from uSockets - this would however remove the opportunity
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* to signal error with -1 (which is how the entire UNIX syscalling is built). */
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#include <cstring>
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#include "libusockets.h"
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#include "LoopData.h"
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#include "AsyncSocketData.h"
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@@ -22,6 +22,7 @@
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#include "AsyncSocket.h"
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#include "HttpResponseData.h"
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#include "HttpContext.h"
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#include "HttpContextData.h"
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#include "Utilities.h"
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@@ -20,6 +20,8 @@
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#ifndef UWS_PERMESSAGEDEFLATE_H
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#define UWS_PERMESSAGEDEFLATE_H
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#include <cstdint>
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/* We always define these options no matter if ZLIB is enabled or not */
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namespace uWS {
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/* Compressor mode is HIGH8(windowBits), LOW8(memLevel) */
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@@ -18,6 +18,9 @@
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#ifndef UWS_WEBSOCKETCONTEXTDATA_H
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#define UWS_WEBSOCKETCONTEXTDATA_H
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#include "Loop.h"
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#include "AsyncSocket.h"
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#include "MoveOnlyFunction.h"
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#include <string_view>
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#include <vector>
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@@ -18,6 +18,8 @@
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#ifndef UWS_WEBSOCKETPROTOCOL_H
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#define UWS_WEBSOCKETPROTOCOL_H
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#include <libusockets.h>
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#include <cstdint>
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#include <cstring>
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#include <cstdlib>
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