Fix up async file streaming
This commit is contained in:
+31
-22
@@ -57,34 +57,37 @@ protected:
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AsyncSocketData<SSL> *asyncSocketData = (AsyncSocketData<SSL> *) getExt();
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/* Do nothing for a null sized chunk */
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if (length == 0 && !asyncSocketData->buffer.length()) {
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//std::cout << "Write returned: 0" << std::endl;
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return 0;
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}
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/* Do not write anything if we have a per-socket buffer */
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/* We are limited if we have a per-socket buffer */
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if (asyncSocketData->buffer.length()) {
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std::cout << "WHAT THE FUCK WE HAVE BUFFER!" << std::endl;
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// probably want to swap the hierarchy here to: if buffer, if length, if optionally
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/* We only try and drain if we are in optional mode */
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if (optionally) {
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// we have buffer and we are optionally, if drain then drain else quit
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// drain here
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std::cout << "Drain path" << std::endl;
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// will just end up in a loop!
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int written = static_dispatch(us_ssl_socket_write, us_socket_write)((SOCKET_TYPE *) this, asyncSocketData->buffer.data(), asyncSocketData->buffer.length(), nextLength != 0);//write(asyncSocketData->buffer.data(), asyncSocketData->buffer.length(), optionally, 0, true);
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// removeBuffer
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asyncSocketData->buffer = asyncSocketData->buffer.substr(written);
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// should we really return this here? should be 0 as we took 0 new data!
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return 0;
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/* Is this a merge drain or not? */
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if (length) {
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// merge drain may happen if the developer continues to write data despite having buffered up content
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// for now we do not support this yet
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return 0;
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} else {
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/* Write off as much as we can */
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int written = static_dispatch(us_ssl_socket_write, us_socket_write)((SOCKET_TYPE *) this, asyncSocketData->buffer.data(), asyncSocketData->buffer.length(), nextLength != 0);
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/* Update buffering (should probably have different allocation strategies here) */
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asyncSocketData->buffer = asyncSocketData->buffer.substr(written);
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/* We consumed no new data */
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return 0;
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}
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} else {
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/* Currently there is no drainage for non-optional writes */
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std::cout << "Buffering at top of write (really bad)!" << std::endl;
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/* At least we can reserve room for next chunk if we know it up front */
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@@ -99,6 +102,12 @@ protected:
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}
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}
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/* Do nothing for a null sized chunk */
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if (!length) {
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std::cout << "Trying to write 0 length!" << std::endl;
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return 0;
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}
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if (loopData->corked) {
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/* We are corked */
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if (LoopData::CORK_BUFFER_SIZE - loopData->corkOffset >= length) {
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@@ -130,7 +139,7 @@ protected:
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if (written < length) {
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/* If the write was optional then just bail out */
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if (optionally) {
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//std::cout << "Write returned: " << written << std::endl;
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std::cout << "Write returned: " << written << std::endl;
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return written;
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}
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@@ -147,7 +156,7 @@ protected:
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}
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}
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//std::cout << "Write returned: " << length << std::endl;
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std::cout << "Write returned: " << length << std::endl;
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return length;
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}
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+17
-27
@@ -60,15 +60,15 @@ private:
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/* Get socket ext */
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HttpResponseData<SSL> *httpResponseData = (HttpResponseData<SSL> *) static_dispatch(us_ssl_socket_ext, us_socket_ext)(s);
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/* Signal broken out stream */
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if (httpResponseData->outStream) {
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httpResponseData->outStream(-1);
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std::cout << "Close event!" << std::endl;
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/* Signal broken HTTP request */
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if (httpResponseData->onAborted) {
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httpResponseData->onAborted();
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}
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/* Signal broken in stream */
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if (httpResponseData->inStream) {
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httpResponseData->inStream(std::string_view(nullptr, 0));
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}
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// we might want to also signal the read stream?
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// smash onAborted together with read?
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/* Destruct socket ext */
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httpResponseData->~HttpResponseData<SSL>();
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@@ -132,11 +132,10 @@ private:
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return s;
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});
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/* Handle HTTP write out */
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/* Handle HTTP write out (note: SSL_read may trigger this spuriously, the app need to handle spurious calls) */
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static_dispatch(us_ssl_socket_context_on_writable, us_socket_context_on_writable)(getSocketContext(), [](auto *s) {
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std::cout << "Writable event!" << std::endl;
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std::cout << "HttpContext::onWritable event fired!" << std::endl;
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/* Writing data should reset the timeout */
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static_dispatch(us_ssl_socket_timeout, us_socket_timeout)(s, HTTP_IDLE_TIMEOUT_S);
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@@ -146,33 +145,24 @@ private:
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// if this, then it means it finished with no issues so we need to empty any buffers?
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if (httpResponseData->onWritable) {
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httpResponseData->onWritable(httpResponseData->offset);
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} else {
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// lets drain here
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std::cout << "LEts drain!" << std::endl;
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/* We expect the developer to return whether or not write was successful (true) */
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bool success = httpResponseData->onWritable(httpResponseData->offset);
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// mergeDrain
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// on writable should return whether it wants more data or not
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// but we don't need to know that here? we cannot drain because a sucessful write should mean there is no buffer to drain
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} else {
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/* This is used to drain any buffers we might have */
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asyncSocket->write(nullptr, 0, true, 0);
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}
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// bascially just empty the buffer and if successful also call onWritable (bad strategy!)
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//asyncSocket->mergeDrain();
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// what we want is to immediately call onWritable and have AsyncSocket::write calls always try and empty any buffers at the same time?
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// AsyncSocket::write can take boolean drain = true to know it should try and drain the buffers according to whatever strategy
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// mergeDrain is basically AsyncSocket::write with boolean drain = true!
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// on writable should return whether it wants more data or not?
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return s;
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});
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/* Handle FIN, HTTP does not support half-closed sockets, so simply close */
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static_dispatch(us_ssl_socket_context_on_end, us_socket_context_on_end)(getSocketContext(), [](auto *s) {
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std::cout << "FIN sent" << std::endl;
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/* We do not care for half closed sockets */
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AsyncSocket<SSL> *asyncSocket = (AsyncSocket<SSL> *) s;
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return asyncSocket->close();
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+17
-4
@@ -156,7 +156,7 @@ public:
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if (!(httpResponseData->state & HttpResponseData<SSL>::HTTP_END_CALLED)) {
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/* We have a known send size */
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Super::write("Content-Length: ", 16);
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writeUnsigned(data.length());
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writeUnsigned(/*data.length()*/totalSize);
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Super::write("\r\n\r\n", 4);
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/* Mark end called */
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@@ -164,14 +164,27 @@ public:
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}
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/* Write as much as possible without causing backpressure */
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httpResponseData->offset += Super::write(data.data(), data.length(), true);
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int written = Super::write(data.data(), data.length(), true);
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httpResponseData->offset += written;
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std::cout << "Offset is now: " << httpResponseData->offset << std::endl;
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return written == data.length();
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}
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return httpResponseData->offset == totalSize;
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// this path is completely wrong!
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std::cout << "tryEnd returning " << (httpResponseData->offset == /*totalSize*/ data.length()) << std::endl;
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return httpResponseData->offset == /*totalSize*/ data.length();
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}
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int getWriteOffset() {
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HttpResponseData<SSL> *httpResponseData = getHttpResponseData();
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return httpResponseData->offset;
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}
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/* Attach handler for writable HTTP response */
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HttpResponse *onWritable(std::function<void(int)> handler) {
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HttpResponse *onWritable(std::function<bool(int)> handler) {
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HttpResponseData<SSL> *httpResponseData = getHttpResponseData();
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httpResponseData->onWritable = handler;
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@@ -24,7 +24,8 @@ private:
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};
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/* Per socket event handlers */
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std::function<void(int)> onWritable;
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std::function<bool(int)> onWritable;
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std::function<void()> onAborted;
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//std::function<void()> onData;
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std::function<void(std::string_view)> inStream;
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