Fix up async file streaming
This commit is contained in:
+24
-24
@@ -5,32 +5,32 @@ CONFIG -= qt
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SOURCES += \
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main.cpp \
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uSockets/src/eventing/epoll.c \
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uSockets/src/context.c \
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uSockets/src/socket.c \
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uSockets/src/eventing/libuv.c \
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uSockets/src/ssl.c \
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uSockets/src/loop.c
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../uSockets/src/eventing/epoll.c \
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../uSockets/src/context.c \
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../uSockets/src/socket.c \
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../uSockets/src/eventing/libuv.c \
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../uSockets/src/ssl.c \
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../uSockets/src/loop.c
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HEADERS += \
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src/HttpRouter.h \
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src/HttpParser.h \
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src/websocket/libwshandshake.hpp \
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src/websocket/WebSocketProtocol.h \
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src/websocket/WebSocket.h \
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src/websocket/WebSocketApp.h \
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src/HttpContext.h \
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src/HttpContextData.h \
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src/HttpResponseData.h \
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src/HttpResponse.h \
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src/StaticDispatch.h \
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src/LoopData.h \
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src/AsyncSocket.h \
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src/AsyncSocketData.h \
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src/Loop.h \
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src/App.h \
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src/Utilities.h
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../src/HttpRouter.h \
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../src/HttpParser.h \
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../src/websocket/libwshandshake.hpp \
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../src/websocket/WebSocketProtocol.h \
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../src/websocket/WebSocket.h \
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../src/websocket/WebSocketApp.h \
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../src/HttpContext.h \
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../src/HttpContextData.h \
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../src/HttpResponseData.h \
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../src/HttpResponse.h \
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../src/StaticDispatch.h \
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../src/LoopData.h \
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../src/AsyncSocket.h \
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../src/AsyncSocketData.h \
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../src/Loop.h \
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../src/App.h \
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../src/Utilities.h
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INCLUDEPATH += uSockets/src src
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INCLUDEPATH += ../uSockets/src ../src
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#QMAKE_CXXFLAGS += -fsanitize=address
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LIBS += -pthread -lssl -lcrypto
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+52
-49
@@ -1,22 +1,56 @@
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#include "App.h"
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#include "examples/helpers/AsyncFileReader.h"
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#include "../examples/helpers/AsyncFileReader.h"
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AsyncFileReader asyncFileReader("/home/alexhultman/sintel_small.mp4");
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inline std::string slurp(const std::string &path) {
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/*inline std::string slurp(const std::string &path) {
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std::ostringstream buf;
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std::ifstream input (path.c_str());
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buf << input.rdbuf();
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return buf.str();
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}
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std::string sintelMovie = slurp("/home/alexhultman/sintel_small.mp4");
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std::string sintelMovie = slurp("/home/alexhultman/sintel_small.mp4");*/
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void streamFile(uWS::HttpResponse<false> *res) {
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//int offset = res->getWriteOffset();
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std::cout << "streamFile called with offset: " << res->getWriteOffset() << std::endl;
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/* Peek from cache */
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std::string_view chunk = asyncFileReader.peek(res->getWriteOffset());
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if (!chunk.length() || res->tryEnd(chunk, asyncFileReader.getFileSize())) {
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// request new chunk
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std::cout << "Requesting new chunk!" << std::endl;
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asyncFileReader.request(res->getWriteOffset(), [res](std::string_view chunk) {
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/* We were aborted */
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if (!chunk.length()) {
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std::cout << "Async File Read request was aborted!" << std::endl;
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// close the socket here?
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// we need a way to NOT resume a paused socket! essentially close!
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} else {
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// just call streamIt!
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std::cout << "Got requested data, calling streamFile now!" << std::endl;
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streamFile(res);
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}
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});
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} else {
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std::cout << "Could not write everything, setting onWritable!" << std::endl;
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// we have chunk but we could not write everything, so retry this in onWritable
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res->onWritable([res](int offset) {
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std::cout << "We are writable now, calling StreamFile" << std::endl;
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streamFile(res);
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return false;
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});
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}
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}
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int main(int argc, char **argv) {
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std::cout << "Sintel movie is " << sintelMovie.length() << " bytes" << std::endl;
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//std::cout << "Sintel movie is " << sintelMovie.length() << " bytes" << std::endl;
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// läs in hela sintel-filmen här, testa strömmarna med den sen!
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@@ -25,63 +59,32 @@ int main(int argc, char **argv) {
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.cert_file_name = "/home/alexhultman/uWebSockets/misc/ssl/cert.pem",
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.dh_params_file_name = "/home/alexhultman/dhparams.pem",
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.passphrase = "1234"
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}*/).get("/*", [](auto *res, auto *req) {
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}*/).get("/", [](auto *res, auto *req) {
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//res->writeStatus(uWS::HTTP_200_OK);
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//res->writeHeader("Content-Type", "text/html;charset=utf-8");
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res->writeStatus(uWS::HTTP_200_OK);
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res->writeHeader("Content-Type", "text/html;charset=utf-8");
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std::cout << "Endar nu" << std::endl;
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// buffer it up and end by draining it
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res->end(sintelMovie);
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//res->end(sintelMovie);
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// stream it here
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/*if (!res->tryEnd(sintelMovie)) {
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res->onWritable([res](int offset) {
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std::cout << "Streaming data at offset " << offset << std::endl;
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res->tryEnd(std::string_view(sintelMovie).substr(offset));
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return res->tryEnd(std::string_view(sintelMovie).substr(offset));
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})->onAborted([]() {
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// was it really aborted?
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std::cout << "Streaming was aborted" << std::endl;
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});
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}*/
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// tryWrite / tryEnd
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// vad om man skriver tryEnd("<h1>Hallå!</h1>Din user-agent är: ", totalLength)
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//res->write("<h1>Hallå!</h1>Din user-agent är: ");
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//res->end(req->getHeader("user-agent"));
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// end can be called two times if the total length is longer then given
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res->write("<h1>Hallå!</h1>Din user-agent är: ");
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res->end(req->getHeader("user-agent"));
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}).get("/async/sintel.mkv", [](auto *res, auto *req) {
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// I guess it should return wherer or not it wants to be called again?
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auto streamIt = [res](int offset) {
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while(true) {
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/* Peek from cache */
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std::string_view chunk = asyncFileReader.peek(offset);
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if (chunk.length()) {
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/* We had parts of this file cached already */
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res->tryEnd(chunk, asyncFileReader.getFileSize());
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} else {
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/* We had nothing readily available right now, request async chunk and pause the stream until we have */
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asyncFileReader.request(offset, [res](std::string_view chunk) {
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/* We were aborted */
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if (!chunk.length()) {
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std::cout << "Async File Read request was aborted!" << std::endl;
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// close the socket here?
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// we need a way to NOT resume a paused socket! essentially close!
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} else {
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/* We finally got the data, resume stream with this chunk */
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res->tryEnd(chunk, asyncFileReader.getFileSize());
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}
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});
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}
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return true;
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}
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};
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// basically do this
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if (!streamIt(0)) {
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// what should it return? will onWritable be called again depending on what it returns?
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res->onWritable(streamIt);
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}
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// this should be enough, we can even delay this thing!
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streamFile(res);
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}).listen(3000, [](auto *token) {
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if (token) {
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+31
-22
@@ -57,34 +57,37 @@ protected:
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AsyncSocketData<SSL> *asyncSocketData = (AsyncSocketData<SSL> *) getExt();
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/* Do nothing for a null sized chunk */
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if (length == 0 && !asyncSocketData->buffer.length()) {
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//std::cout << "Write returned: 0" << std::endl;
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return 0;
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}
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/* Do not write anything if we have a per-socket buffer */
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/* We are limited if we have a per-socket buffer */
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if (asyncSocketData->buffer.length()) {
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std::cout << "WHAT THE FUCK WE HAVE BUFFER!" << std::endl;
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// probably want to swap the hierarchy here to: if buffer, if length, if optionally
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/* We only try and drain if we are in optional mode */
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if (optionally) {
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// we have buffer and we are optionally, if drain then drain else quit
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// drain here
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std::cout << "Drain path" << std::endl;
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// will just end up in a loop!
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int written = static_dispatch(us_ssl_socket_write, us_socket_write)((SOCKET_TYPE *) this, asyncSocketData->buffer.data(), asyncSocketData->buffer.length(), nextLength != 0);//write(asyncSocketData->buffer.data(), asyncSocketData->buffer.length(), optionally, 0, true);
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// removeBuffer
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asyncSocketData->buffer = asyncSocketData->buffer.substr(written);
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// should we really return this here? should be 0 as we took 0 new data!
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return 0;
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/* Is this a merge drain or not? */
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if (length) {
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// merge drain may happen if the developer continues to write data despite having buffered up content
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// for now we do not support this yet
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return 0;
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} else {
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/* Write off as much as we can */
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int written = static_dispatch(us_ssl_socket_write, us_socket_write)((SOCKET_TYPE *) this, asyncSocketData->buffer.data(), asyncSocketData->buffer.length(), nextLength != 0);
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/* Update buffering (should probably have different allocation strategies here) */
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asyncSocketData->buffer = asyncSocketData->buffer.substr(written);
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/* We consumed no new data */
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return 0;
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}
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} else {
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/* Currently there is no drainage for non-optional writes */
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std::cout << "Buffering at top of write (really bad)!" << std::endl;
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/* At least we can reserve room for next chunk if we know it up front */
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@@ -99,6 +102,12 @@ protected:
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}
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}
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/* Do nothing for a null sized chunk */
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if (!length) {
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std::cout << "Trying to write 0 length!" << std::endl;
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return 0;
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}
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if (loopData->corked) {
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/* We are corked */
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if (LoopData::CORK_BUFFER_SIZE - loopData->corkOffset >= length) {
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@@ -130,7 +139,7 @@ protected:
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if (written < length) {
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/* If the write was optional then just bail out */
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if (optionally) {
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//std::cout << "Write returned: " << written << std::endl;
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std::cout << "Write returned: " << written << std::endl;
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return written;
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}
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@@ -147,7 +156,7 @@ protected:
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}
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}
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//std::cout << "Write returned: " << length << std::endl;
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std::cout << "Write returned: " << length << std::endl;
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return length;
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}
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+17
-27
@@ -60,15 +60,15 @@ private:
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/* Get socket ext */
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HttpResponseData<SSL> *httpResponseData = (HttpResponseData<SSL> *) static_dispatch(us_ssl_socket_ext, us_socket_ext)(s);
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/* Signal broken out stream */
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if (httpResponseData->outStream) {
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httpResponseData->outStream(-1);
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std::cout << "Close event!" << std::endl;
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/* Signal broken HTTP request */
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if (httpResponseData->onAborted) {
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httpResponseData->onAborted();
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}
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/* Signal broken in stream */
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if (httpResponseData->inStream) {
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httpResponseData->inStream(std::string_view(nullptr, 0));
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}
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// we might want to also signal the read stream?
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// smash onAborted together with read?
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/* Destruct socket ext */
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httpResponseData->~HttpResponseData<SSL>();
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@@ -132,11 +132,10 @@ private:
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return s;
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});
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/* Handle HTTP write out */
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/* Handle HTTP write out (note: SSL_read may trigger this spuriously, the app need to handle spurious calls) */
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static_dispatch(us_ssl_socket_context_on_writable, us_socket_context_on_writable)(getSocketContext(), [](auto *s) {
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std::cout << "Writable event!" << std::endl;
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std::cout << "HttpContext::onWritable event fired!" << std::endl;
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/* Writing data should reset the timeout */
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static_dispatch(us_ssl_socket_timeout, us_socket_timeout)(s, HTTP_IDLE_TIMEOUT_S);
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@@ -146,33 +145,24 @@ private:
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// if this, then it means it finished with no issues so we need to empty any buffers?
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if (httpResponseData->onWritable) {
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httpResponseData->onWritable(httpResponseData->offset);
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} else {
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// lets drain here
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std::cout << "LEts drain!" << std::endl;
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/* We expect the developer to return whether or not write was successful (true) */
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bool success = httpResponseData->onWritable(httpResponseData->offset);
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// mergeDrain
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// on writable should return whether it wants more data or not
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// but we don't need to know that here? we cannot drain because a sucessful write should mean there is no buffer to drain
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} else {
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/* This is used to drain any buffers we might have */
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asyncSocket->write(nullptr, 0, true, 0);
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}
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// bascially just empty the buffer and if successful also call onWritable (bad strategy!)
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//asyncSocket->mergeDrain();
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// what we want is to immediately call onWritable and have AsyncSocket::write calls always try and empty any buffers at the same time?
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// AsyncSocket::write can take boolean drain = true to know it should try and drain the buffers according to whatever strategy
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// mergeDrain is basically AsyncSocket::write with boolean drain = true!
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// on writable should return whether it wants more data or not?
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return s;
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});
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/* Handle FIN, HTTP does not support half-closed sockets, so simply close */
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static_dispatch(us_ssl_socket_context_on_end, us_socket_context_on_end)(getSocketContext(), [](auto *s) {
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std::cout << "FIN sent" << std::endl;
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/* We do not care for half closed sockets */
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AsyncSocket<SSL> *asyncSocket = (AsyncSocket<SSL> *) s;
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return asyncSocket->close();
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+17
-4
@@ -156,7 +156,7 @@ public:
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if (!(httpResponseData->state & HttpResponseData<SSL>::HTTP_END_CALLED)) {
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/* We have a known send size */
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Super::write("Content-Length: ", 16);
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writeUnsigned(data.length());
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writeUnsigned(/*data.length()*/totalSize);
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Super::write("\r\n\r\n", 4);
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/* Mark end called */
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@@ -164,14 +164,27 @@ public:
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}
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/* Write as much as possible without causing backpressure */
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httpResponseData->offset += Super::write(data.data(), data.length(), true);
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int written = Super::write(data.data(), data.length(), true);
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httpResponseData->offset += written;
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std::cout << "Offset is now: " << httpResponseData->offset << std::endl;
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return written == data.length();
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}
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return httpResponseData->offset == totalSize;
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// this path is completely wrong!
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std::cout << "tryEnd returning " << (httpResponseData->offset == /*totalSize*/ data.length()) << std::endl;
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return httpResponseData->offset == /*totalSize*/ data.length();
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}
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int getWriteOffset() {
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HttpResponseData<SSL> *httpResponseData = getHttpResponseData();
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return httpResponseData->offset;
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}
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/* Attach handler for writable HTTP response */
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HttpResponse *onWritable(std::function<void(int)> handler) {
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HttpResponse *onWritable(std::function<bool(int)> handler) {
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HttpResponseData<SSL> *httpResponseData = getHttpResponseData();
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httpResponseData->onWritable = handler;
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@@ -24,7 +24,8 @@ private:
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};
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/* Per socket event handlers */
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std::function<void(int)> onWritable;
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std::function<bool(int)> onWritable;
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std::function<void()> onAborted;
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//std::function<void()> onData;
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std::function<void(std::string_view)> inStream;
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