Send TCP FIN from HttpContext if WebSocket FIN sent

This commit is contained in:
Alex Hultman
2020-06-26 06:08:41 +02:00
parent 162fa965ee
commit 2ff50630e9
3 changed files with 17 additions and 1 deletions
+11 -1
View File
@@ -24,6 +24,7 @@
#include "HttpContextData.h"
#include "HttpResponseData.h"
#include "AsyncSocket.h"
#include "WebSocketData.h"
#include <string_view>
#include <iostream>
@@ -250,7 +251,16 @@ private:
AsyncSocket<SSL> *asyncSocket = (AsyncSocket<SSL> *) httpContextData->upgradedWebSocket;
/* Uncork here as well (note: what if we failed to uncork and we then pub/sub before we even upgraded?) */
/*auto [written, failed] = */asyncSocket->uncork();
auto [written, failed] = asyncSocket->uncork();
/* If we succeeded in uncorking, check if we have sent WebSocket FIN */
if (!failed) {
WebSocketData *webSocketData = (WebSocketData *) asyncSocket->getAsyncSocketData();
if (webSocketData->isShuttingDown) {
/* In that case, also send TCP FIN (this is similar to what we have in ws drain handler) */
asyncSocket->shutdown();
}
}
/* Reset upgradedWebSocket before we return */
httpContextData->upgradedWebSocket = nullptr;
+4
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@@ -302,6 +302,10 @@ private:
/* Handle HTTP write out (note: SSL_read may trigger this spuriously, the app need to handle spurious calls) */
us_socket_context_on_writable(SSL, getSocketContext(), [](auto *s) {
/* NOTE: Are we called here corked? If so, the below write code is broken, since
* we will have 0 as getBufferedAmount due to writing to cork buffer, then sending TCP FIN before
* we actually uncorked and sent off things */
/* It makes sense to check for us_is_shut_down here and return if so, to avoid shutting down twice */
if (us_socket_is_shut_down(SSL, (us_socket_t *) s)) {
return s;
+2
View File
@@ -28,9 +28,11 @@
namespace uWS {
struct WebSocketData : AsyncSocketData<false>, WebSocketState<true> {
/* This guy has a lot of friends - why? */
template <bool, bool> friend struct WebSocketContext;
template <bool> friend struct WebSocketContextData;
template <bool, bool> friend struct WebSocket;
template <bool> friend struct HttpContext;
private:
std::string fragmentBuffer;
int controlTipLength = 0;