Implement idleTimeout

This commit is contained in:
Alex Hultman
2019-01-22 10:15:27 +01:00
parent 85889153b9
commit 0934965fa5
5 changed files with 34 additions and 24 deletions
+4 -4
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@@ -16,7 +16,7 @@ int main(int argc, char **argv) {
.key_file_name = "/home/alexhultman/key.pem", .key_file_name = "/home/alexhultman/key.pem",
.cert_file_name = "/home/alexhultman/cert.pem", .cert_file_name = "/home/alexhultman/cert.pem",
.passphrase = "1234" .passphrase = "1234"
}).post("/exit", [](auto *res, auto *req) { }).get("/exit", [](auto *res, auto *req) {
if (!token) { if (!token) {
res->end("Server already closed down!"); res->end("Server already closed down!");
@@ -32,7 +32,7 @@ int main(int argc, char **argv) {
/* Settings */ /* Settings */
.compression = uWS::DEDICATED_COMPRESSOR, .compression = uWS::DEDICATED_COMPRESSOR,
.maxPayloadLength = 16 * 1024 * 1024, .maxPayloadLength = 16 * 1024 * 1024,
/* autoPingInterval */ .idleTimeout = 10,
/* Handlers */ /* Handlers */
.open = [](auto *ws, auto *req) { .open = [](auto *ws, auto *req) {
std::cout << "WebSocket connected" << std::endl; std::cout << "WebSocket connected" << std::endl;
@@ -60,12 +60,12 @@ int main(int argc, char **argv) {
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData(); PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
std::cout << "OK per socket data: " << (perSocketData->hello == 13) << std::endl; std::cout << "OK per socket data: " << (perSocketData->hello == 13) << std::endl;
} }
})/*.listen(9001, [](auto *token) { }).listen(9001, [](auto *token) {
::token = token; ::token = token;
if (token) { if (token) {
std::cout << "Listening on port " << 3000 << std::endl; std::cout << "Listening on port " << 3000 << std::endl;
} }
})*/.run(); }).run();
std::cout << "Everything fine, falling through" << std::endl; std::cout << "Everything fine, falling through" << std::endl;
+8 -2
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@@ -91,6 +91,7 @@ public:
struct WebSocketBehavior { struct WebSocketBehavior {
CompressOptions compression = DISABLED; CompressOptions compression = DISABLED;
int maxPayloadLength = 16 * 1024; int maxPayloadLength = 16 * 1024;
int idleTimeout = 120;
std::function<void(uWS::WebSocket<SSL, true> *, HttpRequest *)> open = nullptr; std::function<void(uWS::WebSocket<SSL, true> *, HttpRequest *)> open = nullptr;
std::function<void(uWS::WebSocket<SSL, true> *, std::string_view, uWS::OpCode)> message = nullptr; std::function<void(uWS::WebSocket<SSL, true> *, std::string_view, uWS::OpCode)> message = nullptr;
std::function<void(uWS::WebSocket<SSL, true> *)> drain = nullptr; std::function<void(uWS::WebSocket<SSL, true> *)> drain = nullptr;
@@ -131,6 +132,7 @@ public:
/* Copy settings */ /* Copy settings */
webSocketContext->getExt()->maxPayloadLength = behavior.maxPayloadLength; webSocketContext->getExt()->maxPayloadLength = behavior.maxPayloadLength;
webSocketContext->getExt()->idleTimeout = behavior.idleTimeout;
return std::move(get(pattern, [webSocketContext, this, behavior](auto *res, auto *req) { return std::move(get(pattern, [webSocketContext, this, behavior](auto *res, auto *req) {
/* If we have this header set, it's a websocket */ /* If we have this header set, it's a websocket */
@@ -182,7 +184,8 @@ public:
/* Add mark, we don't want to end anything */ /* Add mark, we don't want to end anything */
res->writeHeader("WebSocket-Server", "uWebSockets")->end(); res->writeHeader("WebSocket-Server", "uWebSockets")->end();
/* todo: What about HttpResponseData here? */ /* bug: memory leak? What about HttpResponseData here? I'm thinking not delete it but destruct it? */
/* Esp. if the functions hold dynamic memory like something big */
/* Adopting a socket invalidates it, do not rely on it directly to carry any data */ /* Adopting a socket invalidates it, do not rely on it directly to carry any data */
WebSocket<SSL, true> *webSocket = (WebSocket<SSL, true> *) StaticDispatch<SSL>::static_dispatch(us_ssl_socket_context_adopt_socket, us_socket_context_adopt_socket)( WebSocket<SSL, true> *webSocket = (WebSocket<SSL, true> *) StaticDispatch<SSL>::static_dispatch(us_ssl_socket_context_adopt_socket, us_socket_context_adopt_socket)(
@@ -195,11 +198,14 @@ public:
webSocket->init(perMessageDeflate, slidingDeflateWindow) webSocket->init(perMessageDeflate, slidingDeflateWindow)
); );
/* Emit open event */ /* Emit open event and start the timeout */
if (behavior.open) { if (behavior.open) {
static_dispatch(us_ssl_socket_timeout, us_socket_timeout)((SOCKET_TYPE *) webSocket, behavior.idleTimeout);
behavior.open(webSocket, req); behavior.open(webSocket, req);
} }
/* bug: What happens with corking? */
/* We do not need to check for any close or shutdown here as we immediately return from get handler */ /* We do not need to check for any close or shutdown here as we immediately return from get handler */
} else { } else {
-5
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@@ -36,11 +36,6 @@ struct alignas(16) HttpContextData {
private: private:
std::vector<fu2::unique_function<void(HttpResponse<SSL> *, int)>> filterHandlers; std::vector<fu2::unique_function<void(HttpResponse<SSL> *, int)>> filterHandlers;
/*HttpContextData(const HttpContextData&) = delete;
HttpContextData() {
}*/
struct RouterData { struct RouterData {
HttpResponse<SSL> *httpResponse; HttpResponse<SSL> *httpResponse;
HttpRequest *httpRequest; HttpRequest *httpRequest;
+19 -13
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@@ -233,6 +233,8 @@ private:
WebSocketContext<SSL, isServer> *init() { WebSocketContext<SSL, isServer> *init() {
/* Open is never called, we only adopt sockets */ /* Open is never called, we only adopt sockets */
/* Always assume timeout is disabled when we are adopted.
* HTTP requests should disable timeout anyways */
/* Handle socket disconnections */ /* Handle socket disconnections */
static_dispatch(us_ssl_socket_context_on_close, us_socket_context_on_close)(getSocketContext(), [](auto *s) { static_dispatch(us_ssl_socket_context_on_close, us_socket_context_on_close)(getSocketContext(), [](auto *s) {
@@ -247,6 +249,19 @@ private:
/* Handle WebSocket data streams */ /* Handle WebSocket data streams */
static_dispatch(us_ssl_socket_context_on_data, us_socket_context_on_data)(getSocketContext(), [](auto *s, char *data, int length) { static_dispatch(us_ssl_socket_context_on_data, us_socket_context_on_data)(getSocketContext(), [](auto *s, char *data, int length) {
/* Everytime we get data, we reset the timeout to our idleTimeout, that's the only timer we have */
/* If not in websocket shutdown state, for every */
// hur mycket sabbar denna?
WebSocketContextData<SSL> *webSocketContextData = (WebSocketContextData<SSL> *) static_dispatch(us_ssl_socket_context_ext, us_socket_context_ext)(
static_dispatch(us_ssl_socket_get_context, us_socket_get_context)((SOCKET_TYPE *)s)
);
static_dispatch(us_ssl_socket_timeout, us_socket_timeout)((SOCKET_TYPE *) s, webSocketContextData->idleTimeout);
/* We always cork on data */ /* We always cork on data */
AsyncSocket<SSL> *webSocket = (AsyncSocket<SSL> *) s; AsyncSocket<SSL> *webSocket = (AsyncSocket<SSL> *) s;
webSocket->cork(); webSocket->cork();
@@ -315,13 +330,8 @@ private:
/* Handle FIN, HTTP does not support half-closed sockets, so simply close */ /* Handle FIN, HTTP does not support half-closed sockets, so simply close */
static_dispatch(us_ssl_socket_context_on_end, us_socket_context_on_end)(getSocketContext(), [](auto *s) { static_dispatch(us_ssl_socket_context_on_end, us_socket_context_on_end)(getSocketContext(), [](auto *s) {
// just like http, websocket does not support half-open sockets so just close here /* If we get a fin, we just close I guess */
static_dispatch(us_ssl_socket_close, us_socket_close)((SOCKET_TYPE *) s);
std::cout << "websopcket fin" << std::endl;
/* We do not care for half closed sockets */
//AsyncSocket<SSL> *asyncSocket = (AsyncSocket<SSL> *) s;
//return asyncSocket->close();
return s; return s;
}); });
@@ -329,12 +339,8 @@ private:
/* Handle socket timeouts, simply close them so to not confuse client with FIN */ /* Handle socket timeouts, simply close them so to not confuse client with FIN */
static_dispatch(us_ssl_socket_context_on_timeout, us_socket_context_on_timeout)(getSocketContext(), [](auto *s) { static_dispatch(us_ssl_socket_context_on_timeout, us_socket_context_on_timeout)(getSocketContext(), [](auto *s) {
std::cout << "websocket timeout" << std::endl; /* Timeout is very simple; we just close it */
static_dispatch(us_ssl_socket_close, us_socket_close)((SOCKET_TYPE *) s);
/* Force close rather than gracefully shutdown and risk confusing the client with a complete download */
//AsyncSocket<SSL> *asyncSocket = (AsyncSocket<SSL> *) s;
//return asyncSocket->close();
return s; return s;
}); });
+3
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@@ -27,6 +27,8 @@ namespace uWS {
template <bool, bool> struct WebSocket; template <bool, bool> struct WebSocket;
/* todo: this looks identical to WebSocketBehavior, why not just std::move that entire thing in? */
template <bool SSL> template <bool SSL>
struct WebSocketContextData { struct WebSocketContextData {
/* The callbacks for this context */ /* The callbacks for this context */
@@ -36,6 +38,7 @@ struct WebSocketContextData {
/* Settings for this context */ /* Settings for this context */
size_t maxPayloadLength = 0; size_t maxPayloadLength = 0;
int idleTimeout = 0;
}; };
} }