Implement idleTimeout
This commit is contained in:
+4
-4
@@ -16,7 +16,7 @@ int main(int argc, char **argv) {
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.key_file_name = "/home/alexhultman/key.pem",
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.cert_file_name = "/home/alexhultman/cert.pem",
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.passphrase = "1234"
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}).post("/exit", [](auto *res, auto *req) {
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}).get("/exit", [](auto *res, auto *req) {
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if (!token) {
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res->end("Server already closed down!");
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@@ -32,7 +32,7 @@ int main(int argc, char **argv) {
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/* Settings */
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.compression = uWS::DEDICATED_COMPRESSOR,
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.maxPayloadLength = 16 * 1024 * 1024,
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/* autoPingInterval */
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.idleTimeout = 10,
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/* Handlers */
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.open = [](auto *ws, auto *req) {
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std::cout << "WebSocket connected" << std::endl;
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@@ -60,12 +60,12 @@ int main(int argc, char **argv) {
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PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
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std::cout << "OK per socket data: " << (perSocketData->hello == 13) << std::endl;
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}
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})/*.listen(9001, [](auto *token) {
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}).listen(9001, [](auto *token) {
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::token = token;
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if (token) {
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std::cout << "Listening on port " << 3000 << std::endl;
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}
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})*/.run();
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}).run();
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std::cout << "Everything fine, falling through" << std::endl;
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@@ -91,6 +91,7 @@ public:
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struct WebSocketBehavior {
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CompressOptions compression = DISABLED;
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int maxPayloadLength = 16 * 1024;
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int idleTimeout = 120;
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std::function<void(uWS::WebSocket<SSL, true> *, HttpRequest *)> open = nullptr;
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std::function<void(uWS::WebSocket<SSL, true> *, std::string_view, uWS::OpCode)> message = nullptr;
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std::function<void(uWS::WebSocket<SSL, true> *)> drain = nullptr;
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@@ -131,6 +132,7 @@ public:
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/* Copy settings */
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webSocketContext->getExt()->maxPayloadLength = behavior.maxPayloadLength;
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webSocketContext->getExt()->idleTimeout = behavior.idleTimeout;
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return std::move(get(pattern, [webSocketContext, this, behavior](auto *res, auto *req) {
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/* If we have this header set, it's a websocket */
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@@ -182,7 +184,8 @@ public:
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/* Add mark, we don't want to end anything */
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res->writeHeader("WebSocket-Server", "uWebSockets")->end();
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/* todo: What about HttpResponseData here? */
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/* bug: memory leak? What about HttpResponseData here? I'm thinking not delete it but destruct it? */
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/* Esp. if the functions hold dynamic memory like something big */
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/* Adopting a socket invalidates it, do not rely on it directly to carry any data */
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WebSocket<SSL, true> *webSocket = (WebSocket<SSL, true> *) StaticDispatch<SSL>::static_dispatch(us_ssl_socket_context_adopt_socket, us_socket_context_adopt_socket)(
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@@ -195,11 +198,14 @@ public:
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webSocket->init(perMessageDeflate, slidingDeflateWindow)
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);
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/* Emit open event */
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/* Emit open event and start the timeout */
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if (behavior.open) {
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static_dispatch(us_ssl_socket_timeout, us_socket_timeout)((SOCKET_TYPE *) webSocket, behavior.idleTimeout);
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behavior.open(webSocket, req);
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}
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/* bug: What happens with corking? */
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/* We do not need to check for any close or shutdown here as we immediately return from get handler */
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} else {
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@@ -36,11 +36,6 @@ struct alignas(16) HttpContextData {
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private:
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std::vector<fu2::unique_function<void(HttpResponse<SSL> *, int)>> filterHandlers;
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/*HttpContextData(const HttpContextData&) = delete;
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HttpContextData() {
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}*/
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struct RouterData {
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HttpResponse<SSL> *httpResponse;
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HttpRequest *httpRequest;
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+19
-13
@@ -233,6 +233,8 @@ private:
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WebSocketContext<SSL, isServer> *init() {
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/* Open is never called, we only adopt sockets */
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/* Always assume timeout is disabled when we are adopted.
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* HTTP requests should disable timeout anyways */
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/* Handle socket disconnections */
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static_dispatch(us_ssl_socket_context_on_close, us_socket_context_on_close)(getSocketContext(), [](auto *s) {
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@@ -247,6 +249,19 @@ private:
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/* Handle WebSocket data streams */
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static_dispatch(us_ssl_socket_context_on_data, us_socket_context_on_data)(getSocketContext(), [](auto *s, char *data, int length) {
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/* Everytime we get data, we reset the timeout to our idleTimeout, that's the only timer we have */
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/* If not in websocket shutdown state, for every */
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// hur mycket sabbar denna?
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WebSocketContextData<SSL> *webSocketContextData = (WebSocketContextData<SSL> *) static_dispatch(us_ssl_socket_context_ext, us_socket_context_ext)(
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static_dispatch(us_ssl_socket_get_context, us_socket_get_context)((SOCKET_TYPE *)s)
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);
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static_dispatch(us_ssl_socket_timeout, us_socket_timeout)((SOCKET_TYPE *) s, webSocketContextData->idleTimeout);
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/* We always cork on data */
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AsyncSocket<SSL> *webSocket = (AsyncSocket<SSL> *) s;
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webSocket->cork();
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@@ -315,13 +330,8 @@ private:
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/* Handle FIN, HTTP does not support half-closed sockets, so simply close */
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static_dispatch(us_ssl_socket_context_on_end, us_socket_context_on_end)(getSocketContext(), [](auto *s) {
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// just like http, websocket does not support half-open sockets so just close here
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std::cout << "websopcket fin" << std::endl;
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/* We do not care for half closed sockets */
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//AsyncSocket<SSL> *asyncSocket = (AsyncSocket<SSL> *) s;
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//return asyncSocket->close();
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/* If we get a fin, we just close I guess */
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static_dispatch(us_ssl_socket_close, us_socket_close)((SOCKET_TYPE *) s);
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return s;
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});
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@@ -329,12 +339,8 @@ private:
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/* Handle socket timeouts, simply close them so to not confuse client with FIN */
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static_dispatch(us_ssl_socket_context_on_timeout, us_socket_context_on_timeout)(getSocketContext(), [](auto *s) {
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std::cout << "websocket timeout" << std::endl;
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/* Force close rather than gracefully shutdown and risk confusing the client with a complete download */
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//AsyncSocket<SSL> *asyncSocket = (AsyncSocket<SSL> *) s;
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//return asyncSocket->close();
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/* Timeout is very simple; we just close it */
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static_dispatch(us_ssl_socket_close, us_socket_close)((SOCKET_TYPE *) s);
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return s;
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});
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@@ -27,6 +27,8 @@ namespace uWS {
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template <bool, bool> struct WebSocket;
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/* todo: this looks identical to WebSocketBehavior, why not just std::move that entire thing in? */
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template <bool SSL>
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struct WebSocketContextData {
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/* The callbacks for this context */
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@@ -36,6 +38,7 @@ struct WebSocketContextData {
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/* Settings for this context */
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size_t maxPayloadLength = 0;
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int idleTimeout = 0;
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};
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}
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