Implement idleTimeout

This commit is contained in:
Alex Hultman
2019-01-22 10:15:27 +01:00
parent 85889153b9
commit 0934965fa5
5 changed files with 34 additions and 24 deletions
+4 -4
View File
@@ -16,7 +16,7 @@ int main(int argc, char **argv) {
.key_file_name = "/home/alexhultman/key.pem",
.cert_file_name = "/home/alexhultman/cert.pem",
.passphrase = "1234"
}).post("/exit", [](auto *res, auto *req) {
}).get("/exit", [](auto *res, auto *req) {
if (!token) {
res->end("Server already closed down!");
@@ -32,7 +32,7 @@ int main(int argc, char **argv) {
/* Settings */
.compression = uWS::DEDICATED_COMPRESSOR,
.maxPayloadLength = 16 * 1024 * 1024,
/* autoPingInterval */
.idleTimeout = 10,
/* Handlers */
.open = [](auto *ws, auto *req) {
std::cout << "WebSocket connected" << std::endl;
@@ -60,12 +60,12 @@ int main(int argc, char **argv) {
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
std::cout << "OK per socket data: " << (perSocketData->hello == 13) << std::endl;
}
})/*.listen(9001, [](auto *token) {
}).listen(9001, [](auto *token) {
::token = token;
if (token) {
std::cout << "Listening on port " << 3000 << std::endl;
}
})*/.run();
}).run();
std::cout << "Everything fine, falling through" << std::endl;
+8 -2
View File
@@ -91,6 +91,7 @@ public:
struct WebSocketBehavior {
CompressOptions compression = DISABLED;
int maxPayloadLength = 16 * 1024;
int idleTimeout = 120;
std::function<void(uWS::WebSocket<SSL, true> *, HttpRequest *)> open = nullptr;
std::function<void(uWS::WebSocket<SSL, true> *, std::string_view, uWS::OpCode)> message = nullptr;
std::function<void(uWS::WebSocket<SSL, true> *)> drain = nullptr;
@@ -131,6 +132,7 @@ public:
/* Copy settings */
webSocketContext->getExt()->maxPayloadLength = behavior.maxPayloadLength;
webSocketContext->getExt()->idleTimeout = behavior.idleTimeout;
return std::move(get(pattern, [webSocketContext, this, behavior](auto *res, auto *req) {
/* If we have this header set, it's a websocket */
@@ -182,7 +184,8 @@ public:
/* Add mark, we don't want to end anything */
res->writeHeader("WebSocket-Server", "uWebSockets")->end();
/* todo: What about HttpResponseData here? */
/* bug: memory leak? What about HttpResponseData here? I'm thinking not delete it but destruct it? */
/* Esp. if the functions hold dynamic memory like something big */
/* Adopting a socket invalidates it, do not rely on it directly to carry any data */
WebSocket<SSL, true> *webSocket = (WebSocket<SSL, true> *) StaticDispatch<SSL>::static_dispatch(us_ssl_socket_context_adopt_socket, us_socket_context_adopt_socket)(
@@ -195,11 +198,14 @@ public:
webSocket->init(perMessageDeflate, slidingDeflateWindow)
);
/* Emit open event */
/* Emit open event and start the timeout */
if (behavior.open) {
static_dispatch(us_ssl_socket_timeout, us_socket_timeout)((SOCKET_TYPE *) webSocket, behavior.idleTimeout);
behavior.open(webSocket, req);
}
/* bug: What happens with corking? */
/* We do not need to check for any close or shutdown here as we immediately return from get handler */
} else {
-5
View File
@@ -36,11 +36,6 @@ struct alignas(16) HttpContextData {
private:
std::vector<fu2::unique_function<void(HttpResponse<SSL> *, int)>> filterHandlers;
/*HttpContextData(const HttpContextData&) = delete;
HttpContextData() {
}*/
struct RouterData {
HttpResponse<SSL> *httpResponse;
HttpRequest *httpRequest;
+19 -13
View File
@@ -233,6 +233,8 @@ private:
WebSocketContext<SSL, isServer> *init() {
/* Open is never called, we only adopt sockets */
/* Always assume timeout is disabled when we are adopted.
* HTTP requests should disable timeout anyways */
/* Handle socket disconnections */
static_dispatch(us_ssl_socket_context_on_close, us_socket_context_on_close)(getSocketContext(), [](auto *s) {
@@ -247,6 +249,19 @@ private:
/* Handle WebSocket data streams */
static_dispatch(us_ssl_socket_context_on_data, us_socket_context_on_data)(getSocketContext(), [](auto *s, char *data, int length) {
/* Everytime we get data, we reset the timeout to our idleTimeout, that's the only timer we have */
/* If not in websocket shutdown state, for every */
// hur mycket sabbar denna?
WebSocketContextData<SSL> *webSocketContextData = (WebSocketContextData<SSL> *) static_dispatch(us_ssl_socket_context_ext, us_socket_context_ext)(
static_dispatch(us_ssl_socket_get_context, us_socket_get_context)((SOCKET_TYPE *)s)
);
static_dispatch(us_ssl_socket_timeout, us_socket_timeout)((SOCKET_TYPE *) s, webSocketContextData->idleTimeout);
/* We always cork on data */
AsyncSocket<SSL> *webSocket = (AsyncSocket<SSL> *) s;
webSocket->cork();
@@ -315,13 +330,8 @@ private:
/* Handle FIN, HTTP does not support half-closed sockets, so simply close */
static_dispatch(us_ssl_socket_context_on_end, us_socket_context_on_end)(getSocketContext(), [](auto *s) {
// just like http, websocket does not support half-open sockets so just close here
std::cout << "websopcket fin" << std::endl;
/* We do not care for half closed sockets */
//AsyncSocket<SSL> *asyncSocket = (AsyncSocket<SSL> *) s;
//return asyncSocket->close();
/* If we get a fin, we just close I guess */
static_dispatch(us_ssl_socket_close, us_socket_close)((SOCKET_TYPE *) s);
return s;
});
@@ -329,12 +339,8 @@ private:
/* Handle socket timeouts, simply close them so to not confuse client with FIN */
static_dispatch(us_ssl_socket_context_on_timeout, us_socket_context_on_timeout)(getSocketContext(), [](auto *s) {
std::cout << "websocket timeout" << std::endl;
/* Force close rather than gracefully shutdown and risk confusing the client with a complete download */
//AsyncSocket<SSL> *asyncSocket = (AsyncSocket<SSL> *) s;
//return asyncSocket->close();
/* Timeout is very simple; we just close it */
static_dispatch(us_ssl_socket_close, us_socket_close)((SOCKET_TYPE *) s);
return s;
});
+3
View File
@@ -27,6 +27,8 @@ namespace uWS {
template <bool, bool> struct WebSocket;
/* todo: this looks identical to WebSocketBehavior, why not just std::move that entire thing in? */
template <bool SSL>
struct WebSocketContextData {
/* The callbacks for this context */
@@ -36,6 +38,7 @@ struct WebSocketContextData {
/* Settings for this context */
size_t maxPayloadLength = 0;
int idleTimeout = 0;
};
}