This makes it so you can check if the initial connection
is established. Before this we used reconnect which would
lazily attempt to connect. So if you were trying to connect
to a non existant Server you wouldn't find out until after
you attempted your first RPC. This simplifies everything
by allowing you connect before creating the RPC client.
BREAKING CHANGE: `Endpoint::channel` was removed in favor of
an async `Endpoint::connect`.
* feat(transport): Add service multiplexing/routing
This change introduces a new "router" built on top of
`transport::Server` that allows one to run multiple
gRPC services on the same socket.
```rust
Server::builder()
.add_service(greeter)
.add_service(echo)
.serve(addr)
.await?;
```
There is also a new `multiplex` example showcasing
server side service multiplexing and client side
service multiplexing.
BREAKING CHANGES: `Server::serve` is now crate private
and all services must be added via `Server::add_service`.
Codegen also returns just a `Service` now instead of a
`MakeService` pair.
Closes#29
Signed-off-by: Lucio Franco [email protected]