Merge pull request #587 from GetStream/docs/addingLocalization
docs(localization): polishing
This commit is contained in:
@@ -15,19 +15,25 @@
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- [Chat UI Kit](https://getstream.io/chat/ui-kit/)
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- [UI Docs](https://getstream.io/chat/docs/sdk/flutter/stream_chat_flutter/introduction/)
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This package provides localized strings for the stream chat widgets for many languages.
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### Changelog
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Check out the [changelog on pub.dev](https://pub.dev/packages/stream_chat_localizations/changelog) to see the latest changes in the package.
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## What is Localization?
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If you deploy your app to users who speak another language, you'll need to internationalize (localize) it. That means you need to write the app in a way that makes it possible to localize values like text and layouts for each language or locale that the app supports. For more information, see the [Flutter documentation](https://flutter.dev/docs/development/accessibility-and-localization/**internationalization**).
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What this package allows you to do is to provide localized strings for the Stream chat widgets. For example, depending on the application locale, the Stream Chat widgets will display the appropriate language. The locale will be set automatically, based on system preferences, or you could set it programmatically in your app. The package supports several different languages, with more to be added. The package allows you to override any supported language or add a new language that isn't supported.
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## Supported languages
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At the moment we support the following languages:
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- [English](https://pub.dev/documentation/stream_chat_localizations/latest/stream_chat_localizations/StreamChatLocalizationsEn-class.html)
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- [Hindi](https://pub.dev/documentation/stream_chat_localizations/latest/stream_chat_localizations/StreamChatLocalizationsHi-class.html)
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- [Italian](https://pub.dev/documentation/stream_chat_localizations/latest/stream_chat_localizations/StreamChatLocalizationsIt-class.html)
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- [French](https://pub.dev/documentation/stream_chat_localizations/latest/stream_chat_localizations/StreamChatLocalizationsFr-class.html)
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- [English](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_en.dart)
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- [Hindi](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_hi.dart)
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- [Italian](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_it.dart)
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- [French](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_fr.dart)
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More languages will be added in the future. Feel free to [contribute](https://github.com/GetStream/stream-chat-flutter/blob/master/CONTRIBUTING.md) to add more languages.
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@@ -39,7 +45,7 @@ dependencies:
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stream_chat_localizations: ^latest_version
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```
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You should then run `flutter packages get`
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Then run `flutter packages get`
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### Usage
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@@ -82,18 +88,18 @@ class MyApp extends StatelessWidget {
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To add a new language, you need to create a new class extending `GlobalStreamChatLocalizations` and create a delegate for it adding it to the `delegates` array.
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Checkout [this example](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/example/lib/add_new_lang.dart) to see how to add a new language.
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Check out [this example](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/example/lib/add_new_lang.dart) to see how to add a new language.
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### Override exisiting languages
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### Override existing languages
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To override an existing language, you need to create a new class extending that particular language class and create a delegate for it adding it to the `delegates` array.
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Checkout [this example](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/example/lib/override_lang.dart) to see how to override an existing language.
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Check out [this example](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/example/lib/override_lang.dart) to see how to override an existing language.
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### ⚠️ Note on **iOS**
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For translation to work on **iOS** you need to add supported locales to
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`ios/Runner/Info.plist` as described [here](https://flutter.dev/docs/development/accessibility-and-localization/internationalization#specifying-supportedlocales).
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`ios/Runner/Info.plist` as described [here](https://flutter.dev/docs/development/accessibility-and-localization/internationalization#localizing-for-ios-updating-the-ios-app-bundle).
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Example:
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@@ -109,8 +115,7 @@ Example:
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## Contributing
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We welcome code changes that improve this library or fix a problem,
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please make sure to follow all best practices and add tests if applicable before submitting a Pull Request on Github.
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We welcome code changes that improve this library or fix a problem. Please make sure to follow all best practices and add tests if applicable before submitting a Pull Request on Github.
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We are pleased to merge your code into the official repository.
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Make sure to sign our [Contributor License Agreement (CLA)](https://docs.google.com/forms/d/e/1FAIpQLScFKsKkAJI7mhCr7K9rEIOpqIDThrWxuvxnwUq2XkHyG154vQ/viewform) first.
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See our license file for more details.
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@@ -1,2 +1,27 @@
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# Stream Chat Persistence Example
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Please see `lib/` for example code.
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Please see `lib/` for example code.
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## Setting a language
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The application language can be changed through system preferences or programmatically.
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### System Preferences
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The application locale can be changed by changing the language for your device or emulator within the device's system preferences.
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[iOS change language](https://support.apple.com/en-us/HT204031)
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[Android change language](https://support.google.com/websearch/answer/3333234?co=GENIE.Platform%3DAndroid&hl=en)
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Note that the language needs to be supported in your application to work.
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### Programmatically
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You can also set the locale programmatically in your Flutter application without changing the device's language.
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```dart
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return MaterialApp(
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...
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locale: const Locale('fr'),
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...
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);
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```
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There are many ways that this can be set for additional control. For information and examples, see this [Stack Overflow post](https://stackoverflow.com/questions/49441212/flutter-multi-lingual-application-how-to-override-the-locale).
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@@ -18,6 +18,7 @@ Flutter/App.framework
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Flutter/Flutter.framework
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Flutter/Flutter.podspec
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Flutter/Generated.xcconfig
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Flutter/ephemeral/
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Flutter/app.flx
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Flutter/app.zip
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Flutter/flutter_assets/
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@@ -0,0 +1,26 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<plist version="1.0">
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>App</string>
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<key>CFBundleIdentifier</key>
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<string>io.flutter.flutter.app</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>App</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.0</string>
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<key>MinimumOSVersion</key>
|
||||
<string>8.0</string>
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#include "Generated.xcconfig"
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|
||||
isa = PBXShellScriptBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
@@ -357,16 +357,8 @@
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
|
||||
ENABLE_BITCODE = NO;
|
||||
FRAMEWORK_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"$(PROJECT_DIR)/Flutter",
|
||||
);
|
||||
INFOPLIST_FILE = Runner/Info.plist;
|
||||
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
|
||||
LIBRARY_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"$(PROJECT_DIR)/Flutter",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.example.example;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
|
||||
@@ -489,16 +481,8 @@
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
|
||||
ENABLE_BITCODE = NO;
|
||||
FRAMEWORK_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"$(PROJECT_DIR)/Flutter",
|
||||
);
|
||||
INFOPLIST_FILE = Runner/Info.plist;
|
||||
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
|
||||
LIBRARY_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"$(PROJECT_DIR)/Flutter",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.example.example;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
|
||||
@@ -516,16 +500,8 @@
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
|
||||
ENABLE_BITCODE = NO;
|
||||
FRAMEWORK_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"$(PROJECT_DIR)/Flutter",
|
||||
);
|
||||
INFOPLIST_FILE = Runner/Info.plist;
|
||||
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
|
||||
LIBRARY_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"$(PROJECT_DIR)/Flutter",
|
||||
);
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.example.example;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
|
||||
|
||||
+1
-1
@@ -2,6 +2,6 @@
|
||||
<Workspace
|
||||
version = "1.0">
|
||||
<FileRef
|
||||
location = "group:Runner.xcodeproj">
|
||||
location = "self:">
|
||||
</FileRef>
|
||||
</Workspace>
|
||||
|
||||
@@ -2,6 +2,13 @@
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleLocalizations</key>
|
||||
<array>
|
||||
<string>en</string>
|
||||
<string>it</string>
|
||||
<string>fr</string>
|
||||
<string>hi</string>
|
||||
</array>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
|
||||
@@ -76,6 +76,8 @@ class MyApp extends StatelessWidget {
|
||||
],
|
||||
// Add GlobalStreamChatLocalizations.delegates
|
||||
localizationsDelegates: GlobalStreamChatLocalizations.delegates,
|
||||
// Programatically set the locale (this is a global change)
|
||||
locale: const Locale('fr'),
|
||||
builder: (context, widget) => StreamChat(
|
||||
client: client,
|
||||
child: widget,
|
||||
|
||||
Reference in New Issue
Block a user