fix: paint bubble
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@@ -260,8 +260,8 @@ class ReactionBubblePainter extends CustomPainter {
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..style = PaintingStyle.stroke;
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const dy = -2.2;
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const startAngle = 1.1;
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const sweepAngle = 1.2;
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final startAngle = flipTail ? -0.1 : 1.1;
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final sweepAngle = flipTail ? -1.2 : 1.2;
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final path = Path()
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..addArc(
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Rect.fromCircle(
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@@ -280,8 +280,8 @@ class ReactionBubblePainter extends CustomPainter {
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..strokeWidth = 1;
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const dy = -2.2;
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const startAngle = 1;
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const sweepAngle = 1.3;
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final startAngle = flipTail ? -0.0 : 1.0;
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final sweepAngle = flipTail ? -1.3 : 1.3;
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final path = Path()
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..addArc(
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Rect.fromCircle(
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@@ -301,8 +301,8 @@ class ReactionBubblePainter extends CustomPainter {
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..style = PaintingStyle.fill;
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const dy = -2.2;
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const startAngle = 1.1;
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const sweepAngle = 1.2;
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final startAngle = flipTail ? -0.1 : 1.1;
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final sweepAngle = flipTail ? -1.2 : 1.2;
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final path = Path()
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..addArc(
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Rect.fromCircle(
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