getting calling system all good I thinki
This commit is contained in:
@@ -158,7 +158,7 @@ export default function InitializeWs(io: any) {
|
||||
const userSocketId = userIdsToSocketIds[req.userIdToCall];
|
||||
|
||||
io.to(userSocketId).emit(
|
||||
`${ServerResponseChannels.RTC_NEW_USER_JOINED_RESPONSE_PREFIX}:${req.lineId}`,
|
||||
ServerResponseChannels.RTC_NEW_USER_JOINED_RESPONSE,
|
||||
new RtcNewUserResponse(userInfo.userId, req.simplePeerSignal),
|
||||
);
|
||||
});
|
||||
@@ -167,7 +167,7 @@ export default function InitializeWs(io: any) {
|
||||
const userSocketId = userIdsToSocketIds[req.userIdToCall];
|
||||
|
||||
io.to(userSocketId).emit(
|
||||
`${ServerResponseChannels.RTC_RECEIVING_ANSWER_RESPONSE_PREFIX}:${req.lineId}`,
|
||||
ServerResponseChannels.RTC_RECEIVING_ANSWER_RESPONSE,
|
||||
new RtcReceiveAnswerResponse(userInfo.userId, req.simplePeerSignal),
|
||||
);
|
||||
});
|
||||
|
||||
@@ -59,8 +59,8 @@ export enum ServerResponseChannels {
|
||||
SOMEONE_STOPPED_BROADCASTING = 'SOMEONE_STOPPED_BROADCASTING', // stop showing their stream tracks
|
||||
|
||||
// sending to the correct room of tunedin folks AND also making sure it's the right event handler in the right handler for this component
|
||||
RTC_NEW_USER_JOINED_RESPONSE_PREFIX = 'RTC_NEW_USER_JOINED_RESPONSE_PREFIX',
|
||||
RTC_RECEIVING_ANSWER_RESPONSE_PREFIX = 'RTC_RECEIVING_ANSWER_RESPONSE_PREFIX',
|
||||
RTC_NEW_USER_JOINED_RESPONSE = 'RTC_NEW_USER_JOINED_RESPONSE',
|
||||
RTC_RECEIVING_ANSWER_RESPONSE = 'RTC_RECEIVING_ANSWER_RESPONSE',
|
||||
|
||||
SOMEONE_GOING_INTO_FLOW_STATE = 'SOMEONE_GOING_INTO_FLOW_STATE',
|
||||
}
|
||||
@@ -110,7 +110,7 @@ export class SocketEmitter<T> {
|
||||
}
|
||||
|
||||
export class RtcCallRequest {
|
||||
constructor(public lineId: string, public userIdToCall: string, public simplePeerSignal: any) {}
|
||||
constructor(public userIdToCall: string, public simplePeerSignal: any) {}
|
||||
}
|
||||
|
||||
export class RtcNewUserResponse {
|
||||
@@ -118,7 +118,7 @@ export class RtcNewUserResponse {
|
||||
}
|
||||
|
||||
export class RtcAnswerRequest {
|
||||
constructor(public lineId: string, public userIdToCall: string, public simplePeerSignal: any) {}
|
||||
constructor(public userIdToCall: string, public simplePeerSignal: any) {}
|
||||
}
|
||||
|
||||
export class RtcReceiveAnswerResponse {
|
||||
|
||||
@@ -24,6 +24,16 @@ import Peer from 'simple-peer';
|
||||
import useRealTimeRooms from './RealTimeRoomProvider';
|
||||
import useAuth from './AuthProvider';
|
||||
import { useImmer } from 'use-immer';
|
||||
import useSockets from './SocketProvider';
|
||||
import {
|
||||
RtcAnswerRequest,
|
||||
RtcCallRequest,
|
||||
RtcNewUserResponse,
|
||||
RtcReceiveAnswerResponse,
|
||||
ServerRequestChannels,
|
||||
} from '@nirvana/core/sockets/channels';
|
||||
import { ServerResponseChannels } from '../../../core/sockets/channels';
|
||||
import toast from 'react-hot-toast';
|
||||
|
||||
type PeerMap = {
|
||||
[userId: string]: Peer;
|
||||
@@ -40,7 +50,60 @@ export function StreamProvider({ children }: { children: React.ReactChild }) {
|
||||
const { roomsMap } = useRealTimeRooms();
|
||||
const { user } = useAuth();
|
||||
|
||||
const [peerMap, setPeerMap] = useImmer<PeerMap>({});
|
||||
const { $ws } = useSockets();
|
||||
|
||||
const [peerMap, updatePeerMap] = useImmer<PeerMap>({});
|
||||
|
||||
useEffect(() => {
|
||||
$ws.on(
|
||||
ServerResponseChannels.RTC_RECEIVING_ANSWER_RESPONSE,
|
||||
(res: RtcReceiveAnswerResponse) => {
|
||||
console.log(`oooo some master received my call and accepted it ${JSON.stringify(res)}`);
|
||||
|
||||
// find the peer we created earlier for this master
|
||||
// ?is this okay? using the setter to get the current state?
|
||||
updatePeerMap((draft) => {
|
||||
const peerForAnswerer = draft[res.answererUserId];
|
||||
|
||||
if (peerForAnswerer) {
|
||||
peerForAnswerer.signal(res.simplePeerSignal);
|
||||
} else {
|
||||
toast.error('could not find the peer we created before for this master');
|
||||
}
|
||||
});
|
||||
},
|
||||
);
|
||||
|
||||
$ws.on(ServerResponseChannels.RTC_NEW_USER_JOINED_RESPONSE, (res: RtcNewUserResponse) => {
|
||||
console.log('ooo newbie joined room, I guess I will accept it and send him my signal');
|
||||
|
||||
const peerForMeAndNewbie = new Peer({
|
||||
initiator: false,
|
||||
trickle: false, // prevents the multiple tries on different ice servers and signal from getting called a bunch of times
|
||||
});
|
||||
|
||||
peerForMeAndNewbie.on('signal', (signal) => {
|
||||
console.log(
|
||||
'as the answerer, I am going to send back my signal so that the newbie can update his local peer for me',
|
||||
);
|
||||
$ws.emit(
|
||||
ServerRequestChannels.RTC_ANSWER_REQUEST,
|
||||
new RtcAnswerRequest(res.newUserId, signal),
|
||||
);
|
||||
});
|
||||
|
||||
peerForMeAndNewbie.signal(res.simplePeerSignal);
|
||||
|
||||
updatePeerMap((draft) => {
|
||||
draft[res.newUserId] = peerForMeAndNewbie;
|
||||
});
|
||||
});
|
||||
|
||||
return () => {
|
||||
$ws.removeListener(ServerResponseChannels.RTC_RECEIVING_ANSWER_RESPONSE);
|
||||
$ws.removeListener(ServerResponseChannels.RTC_NEW_USER_JOINED_RESPONSE);
|
||||
};
|
||||
}, [$ws, updatePeerMap, peerMap]);
|
||||
|
||||
useEffect(() => {
|
||||
// get distinct peers that we need to build a connection with
|
||||
@@ -51,13 +114,39 @@ export function StreamProvider({ children }: { children: React.ReactChild }) {
|
||||
return;
|
||||
}
|
||||
|
||||
line.tunedInMemberIds.forEach((tunedUserId) => userIdsSet.add(tunedUserId));
|
||||
line.tunedInMemberIds.forEach((tunedUserId) => {
|
||||
if (tunedUserId === user._id.toString()) return;
|
||||
|
||||
userIdsSet.add(tunedUserId);
|
||||
});
|
||||
});
|
||||
|
||||
console.log(userIdsSet);
|
||||
console.log(`new distinct list of tuned in users`, userIdsSet);
|
||||
|
||||
// go call all of them
|
||||
}, [user, roomsMap]);
|
||||
updatePeerMap((draft) => {
|
||||
// go call all of them, if I'm not already connected
|
||||
userIdsSet.forEach((userIdToCall) => {
|
||||
// ?don't call if we already have a connection?
|
||||
if (draft[userIdToCall]) return;
|
||||
|
||||
const localPeerConnection = new Peer({
|
||||
initiator: true,
|
||||
trickle: false, // prevents the multiple tries on different ice servers and signal from getting called a bunch of times
|
||||
});
|
||||
|
||||
localPeerConnection.on('signal', (signal) => {
|
||||
$ws.emit(
|
||||
ServerRequestChannels.RTC_CALL_REQUEST,
|
||||
new RtcCallRequest(userIdToCall, signal),
|
||||
);
|
||||
});
|
||||
|
||||
draft[userIdToCall] = localPeerConnection;
|
||||
});
|
||||
});
|
||||
}, [user, roomsMap, $ws, updatePeerMap]); //TODO: make this not run on EVERY update to roomsMap? only tuned in lists? so the separate map for that?
|
||||
|
||||
console.log(peerMap);
|
||||
|
||||
return (
|
||||
<StreamProviderContext.Provider value={{ peerMap }}>{children}</StreamProviderContext.Provider>
|
||||
|
||||
Reference in New Issue
Block a user