good progress on socket mesh
This commit is contained in:
@@ -1,18 +1,21 @@
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import { $jwtToken, $selectedLineId } from "./recoil";
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import {
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ConnectToLine,
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SomeoneConnected,
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SomeoneTuned,
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TuneToLine,
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UserBroadcastPull,
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UserBroadcastingPush,
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ConnectToLineRequest,
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ServerRequestChannels,
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ServerResponseChannels,
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SomeoneConnectedResponse,
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SomeoneTunedResponse,
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StartBroadcastingRequest,
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StopBroadcastingRequest,
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TuneToLineRequest,
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UserStartedBroadcastingResponse,
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} from "@nirvana/core/sockets/channels";
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import React, { useContext, useState } from "react";
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import { Socket, io } from "socket.io-client";
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import { useCallback, useEffect } from "react";
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import { LineMemberState } from "@nirvana/core/models/line.model";
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import MasterLineData from "@nirvana/core/models/masterLineData.model";
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import SocketChannels from "@nirvana/core/sockets/channels";
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import { User } from "@nirvana/core/models";
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import { queryClient } from "../pages/nirvanaApp";
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import toast from "react-hot-toast";
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@@ -26,32 +29,9 @@ function useSocketHandler(linesData: MasterLineData[]) {
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const [linesMap, setLinesMap] = useState<LineIdToMasterLine>({});
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useEffect(() => {
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console.log(linesData);
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if (linesData) {
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setLinesMap((prevMappings) => {
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// go through the lines from the persistent store
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// get all of the id's and map assign to the main object
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// ?prolly have no previous at this point...but I'm okay with override since this
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// ?useeffect is triggered on the refetching of the persistent store so we
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// ?are prolly looking to do a full app refresh and connection refresh
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const newMap = { ...prevMappings };
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linesData.map((masterLine) => {
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newMap[masterLine.lineDetails._id.toString()] = masterLine;
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handleConnectToLine(masterLine.lineDetails._id.toString());
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// tune into lines
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});
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return newMap;
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});
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}
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}, [linesData, setLinesMap]);
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/**
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* handle ws connection
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*/
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useEffect(() => {
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$ws = io("http://localhost:5000", {
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query: { token: jwtToken },
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@@ -69,67 +49,151 @@ function useSocketHandler(linesData: MasterLineData[]) {
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// this should overall remount this component currently which is what we want for new data
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queryClient.invalidateQueries("SERVER_CHECK");
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});
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// when me or anyone just initially connects to line
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$ws.on(
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SocketChannels.SOMEONE_CONNECTED_TO_LINE,
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(res: SomeoneConnected) => {
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// TODO: change the correct masterLineData to contain this
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console.log(
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`connected to line...here are all of the users in the conected line ${res.lineId}`,
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res.allConnectedIntoUserIds
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);
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}
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);
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// whether toggle tuned or temporarily
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$ws.on(SocketChannels.SOMEONE_TUNED_TO_LINE, (res: SomeoneTuned) => {
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// TODO: change the correct master line data to show user who's tuned in
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toast(
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`another user (${res.userId}) tuned into line ${res.lineId} that you are in also`
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);
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console.log(
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`here are all of the users in the tuned in room`,
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res.allTunedIntoUserIds
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);
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});
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$ws.on(
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SocketChannels.USER_BROADCAST_PUSH_PULL,
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(pull: UserBroadcastPull) => {
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toast.success(
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`someone or myself buzz on or off in line ${pull.lineId}`
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);
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const newMap = {};
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// todo: check if it's the user or someone else broadcasting
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if (newMap[pull.lineId])
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newMap[pull.lineId].isUserBroadcasting = pull.isTurningOn;
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}
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);
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}, []);
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const handleConnectToLine = (lineId: string) => {
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$ws.emit(SocketChannels.CONNECT_TO_LINE, new ConnectToLine(lineId));
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};
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/**
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* initiate listeners
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*/
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useEffect(() => {
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// when me or anyone just initially connects to line
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$ws.on(
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ServerResponseChannels.SOMEONE_CONNECTED_TO_LINE,
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(res: SomeoneConnectedResponse) => {
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console.log(
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`connected to line...here are all of the updated in the conected line ${res.lineId}...this isn't reliable considering it's not updated later`,
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res.allConnectedIntoUserIds
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);
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setLinesMap((prevLinesMap) => {
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const newMap = { ...prevLinesMap };
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if (newMap[res.lineId])
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newMap[res.lineId].connectedMemberIds = [
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...(newMap[res.lineId]?.connectedMemberIds ?? []),
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res.userId,
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];
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return newMap;
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});
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}
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);
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// someone tuning in, including perhaps me | either toggled in or just temporary
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$ws.on(
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ServerResponseChannels.SOMEONE_TUNED_INTO_LINE,
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(res: SomeoneTunedResponse) => {
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console.log(
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`here are all of updated users in the tuned in room`,
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res.allTunedIntoUserIds
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);
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// TODO: if toggled in, make sure to update the current line member in the lines map so that
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// we can know to untune if user selects another line
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// below, we are setting the list of tuned in folks based on fresh list from the server
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// better than just adding and removing? i think so, but have to handle not interrupting existing peer connections as this changes
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setLinesMap((prevLinesMap) => {
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const newMap = { ...prevLinesMap };
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// TODO: update the relevant lineMember (based on which userId is given): state and last visit date if current user is joining
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if (newMap[res.lineId])
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newMap[res.lineId].currentBroadcastersUserIds = [
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...(newMap[res.lineId].tunedInMemberIds ?? []),
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res.userId,
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];
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return newMap;
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});
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}
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);
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// could
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$ws.on(
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ServerResponseChannels.SOMEONE_STARTED_BROADCASTING,
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(res: UserStartedBroadcastingResponse) => {
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toast.success(`someone or myself buzz on or off in line ${res.lineId}`);
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setLinesMap((prevLinesMap) => {
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const newMap = { ...prevLinesMap };
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// todo: check if it's the user or someone else broadcasting
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if (newMap[res.lineId])
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newMap[res.lineId].currentBroadcastersUserIds = [
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...(newMap[res.lineId].currentBroadcastersUserIds ?? []),
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res.userId,
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];
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return newMap;
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});
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}
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);
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}, [setLinesMap]);
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/** handle initial data coming in and creating the initial line map
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* and doing initial connections/tune ins ?could trigger this later?
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*/
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useEffect(() => {
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console.log(linesData);
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if (linesData) {
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setLinesMap((prevMappings) => {
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// go through the lines from the persistent store
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// get all of the id's and map assign to the main object
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// ?prolly have no previous at this point...but I'm okay with override since this
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// ?useeffect is triggered on the refetching of the persistent store so we
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// ?are prolly looking to do a full app refresh and connection refresh
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const newMap = { ...prevMappings };
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linesData.map((masterLine) => {
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const lineId = masterLine.lineDetails._id.toString();
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newMap[lineId] = masterLine;
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handleConnectToLine(lineId);
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// tune into lines that I should be
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if (masterLine.currentUserMember.state === LineMemberState.TUNED) {
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// don't need to turn toggle on, it's already on
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handleTuneToLine(lineId, false);
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}
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});
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return newMap;
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});
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}
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}, [linesData, setLinesMap]);
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/** handlers for emitting events to server */
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const handleConnectToLine = useCallback(
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(lineId: string) => {
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$ws.emit(
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ServerRequestChannels.CONNECT_TO_LINE,
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new ConnectToLineRequest(lineId)
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);
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},
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[$ws]
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);
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/**
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* toggle into a specific line
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* @param temporary: denotes whether we are just listening in or want to persist "toggling" it on so that it shows up in overlay
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* TODO: have loading state for this particular part of context value
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*/
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const handleTuneToLine = (lineId: string, turnToggleOn: boolean = false) => {
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// they already are in the socket room for updates including media connections and disconnections
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// but set the flag so that the line row can know whether or not to start the webrtc process
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// and know when to get out or disconnect from the webrtc when the flag turns off
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const handleTuneToLine = useCallback(
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(lineId: string, turnToggleOn: boolean = false) => {
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// they already are in the socket room for updates including media connections and disconnections
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// but set the flag so that the line row can know whether or not to start the webrtc process
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// and know when to get out or disconnect from the webrtc when the flag turns off
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$ws.emit(SocketChannels.TUNE_TO_LINE, new TuneToLine(lineId, turnToggleOn));
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};
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$ws.emit(
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ServerRequestChannels.TUNE_INTO_LINE,
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new TuneToLineRequest(lineId, turnToggleOn)
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);
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},
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[$ws]
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);
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/**
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* This is when the user wants to tell everyone that they are streaming/broadcasting/buzzing to
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@@ -142,12 +206,23 @@ function useSocketHandler(linesData: MasterLineData[]) {
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*
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* @param lineId the line that the current user is talking into
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*/
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const handleUserBroadcast = useCallback(
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(lineId: string, isTurningOn: boolean = true) => {
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const handleStartBroadcast = useCallback(
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(lineId: string) => {
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// emit telling people
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$ws.emit(
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SocketChannels.USER_BROADCAST_PUSH_PULL,
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new UserBroadcastingPush(lineId, isTurningOn)
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ServerRequestChannels.BROADCAST_TO_LINE,
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new StartBroadcastingRequest(lineId)
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);
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},
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[$ws]
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);
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const handleStopBroadcast = useCallback(
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(lineId: string) => {
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// emit telling people
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$ws.emit(
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ServerRequestChannels.STOP_BROADCAST_TO_LINE,
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new StopBroadcastingRequest(lineId)
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);
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// ?handle recording here as well? or record the incoming stream instead?
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@@ -170,10 +245,15 @@ function useSocketHandler(linesData: MasterLineData[]) {
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return {
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linesMap,
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handleConnectToLine,
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handleTuneToLine,
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handleUserBroadcast,
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handleFetchMoreAudioBlocks,
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emitters: $ws
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? {
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handleConnectToLine,
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handleTuneToLine,
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handleStartBroadcast,
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handleStopBroadcast,
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handleFetchMoreAudioBlocks,
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}
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: {},
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};
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}
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