nicer ui to play things and moving things all to the view model for listening to messages and much cleaner
This commit is contained in:
@@ -16,6 +16,7 @@
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8909199E278155920025F4BB /* UserStatusView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 8909199D278155920025F4BB /* UserStatusView.swift */; };
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890919A42781845D0025F4BB /* AlertToast in Frameworks */ = {isa = PBXBuildFile; productRef = 890919A32781845D0025F4BB /* AlertToast */; };
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890919A7278299590025F4BB /* RuleBook.swift in Sources */ = {isa = PBXBuildFile; fileRef = 890919A6278299590025F4BB /* RuleBook.swift */; };
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890919AB2782DC760025F4BB /* ProgressBarView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 890919AA2782DC760025F4BB /* ProgressBarView.swift */; };
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890C245D277BF628009B4A30 /* AgoraRtcKit in Frameworks */ = {isa = PBXBuildFile; productRef = 890C245C277BF628009B4A30 /* AgoraRtcKit */; };
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890C2460277BF896009B4A30 /* AgoraViewController.swift in Sources */ = {isa = PBXBuildFile; fileRef = 890C245F277BF896009B4A30 /* AgoraViewController.swift */; };
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890C2462277BF935009B4A30 /* CallView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 890C2461277BF935009B4A30 /* CallView.swift */; };
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@@ -107,6 +108,7 @@
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8909199B277EFDF30025F4BB /* joinSound.mp3 */ = {isa = PBXFileReference; lastKnownFileType = audio.mp3; path = joinSound.mp3; sourceTree = "<group>"; };
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8909199D278155920025F4BB /* UserStatusView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = UserStatusView.swift; sourceTree = "<group>"; };
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890919A6278299590025F4BB /* RuleBook.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = RuleBook.swift; sourceTree = "<group>"; };
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890919AA2782DC760025F4BB /* ProgressBarView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = ProgressBarView.swift; sourceTree = "<group>"; };
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890C245F277BF896009B4A30 /* AgoraViewController.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = AgoraViewController.swift; sourceTree = "<group>"; };
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890C2461277BF935009B4A30 /* CallView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = CallView.swift; sourceTree = "<group>"; };
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890C2463277BFA97009B4A30 /* AgroRep.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = AgroRep.swift; sourceTree = "<group>"; };
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@@ -332,6 +334,7 @@
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89288ECA27675B9F00E962C4 /* OnboardingTemplateView.swift */,
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89BCABEC276D2B05009E9B10 /* WavesGlassBackgroundView.swift */,
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8909199D278155920025F4BB /* UserStatusView.swift */,
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890919AA2782DC760025F4BB /* ProgressBarView.swift */,
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);
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path = Templates;
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sourceTree = "<group>";
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@@ -674,6 +677,7 @@
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89F05BA6276ACD830002E9C7 /* ContactsPickerView.swift in Sources */,
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8904DEC8277055E90071E6CA /* OnboardingOneView.swift in Sources */,
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896CE7022770892F00DB474E /* CircleGridView.swift in Sources */,
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890919AB2782DC760025F4BB /* ProgressBarView.swift in Sources */,
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89091995277DD9F80025F4BB /* ConvoFooterView.swift in Sources */,
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8909199E278155920025F4BB /* UserStatusView.swift in Sources */,
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89BDCDEA27697F9C00577829 /* UserMenu.swift in Sources */,
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@@ -36,7 +36,12 @@ struct CircleFooterView: View {
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.clipShape(Circle())
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.overlay(alignment: .topTrailing) {
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// user status
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UserStatusView(status: self.selectedFriend!.userStatus, size: 10)
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ZStack(alignment: .topTrailing) {
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ProgressBarView(progress: self.innerCircleVM.messagesListeningProgress, color: self.myTurn ?? false ? Color.orange : NirvanaColor.dimTeal)
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.frame(width: 40, height: 40)
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UserStatusView(status: self.selectedFriend!.userStatus, size: 10)
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}
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}
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.padding(5)
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.contextMenu {
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@@ -79,13 +84,12 @@ struct CircleFooterView: View {
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.font(.caption2)
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.foregroundColor(.gray)
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}
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}
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}
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Spacer()
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}
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.frame(maxWidth: .infinity, maxHeight: 60) // 60 is the height of the footer control big circle
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.background(Color.white.opacity(0.5))
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@@ -16,9 +16,6 @@ struct CircleGridView: View {
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@EnvironmentObject var navigationStack: NavigationStack
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@EnvironmentObject var convoVM: ConvoViewModel
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@State var queuePlayer = AVQueuePlayer()
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@State var timeObserverToken: Any?
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@GestureState var dragState = DragState.inactive
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let universalSize = UIScreen.main.bounds
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@@ -158,6 +155,11 @@ struct CircleGridView: View {
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.blur(radius: 8)
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.cornerRadius(100)
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if self.haveNewMessageFromFriend(friendDbId: friendId) {
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ProgressBarView(progress: self.selectedFriendIndex == friendId ? self.innerCircleVM.messagesListeningProgress : Float(1), color: Color.orange)
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}
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// user status
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UserStatusView(status: self.authSessionStore.relevantUsersDict[friendId]?.userStatus, size: 20, padding: 5)
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@@ -191,7 +193,7 @@ struct CircleGridView: View {
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self.activateHaptics()
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// stop any player still playing of a message
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self.queuePlayer.removeAllItems()
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self.innerCircleVM.stopPlayingAnyAudio()
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// if friend and I are online, and I am not in a convo, start convo immediately with them
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if self.authSessionStore.relevantUsersDict[friendId]?.userStatus == .online
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@@ -523,9 +525,9 @@ extension CircleGridView {
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self.convoVM.toast = .alreadyInCall
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return
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}
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// clearing the player to make room for this friend's convo or to deselect this user
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self.queuePlayer.removeAllItems()
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// when deselecting, want to stop playing
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self.innerCircleVM.stopPlayingAnyAudio()
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// if user had previously selected user, put nil as a toggle
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if self.selectedFriendIndex == friendId {
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@@ -535,17 +537,13 @@ extension CircleGridView {
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self.selectedFriendIndex = friendId
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}
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// TODO: OPTIMIZATION...buffer and load all AVAssets to create AVPlayerItems before a tap happens...but this can also cause load in background if user is not playing a message right now...this isn't an optimization of the data/firestore but rather the player
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// I want to play the last x messages if I was the receiver...the array is sorted from backend so that the
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// most recent comes first
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// ["sarth": [ME, HIM...]] -> play nothing
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// ["sarth": [HIM, HIM, me, him...]] -> play his two messages
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// traverse through reversed list of messages and add to audio player queue
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// TODO: protect against force unwraps
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var AVPlayerItems: [AVPlayerItem] = []
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var AVAssets: [AVAsset] = []
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var audioUrls: [URL] = []
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let messagesRelatedToFriend = self.authSessionStore.relevantMessagesByUserDict[friendId] ?? []
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if messagesRelatedToFriend.count == 0 {
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@@ -553,7 +551,6 @@ extension CircleGridView {
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}
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for message in messagesRelatedToFriend {
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print("message: the sender is \(message.senderId) and senttime: \(message.sentTimestamp)")
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// if it's starting to get to my messages then don't play
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if message.senderId == self.authSessionStore.user?.id {
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break
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@@ -561,88 +558,12 @@ extension CircleGridView {
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// only add to queue if we can convert the database url to a valid url here
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if let audioUrl = URL(string: message.audioDataUrl) {
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let playerMessage: AVPlayerItem = AVPlayerItem(url: audioUrl)
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let playerAsset: AVAsset = AVAsset(url: audioUrl)
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AVAssets.append(playerAsset)
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AVPlayerItems.append(playerMessage)
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audioUrls.append(audioUrl)
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}
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}
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// start playing if there are messages to listen to
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if AVPlayerItems.count > 0 {
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print("have \(AVPlayerItems.count) messages to play")
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// reverse the items because we want to listen to the most recent messages in order
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AVPlayerItems = AVPlayerItems.reversed()
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queuePlayer = AVQueuePlayer(items: AVPlayerItems)
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// TODO: make sure these options are viable for different scenarios
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queuePlayer.automaticallyWaitsToMinimizeStalling = false
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queuePlayer.playImmediately(atRate: 1)
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// queuePlayer.play()
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print("player queued up items!!!")
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// notify every half second
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// let timeScale = CMTimeScale(NSEC_PER_SEC)
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// let time = CMTime(seconds: 0.5, preferredTimescale: timeScale)
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// timeObserverToken = queuePlayer.addPeriodicTimeObserver(forInterval: time, queue: .main) {time in
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// // update player transport UI
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// print("periodic time observer: \(time)")
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// // if the current playeritem is the latest one:
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// // 1. deselect this user
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// // 2. update databse that I listened to this
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// if queuePlayer.currentItem == AVPlayerItems.last {
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// // hide the footer now...ehhh don't need to
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//// DispatchQueue.main.asyncAfter(deadline: .now() + 2) {
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//// self.selectedFriendIndex = nil
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//// }
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// }
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// }
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// TODO: right now not updating all of that
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// update the listencount and firstlistentimestamp of those messages in firestore
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// this should update ui to show that there is no message to show
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}
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}
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func addBoundaryTimeObserver(playerAssets: [AVAsset]) {
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var totalDuration = CMTime.zero
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for item in playerAssets {
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print(item.duration)
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totalDuration = CMTimeAdd(item.duration, totalDuration)
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}
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print(totalDuration)
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// Divide the total duration into quarters.
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let interval = CMTimeMultiplyByFloat64(totalDuration, multiplier: 0.95)
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var currentTime = CMTime.zero
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var times = [NSValue]()
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// Calculate boundary times
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while currentTime < totalDuration {
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currentTime = currentTime + interval
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times.append(NSValue(time:currentTime))
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}
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print(times)
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timeObserverToken = queuePlayer.addBoundaryTimeObserver(forTimes: times,
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queue: DispatchQueue.main) {
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// Update UI
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print("activated time boundary")
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}
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}
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func removeBoundaryTimeObserver() {
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if let timeObserverToken = timeObserverToken {
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self.queuePlayer.removeTimeObserver(timeObserverToken)
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self.timeObserverToken = nil
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}
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// plays everything from vm
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self.innerCircleVM.playAssets(audioUrls: audioUrls)
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}
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enum DragState {
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@@ -128,7 +128,6 @@ struct CircleNavigationView: View {
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.animation(.spring())
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}
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}
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}
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}
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@@ -7,10 +7,12 @@
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import Foundation
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import AVFoundation
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import AVKit
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import AlertToast
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import SwiftUI
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class InnerCircleViewModel: ObservableObject {
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class InnerCircleViewModel: NSObject, ObservableObject {
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@Published var toast: Toast? {
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didSet {
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self.showToast = true
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@@ -67,13 +69,14 @@ class InnerCircleViewModel: ObservableObject {
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}
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}
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}
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var audioRecorder : AVAudioRecorder!
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var audioPlayer : AVAudioPlayer!
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var queuePlayer = AVQueuePlayer()
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@Published var isRecording : Bool = false
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@Published var messagesListeningProgress: Float = 0.0
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let audioSession = AVAudioSession.sharedInstance()
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private var audioLocalUrl: URL?
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@@ -83,7 +86,9 @@ class InnerCircleViewModel: ObservableObject {
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private let pushNotificationService = PushNotificationService()
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init() {
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override init() {
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super.init()
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// separate set up for listening vs recording
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do {
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try audioSession.setCategory(.playAndRecord, mode: .default, options: [.duckOthers, .allowBluetooth, .allowBluetoothA2DP])
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@@ -238,3 +243,133 @@ extension InnerCircleViewModel {
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}
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}
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// everything to do with listening to messages
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extension InnerCircleViewModel {
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func stopPlayingAnyAudio() {
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self.queuePlayer.removeAllItems()
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}
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// TODO: print statements slowing it down?
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func playAssets(audioUrls: [URL]) {
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// clearing the player to make room for this friend's convo or to deselect this user
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self.stopPlayingAnyAudio()
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var totalMessagesDurationSeconds = CMTime.zero
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var AVPlayerItems: [AVPlayerItem] = []
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for url in audioUrls {
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let asset = AVAsset(url: url)
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let playerItem = AVPlayerItem(asset: asset)
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totalMessagesDurationSeconds = CMTimeAdd(totalMessagesDurationSeconds, asset.duration)
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// notification for when each playeritem is done playing
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// NotificationCenter.default.addObserver(self, selector: #selector(self.playerDidFinishPlaying(sender:)), name: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: playerItem)
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AVPlayerItems.append(playerItem)
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}
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if AVPlayerItems.count <= 0 {
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print("no messages to play...send a message to user")
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return
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}
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// start playing if there are messages to listen to
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print("have \(AVPlayerItems.count) messages and \(totalMessagesDurationSeconds) seconds to play")
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// reverse the items because we want to listen to the most recent messages in order
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AVPlayerItems = AVPlayerItems.reversed()
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// TODO: make sure these options are viable for different scenarios
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self.queuePlayer = AVQueuePlayer(items: AVPlayerItems)
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self.queuePlayer.automaticallyWaitsToMinimizeStalling = false
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self.queuePlayer.playImmediately(atRate: 1)
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// queuePlayer.play()
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print("player queued up items!!!")
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self.addBoundaryTimeObserver(totalDuration: totalMessagesDurationSeconds)
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// TODO: right now not updating all of that
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// update the listencount and firstlistentimestamp of those messages in firestore
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// this should update ui to show that there is no message to show
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}
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func addBoundaryTimeObserver(totalDuration: CMTime) {
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var multiplier: Float64 = 0.05
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// reset progress
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self.messagesListeningProgress = Float(multiplier * 2)
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var times = [NSValue]()
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// Set initial time to zero
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var currentTime = CMTime.zero
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// Divide the asset's duration into quarters.
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let interval = CMTimeMultiplyByFloat64(totalDuration, multiplier: multiplier)
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// Build boundary times based on multiplier
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while currentTime <= totalDuration {
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currentTime = currentTime + interval
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times.append(NSValue(time: currentTime))
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}
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// this last one to make sure we get a full loop
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times.append(NSValue(time: totalDuration))
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// Add time observer. Observe boundary time changes on the main queue.
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// TODO: not hitting the last one/100%
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self.queuePlayer.addBoundaryTimeObserver(forTimes: times, queue: .main) { [weak self] in
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// Update UI
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self?.messagesListeningProgress += Float(multiplier)
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}
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}
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// func periodTimeObserver() {
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// notify every half second
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// let timeScale = CMTimeScale(NSEC_PER_SEC)
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// let time = CMTime(seconds: 0.5, preferredTimescale: timeScale)
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// have the total duration, let's say 100
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// want to keep adding to our backend: seconds listened so far
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// devide by the total duration seconds to get the progress
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// var totalListened: Double = 0.0
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// var lastValue: Double = 0.0
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// queuePlayer.addPeriodicTimeObserver(forInterval: time, queue: .main) { [weak self] TOTime in
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// // reset counter once we get to subsequent playeritems
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// if TOTime.seconds < lastValue {
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// totalListened += (TOTime.seconds - 0)
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// } else {
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// totalListened += (TOTime.seconds - lastValue)
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// }
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// print("\(TOTime.seconds)")
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// print("total seconds listened so far \(totalListened)")
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//
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// self?.messagesListeningProgress = Float(totalListened / totalMessagesDurationSeconds)
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//
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// lastValue = TOTime.seconds
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// }
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// }
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// func removeBoundaryTimeObserver() {
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// if let timeObserverToken = timeObserverToken {
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// self.queuePlayer.removeTimeObserver(timeObserverToken)
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// self.timeObserverToken = nil
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// }
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// }
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}
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extension InnerCircleViewModel {
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// @objc func playerDidFinishPlaying(sender: Notification) {
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// // Your code here
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// print("finished playing an item")
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//
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// self.numberofMessagesToPlay -= 1
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// }
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}
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@@ -0,0 +1,28 @@
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//
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// ProgressBarView.swift
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// nirvana-ios
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//
|
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// Created by Arjun Patel on 1/2/22.
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//
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import SwiftUI
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struct ProgressBarView: View {
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var progress: Float
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var color: Color = Color.orange
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var body: some View {
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Circle()
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.trim(from: 0.0, to: CGFloat(min(self.progress, 1.0)))
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.stroke(style: StrokeStyle(lineWidth: 2.0, lineCap: .round, lineJoin: .round))
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.foregroundColor(color)
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.rotationEffect(Angle(degrees: 270.0))
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.animation(.linear)
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}
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}
|
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|
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//struct ProgressBarView_Previews: PreviewProvider {
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||||
// static var previews: some View {
|
||||
// ProgressBarView()
|
||||
// }
|
||||
//}
|
||||
Reference in New Issue
Block a user