[video_player] Improve error handling (#23)

Improved an error handling when getting current position.
This commit is contained in:
Hidenori Matsubayashi
2021-08-05 07:55:18 +09:00
committed by GitHub
parent 971dd0e2c1
commit dd294a8803
2 changed files with 22 additions and 7 deletions
@@ -96,9 +96,14 @@ bool GstVideoPlayer::SetPlaybackRate(double rate) {
return false;
}
auto position = GetCurrentPosition();
if (position < 0) {
return false;
}
if (!gst_element_seek(gst_.pipeline, rate, GST_FORMAT_TIME,
GST_SEEK_FLAG_FLUSH, GST_SEEK_TYPE_SET,
GetCurrentPosition() * GST_MSECOND, GST_SEEK_TYPE_SET,
position * GST_MSECOND, GST_SEEK_TYPE_SET,
GST_CLOCK_TIME_NONE)) {
std::cerr << "Failed to set playback rate to " << rate
<< " (gst_element_seek failed)" << std::endl;
@@ -138,8 +143,11 @@ int64_t GstVideoPlayer::GetDuration() {
int64_t GstVideoPlayer::GetCurrentPosition() {
gint64 position = 0;
// Sometimes we get an error when playing streaming videos.
if (!gst_element_query_position(gst_.pipeline, GST_FORMAT_TIME, &position)) {
std::cerr << "Failed to get current position" << std::endl;
return -1;
}
// TODO: We need to handle this code in the proper plase.
@@ -484,12 +484,19 @@ void VideoPlayerPlugin::HandlePositionMethodCall(
flutter::EncodableMap result;
if (players_.find(texture_id) != players_.end()) {
PositionMessage send_message;
send_message.SetTextureId(texture_id);
send_message.SetPosition(
players_[texture_id]->player->GetCurrentPosition());
result.emplace(flutter::EncodableValue(kEncodableMapkeyResult),
send_message.ToMap());
auto position = players_[texture_id]->player->GetCurrentPosition();
if (position < 0) {
auto error_message = "Failed to get current position with texture id: " +
std::to_string(texture_id);
result.emplace(flutter::EncodableValue(kEncodableMapkeyError),
flutter::EncodableValue(WrapError(error_message)));
} else {
PositionMessage send_message;
send_message.SetTextureId(texture_id);
send_message.SetPosition(position);
result.emplace(flutter::EncodableValue(kEncodableMapkeyResult),
send_message.ToMap());
}
} else {
auto error_message = "Couldn't find the player with texture id: " +
std::to_string(texture_id);