Update README.md
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@@ -108,10 +108,10 @@ Yes! In fact, we also plan to release an SDK for C++ in the coming months. It, l
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Yes. We chose Rust over C++ for a few reasons:
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- Rust's ownership model and thread-safety leads to fewer crashes/issues
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- Rust's build system requires less configuration and is easier to work with
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- While we love C/C++, it's a bit nicer to write code in Rust
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- Rust has a rich ecosystem of tools (e.g. websockets, async executor)
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- Rust's ownership model and thread-safety leads to fewer crashes/issues.
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- Rust's build system requires less configuration and is easier to work with.
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- While we love C/C++, it's a bit nicer to write code in Rust.
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- Rust has a rich ecosystem of tools (e.g. websockets, async executor).
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- Having the WebAssembly target will be useful down the road, C++ has Emscripten but it's a bit harder to set up and doesn't yet have WebRTC support.
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### Did you look at Arcas for libwebrtc bindings?
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