Lets a particle's creator delete their own message from the TopBar
dropdown. Other viewers see a "This particle was deleted" tombstone in
place and playback auto-advances after ~2s, keeping indices stable for
concurrent watchers.
- Add optional deleted_at / deleted_by_human_id to non-container
particle variants and isParticleDeleted helper.
- Add softDeleteParticle Firestore helper.
- New DeleteParticleOverlay confirmation and DeletedParticleView
tombstone.
- Hide reactions (bar + 1-7 keybinding) on tombstoned particles.
- Show "Deleted particle" + Trash2 icon in the stream list preview.
Closes#146https://claude.ai/code/session_01M2ShnZPvWfQzzvuu3Xm8b9
Co-authored-by: Claude <[email protected]>
Closed streams grow unbounded as teams age and can reach 1000s of items,
while open streams stay bounded by active work. Switch the streams list
to subscribe per-status so each tab only pulls what it renders, and cap
the closed tab to a 50-item window that grows via a Load more action.
The open tab remains unbounded so per-row realtime features — autoplay,
huddle indicators — keep full coverage of the streams that matter.
Closed streams are archived and don't need push behavior, which side-
steps the autoplay baseline-reset and huddle-on-page-2 risks that made
pagination complicated for the open tab.
Refs flowy-live/llink#138.
Co-authored-by: Claude <[email protected]>
* setup infra for pusher service
* setup client sdk for pusher service
* fix: ping parse failure
* fix: send pong back to client
avoid disconnections every 2.5 minutes
* increase replicas
* feat: show presence and compose indicator
* refactor: use interfaces for function params
* cleanup message retention code
* support open / closed streams
- Tabs for viewing separately
- Context menu to close / open streams
- Update stream particle status field
* ui tweak
* show stream state in stream-view
* ui tweaks
* cleanup message retention from orion api
* add token endpoint for livekit
* fix: invalid type passed to hook
* fix: inject livekit env variables for orion
* fix: show controls indicator above stream # shortcut
* return livekit server url from api
* simple huddle implementation with streams
* set human name in livekit room context
* simplify deployment tooling
* join huddle with audio automatically
* feat: show when there is an active huddle
This introduces a webhook which listens to events from livekit and
updates our firestore stream particle. It keeps the client simple,
reacting to changes to firestore docs.
* use headphones icon for huddles
* fix: screenshare not working in electron
The default VideoConference component from livekit doesn't support
screenshare in electron. This attempts to compose our own layout with
livekit components ourselves and introduces our own flow for
screenshare.
* prototype with two windows
* use deps in separate window render process
* enhance autoplay into desktop overlay
* fix: autoplay window not applying tailwind styles
This generates the transcript and shows the caption experience on the
client side for media particles. It also simplifies other side effects
that we must perform such as updating the `last_child_created_at` field
for stream and container particles.
Making the firestore subcollections the same name helps with creating
indices and queries across subcollections of different depths. This also
prevents the need for conditional logic for network root / top-level
particles.
* refactor: update api and client to reference humanIds
* fix: prevent deletion of network member
This may cause various side effects if there is data in other services
which reference this member
This does a major refactor to using particleId for state of playback
instead of index, since index would change if the particle children data
does partial hydrations and a particle's index changes. Also it
abstracts much of the playback details from the view component.
* chore: only set visibility for container particles
* create reusable controls indicator for reply or new
* compress the size of top bar
* refactor: restructure state, routing, and more
* introduce stream compose flow
* feat: compose new stream full flow
* implement stream player
* fix: prevent redirect for signed object urls
* fix: implement stream playback cleaner structure
* refactor: layout file name
* feat: show stream name in breadcrumbs
* chore: tweak padding
* chore: adjust position of audio bars
* feat: show latest particle preview in stream list
* fix: remove console log
* refactor: reorder classes
* fix: avoid passing in updated_at to firestore particle
* refactor: extract properties for container particles to flat fields in firestore
* make the stream previews look alive
* feat: show audio bars during audio clip playback
* feat: order streams by last child creation
* feat: playback where I left off
* chore: remove unused store
* fix: recording mode not using shared state
* chore: clean unused variable
* remove unused imports
* fix: improve controls indicator immersion
* feat: show playback progress in bar & auto-play text
* feat: auto-exit stream on playback completion
* fix: jittery media playback progress
* fix: navigate during state change is invalid with react router
* fix: buggy exit progress when changing clips
* feat: add app icon
* update package.json info
* feat: only show streams visible to me
* feat: show seen indicator on particles
* fix: prevent unnecessary effects
* fix: play new particle after playback is ended
* use contols indicator for exit timer
* plumb for firestore
* chore: cleanup orion api to only include essentials
* setup boilerplate for data and rendering
This includes zod types creation for API response validation, and
exploration of path based resolution of rendering particles.
* chore: structure container particles for rendering children
* wire firestore crud for particles
* integrate visibility to particles
* docs: explain particle view resolver