feat: create text particles in a stream
This commit is contained in:
@@ -36,6 +36,8 @@ qt_add_executable(llink
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src/networkstreammodel.cpp
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src/particlelistmodel.h
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src/particlelistmodel.cpp
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src/textinputdialog.h
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src/textinputdialog.cpp
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)
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qt_add_resources(llink
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+44
-1
@@ -6,23 +6,28 @@
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#include "authdialog.h"
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#include "authmanager.h"
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#include "settingsdialog.h"
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#include "textinputdialog.h"
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#include "ui_mainwindow.h"
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#include <QApplication>
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#include <QHeaderView>
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#include <QItemSelectionModel>
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#include <QLabel>
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#include <QMenu>
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#include <QKeyEvent>
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#include <QMouseEvent>
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#include <QRandomGenerator>
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#include <QToolButton>
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#include <QSystemTrayIcon>
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#include <QTimer>
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MainWindow::MainWindow(QWidget *parent)
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: QMainWindow(parent), m_trayIcon(nullptr), m_authManager(new AuthManager(this)), m_settingsDialog(nullptr),
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m_authDialog(nullptr), m_store(nullptr), m_networkStreamModel(nullptr), m_particleListModel(nullptr),
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m_selectedParticleRow(-1), m_isDragging(false)
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m_selectedParticleRow(-1), m_isDragging(false), m_textInputDialog(nullptr)
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{
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m_authDialog = new AuthDialog(this);
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m_textInputDialog = new TextInputDialog(this);
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connect(m_textInputDialog, &TextInputDialog::textSubmitted, this, &MainWindow::onTextMessageSubmitted);
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ui = new Ui::MainWindow;
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ui->setupUi(this);
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@@ -102,6 +107,9 @@ MainWindow::MainWindow(QWidget *parent)
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ui->topLevelParticlesView->expandAll();
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});
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// DocumentSend toolbar button opens text input dialog
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connect(ui->toolButton_3, &QToolButton::clicked, this, &MainWindow::showTextInputDialog);
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m_authManager->tryRestoreSession();
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setupTrayIcon();
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@@ -181,6 +189,9 @@ void MainWindow::setupModels()
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connect(ui->particlesView->selectionModel(), &QItemSelectionModel::selectionChanged, this,
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&MainWindow::onParticleSelectionChanged);
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// Install event filter to capture key presses from child views
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ui->topLevelParticlesView->installEventFilter(this);
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ui->particlesView->installEventFilter(this);
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}
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void MainWindow::onTreeSelectionChanged(const QItemSelection &selected, const QItemSelection &deselected)
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@@ -376,6 +387,38 @@ void MainWindow::updatePingIndicator()
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m_pingLabel->setText("connected " + QString::number(currentPing) + "ms");
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}
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void MainWindow::showTextInputDialog()
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{
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if (m_selectedStreamId.isEmpty())
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return;
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m_textInputDialog->show();
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m_textInputDialog->raise();
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m_textInputDialog->activateWindow();
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}
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bool MainWindow::eventFilter(QObject *obj, QEvent *event)
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{
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if (event->type() == QEvent::KeyPress)
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{
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auto *keyEvent = static_cast<QKeyEvent *>(event);
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if (keyEvent->key() == Qt::Key_T && keyEvent->modifiers() == Qt::NoModifier && !m_selectedStreamId.isEmpty())
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{
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showTextInputDialog();
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return true;
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}
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}
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return QMainWindow::eventFilter(obj, event);
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}
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void MainWindow::onTextMessageSubmitted(const QString &text)
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{
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if (m_selectedStreamId.isEmpty())
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return;
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m_store->createParticle(m_selectedStreamId, "text", {{"content", text}});
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}
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void MainWindow::mousePressEvent(QMouseEvent *event)
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{
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if (event->button() == Qt::LeftButton)
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@@ -19,6 +19,7 @@ QT_END_NAMESPACE
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class AuthDialog;
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class SettingsDialog;
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class TextInputDialog;
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namespace Ui
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{
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@@ -41,8 +42,10 @@ private slots:
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void onTreeSelectionChanged(const QItemSelection &selected, const QItemSelection &deselected);
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void onParticleSelectionChanged(const QItemSelection &selected, const QItemSelection &deselected);
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void onTextMessageSubmitted(const QString &text);
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protected:
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bool eventFilter(QObject *obj, QEvent *event) override;
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void mousePressEvent(QMouseEvent *event) override;
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void mouseMoveEvent(QMouseEvent *event) override;
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void mouseReleaseEvent(QMouseEvent *event) override;
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@@ -58,12 +61,14 @@ private:
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AuthDialog *m_authDialog;
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SettingsDialog *m_settingsDialog;
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TextInputDialog *m_textInputDialog;
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// Data and models
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Store *m_store;
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NetworkStreamModel *m_networkStreamModel;
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ParticleListModel *m_particleListModel;
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void showTextInputDialog();
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void updateStatusBar();
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void updatePingIndicator();
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QString m_selectedParticleId;
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+3
-3
@@ -247,7 +247,7 @@
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<number>1</number>
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</property>
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<property name="text">
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<string>asdfasdf</string>
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<string></string>
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</property>
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<property name="scaledContents">
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<bool>true</bool>
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@@ -282,7 +282,7 @@
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</font>
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</property>
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<property name="text">
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<string>mike@inra.com</string>
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<string></string>
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</property>
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<property name="alignment">
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<set>Qt::AlignmentFlag::AlignCenter</set>
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@@ -292,7 +292,7 @@
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<item>
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>acked by: arthur, ed, sam</string>
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<string></string>
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</property>
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<property name="alignment">
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<set>Qt::AlignmentFlag::AlignCenter</set>
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@@ -0,0 +1,28 @@
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#include "textinputdialog.h"
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#include <QLineEdit>
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#include <QPushButton>
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#include <QVBoxLayout>
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TextInputDialog::TextInputDialog(QWidget *parent)
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: QDialog(parent), m_lineEdit(new QLineEdit(this)), m_sendButton(new QPushButton("Send", this))
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{
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setWindowTitle("Send Text Message");
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auto *layout = new QVBoxLayout(this);
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layout->addWidget(m_lineEdit);
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layout->addWidget(m_sendButton);
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connect(m_lineEdit, &QLineEdit::returnPressed, this, &TextInputDialog::onSubmit);
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connect(m_sendButton, &QPushButton::clicked, this, &TextInputDialog::onSubmit);
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}
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void TextInputDialog::onSubmit()
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{
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QString text = m_lineEdit->text().trimmed();
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if (text.isEmpty())
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return;
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emit textSubmitted(text);
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m_lineEdit->clear();
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hide();
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}
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@@ -0,0 +1,29 @@
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#ifndef TEXTINPUTDIALOG_H
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#define TEXTINPUTDIALOG_H
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#include <QDialog>
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QT_BEGIN_NAMESPACE
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class QLineEdit;
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class QPushButton;
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QT_END_NAMESPACE
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class TextInputDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit TextInputDialog(QWidget *parent = nullptr);
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signals:
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void textSubmitted(const QString &text);
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private slots:
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void onSubmit();
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private:
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QLineEdit *m_lineEdit;
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QPushButton *m_sendButton;
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};
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#endif // TEXTINPUTDIALOG_H
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