start qt project

This commit is contained in:
talksik
2026-01-09 16:00:47 -08:00
commit 5215938ebe
4 changed files with 71 additions and 0 deletions
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build/
.qtcreator/
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cmake_minimum_required(VERSION 3.16)
project(llink VERSION 0.1 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(Qt6 REQUIRED COMPONENTS Quick)
qt_standard_project_setup(REQUIRES 6.8)
qt_add_executable(appllink
main.cpp
)
qt_add_qml_module(appllink
URI llink
QML_FILES
Main.qml
)
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
set_target_properties(appllink PROPERTIES
# MACOSX_BUNDLE_GUI_IDENTIFIER com.example.appllink
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
MACOSX_BUNDLE TRUE
WIN32_EXECUTABLE TRUE
)
target_link_libraries(appllink
PRIVATE Qt6::Quick
)
include(GNUInstallDirs)
install(TARGETS appllink
BUNDLE DESTINATION .
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
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import QtQuick
Window {
width: 640
height: 480
visible: true
title: qsTr("Hello World")
}
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#include <QGuiApplication>
#include <QQmlApplicationEngine>
int main(int argc, char *argv[])
{
qDebug() << "Hello world";
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
QObject::connect(
&engine,
&QQmlApplicationEngine::objectCreationFailed,
&app,
[]() { QCoreApplication::exit(-1); },
Qt::QueuedConnection);
engine.loadFromModule("llink", "Main");
return app.exec();
}