fix: packaged app doesn't resolve multiple windows
The path that main.ts was reading was incorrect. This change fixes the issue.
This commit is contained in:
@@ -12,6 +12,9 @@ export default defineConfig({
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"@": path.resolve(__dirname, "./src"),
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"@": path.resolve(__dirname, "./src"),
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},
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},
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},
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},
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build: {
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outDir: path.resolve(__dirname, '.vite/renderer/autoplay_window'),
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},
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server: {
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server: {
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fs: {
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fs: {
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allow: [path.resolve(__dirname)],
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allow: [path.resolve(__dirname)],
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@@ -12,6 +12,9 @@ export default defineConfig({
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"@": path.resolve(__dirname, "./src"),
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"@": path.resolve(__dirname, "./src"),
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},
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},
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},
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},
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build: {
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outDir: path.resolve(__dirname, '.vite/renderer/huddle_window'),
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},
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server: {
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server: {
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fs: {
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fs: {
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allow: [path.resolve(__dirname)],
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allow: [path.resolve(__dirname)],
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