feat: increase feature parity between mobile and desktop (#298)

* mobile: add invitations, network creation, and settings (parity phase 1)

Surface backend capabilities that already existed in the mobile API client
but had no UI:

- NetworkListScreen now lists pending invitations with an Accept action and
  a header "+" to create a network; empty state offers creation instead of
  pointing users to desktop.
- New CreateNetworkSheet and use-invitations hooks (accept invite, create
  network) following the existing react-query patterns.
- SettingsScreen replaces its placeholder with an email-notifications toggle
  (optimistic, mirrors desktop), app version, and sign out.
- Wire the previously-unreachable Settings row into the Drawer.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01LqGPzXQ1AA9CqYHgCgmbtV

* mobile: network member management and avatars (parity phase 2)

- New NetworkSettingsScreen (reachable from the stream-list header) lists
  members with admin remove, an invite-by-email sheet, and pending
  invitations with revoke — backed by new use-member-management hooks.
- Avatars: add avatar_object_id to HumanSchema, uploadAvatar/deleteAvatar/
  getAvatarDownloadUrl client methods (raw PUT via expo-file-system), a
  use-avatar-url hook, and image rendering in the shared Avatar component.
  AccountScreen gains a tap-to-change profile picture via expo-image-picker.
- auth-store gains refreshUser to pick up avatar changes.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01LqGPzXQ1AA9CqYHgCgmbtV

* mobile: task particles — view, edit, and compose (parity phase 3)

Bring the task particle to parity with desktop's richer model:

- Replace the thin `quest` schema with desktop's `task` model
  (ChecklistItem, TaskProperties: title/notes/checklist/assigned_to/done)
  in the discriminated union, the Firestore converter, and consumers
  (StreamCard, FallbackParticleView).
- New TaskParticleView renders an editable card (round done checkbox,
  title, notes, checklist with add/toggle/edit/remove, assignee chips)
  persisting each edit to Firestore; an 8s dwell auto-advances and
  field focus suspends playback. Wired into StreamView's render switch.
- Compose: a task button in the ComposeDock opens a TaskComposeSheet
  (createTaskParticle helper). Gated off in the new-stream flow, where a
  stream's first particle must be text or media.

Note: particles are written client-side to Firestore, matching desktop;
Orion's REST validator still only accepts `quest`, which is a pre-existing
inconsistency to reconcile backend-side separately.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01LqGPzXQ1AA9CqYHgCgmbtV

* mobile: paper and file particle views (parity phase 4)

- Extract the shared markdown renderer/theme out of TextParticleView into
  a reusable MarkdownBody component (DRY).
- PaperParticleView renders desktop-authored documents (title + markdown)
  with a length-based dwell.
- FileParticleView shows name/size and a Download action that opens a
  signed URL via the OS.
- Both wired into StreamView's render switch; FallbackParticleView is now a
  true catch-all for unknown/folder types only.

Deferred (documented for a follow-up phase): composing papers/files from
mobile, particle attachments + lightbox, and link previews in text.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01LqGPzXQ1AA9CqYHgCgmbtV

* mobile: billing & usage in network settings (parity phase 5)

Surface the network plan, daily usage, and Stripe management — all backed
by client methods that already existed. New use-billing hooks and a
BillingSection (mirroring desktop): every member sees the plan + usage
summary; admins get cadence selection + "Upgrade to Pro" (checkout) and
"Manage subscription" (portal), opening Stripe in the system browser.
Added to NetworkSettingsScreen.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01LqGPzXQ1AA9CqYHgCgmbtV

* mobile: let users dismiss the keyboard from a task card

Focusing a task field opened the keyboard with no way out — it covered the
card and the stream's tap-to-advance zones. Now:

- A "Done" pill appears at the card's top-right while editing (reusing the
  existing `editing` flag) and calls Keyboard.dismiss(); the title row
  reserves space so the pill never overlaps a long title.
- The card ScrollView gains keyboardDismissMode (interactive on iOS, on-drag
  on Android) so dragging the card also dismisses the keyboard.

Dismissing blurs the active field, which flips `editing` off and resumes the
dwell timer and tap navigation automatically.

Co-Authored-By: Claude Opus 4.8 (1M context) <[email protected]>
Claude-Session: https://claude.ai/code/session_01LqGPzXQ1AA9CqYHgCgmbtV

* decrease clutter in stream-view

* format

* format

* consolidate avatar

---------

Co-authored-by: Claude <[email protected]>
This commit was merged in pull request #298.
This commit is contained in:
Arjun Patel
2026-06-21 10:38:16 -07:00
committed by GitHub
co-authored by Claude Opus 4.8
parent 428f9ea1c9
commit 3d80ac2993
38 changed files with 2458 additions and 352 deletions
@@ -1,22 +1,10 @@
import { useEffect } from 'react';
import { Text, View } from 'react-native';
import {
FileIcon,
HelpCircle,
ScrollText,
BookOpen,
type LucideIcon,
} from 'lucide-react-native';
import { HelpCircle } from 'lucide-react-native';
import type { Particle } from '@/api/types';
import { useNetwork } from '@/hooks/use-networks';
import { resolveHumanDisplay } from '@/lib/humans';
const TYPE_META: Record<string, { icon: LucideIcon; label: string }> = {
quest: { icon: ScrollText, label: 'Quest' },
paper: { icon: BookOpen, label: 'Paper' },
file: { icon: FileIcon, label: 'File' },
};
const PLACEHOLDER_DURATION_MS = 5000;
interface FallbackParticleViewProps {
@@ -26,6 +14,10 @@ interface FallbackParticleViewProps {
onEnded: () => void;
}
// Catch-all for particle types this client version doesn't render with a
// dedicated view (e.g. a folder slipping into a stream, or a future type a
// newer client wrote). Known content types — media, text, task, paper, file —
// each have their own view in StreamView's switch.
export function FallbackParticleView({
particle,
networkId,
@@ -37,25 +29,8 @@ export function FallbackParticleView({
particle.created_by_human_id,
network?.humans,
);
const meta = TYPE_META[particle.type] ?? {
icon: HelpCircle,
label: particle.type,
};
const Icon = meta.icon;
const title = (() => {
switch (particle.type) {
case 'quest':
return particle.properties.title;
case 'paper':
return particle.properties.title;
case 'file':
return particle.properties.filename;
case 'folder':
return particle.properties.name;
default:
return null;
}
})();
const Icon = HelpCircle;
const title = particle.type === 'folder' ? particle.properties.name : null;
useEffect(() => {
if (paused) return;
@@ -70,7 +45,7 @@ export function FallbackParticleView({
<Icon color="rgba(255,255,255,0.7)" size={22} strokeWidth={1.5} />
<View className="flex-1">
<Text className="text-white text-base font-semibold">
{meta.label}
{particle.type}
</Text>
{title ? (
<Text className="text-white/70 text-sm" numberOfLines={2}>