* added more apis and ssl version with most examples * some make files ajusts * set close connection to false (7~10x better performance) in examples, added Async example with abort handler, added var in Makefile for capi library * added better comments and fixed CAPIHelloWorldASync sample * removed ssl and removed allocations * added make file * removed dynamic allocations * add rust example and rename other samples * remove make capi and make capi_examples from the main Makefile * remove capi targets from clean on main Makefile * add buffer solution for get header and some string_view values * added more Rust like sample * add void* user_data in all places with handlers * refactor to eliminate std::strncat * added SSL * added -fPIC to allow dynamic libraries to link (Python and Ruby needs) * removed uws_socket_context_options_t * removed uws_timer_t * fixed async examples * added shared library in makefile for python tests * fixed uws_res_end_without_body and added uws_get_loop_with_native * added libuv build * reverted unintended helloworld and helloworld threaded changes * cork tests * added uws_req_get_full_url, uws_req_for_each_header, uws_req_for_each_header * revert HttpResponse.h log changes * initial add for bun features (Thanks Jarred) * add uws_app_listen_domain, uws_app_listen_domain_with_options, uws_app_domain, and option to pass nullptr to http routes for dynamically removes * added uws_res_state, HttpResponse and WebSocket corkUnsafe + uncorkUnsafe * removing changes in HttpResponse and WebSocket * revert changes outside capi * new lines at the end revert * revert makefiles * revert makefiles last new line * revert makefiles last new line
81 lines
2.2 KiB
C
81 lines
2.2 KiB
C
#include "../libuwebsockets.h"
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#include <stdio.h>
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#include <malloc.h>
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#define SSL 1
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/* This is a simple WebSocket "sync" upgrade example.
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* You may compile it with "WITH_OPENSSL=1 make" or with "make" */
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/* ws->getUserData returns one of these */
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struct PerSocketData {
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/* Fill with user data */
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};
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void listen_handler(struct us_listen_socket_t *listen_socket, uws_app_listen_config_t config, void* user_data)
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{
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if (listen_socket){
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printf("Listening on port wss://localhost:%d\n", config.port);
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}
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}
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void open_handler(uws_websocket_t* ws){
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/* Open event here, you may access uws_ws_get_user_data(WS) which points to a PerSocketData struct */
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}
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void message_handler(uws_websocket_t* ws, const char* message, size_t length, uws_opcode_t opcode){
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uws_ws_send(SSL, ws, message, length, opcode);
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}
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void close_handler(uws_websocket_t* ws, int code, const char* message, size_t length){
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/* You may access uws_ws_get_user_data(ws) here, but sending or
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* doing any kind of I/O with the socket is not valid. */
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}
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void drain_handler(uws_websocket_t* ws){
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/* Check uws_ws_get_buffered_amount(ws) here */
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}
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void ping_handler(uws_websocket_t* ws, const char* message, size_t length){
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/* You don't need to handle this one, we automatically respond to pings as per standard */
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}
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void pong_handler(uws_websocket_t* ws, const char* message, size_t length){
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/* You don't need to handle this one either */
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}
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int main()
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{
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uws_app_t *app = uws_create_app(SSL, (struct us_socket_context_options_t){
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/* There are example certificates in uWebSockets.js repo */
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.key_file_name = "../misc/key.pem",
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.cert_file_name = "../misc/cert.pem",
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.passphrase = "1234"
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});
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uws_ws(SSL, app, "/*", (uws_socket_behavior_t){
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.compression = uws_compress_options_t::SHARED_COMPRESSOR,
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.maxPayloadLength = 16 * 1024,
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.idleTimeout = 12,
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.maxBackpressure = 1 * 1024 * 1024,
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.upgrade = NULL,
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.open = open_handler,
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.message = message_handler,
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.drain = drain_handler,
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.ping = ping_handler,
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.pong = pong_handler,
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.close = close_handler,
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});
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uws_app_listen(SSL,app, 9001, listen_handler, NULL);
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uws_app_run(SSL, app);
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} |