Files
uWebSockets/main.cpp
T

123 lines
4.8 KiB
C++

#include "App.h"
#include "examples/helpers/AsyncFileReader.h"
AsyncFileReader asyncFileReader("/home/alexhultman/v0.15/sintel.mkv");
int main(int argc, char **argv) {
uWS::/*SSL*/App(/*{
.key_file_name = "/home/alexhultman/uWebSockets/misc/ssl/key.pem",
.cert_file_name = "/home/alexhultman/uWebSockets/misc/ssl/cert.pem",
.dh_params_file_name = "/home/alexhultman/dhparams.pem",
.passphrase = "1234"
}*/).get("/", [](auto *res, auto *req) {
res->writeStatus(uWS::HTTP_200_OK);
res->writeHeader("Content-Type", "text/html;charset=utf-8");
res->write("<h1>Hallå!</h1>Din user-agent är: ");
res->end(req->getHeader("user-agent"));
// }).get("/endless", [](auto *res, auto *req) {
// /* This route doesn't specify any length and only returns 1 char per chunk */
// res->write([](int offset) {
// std::string_view data("<html><body><h1>Hello, world</h1></body></html>");
// if (offset < data.length()) {
// return std::make_pair<bool, std::string_view>(offset < data.length() - 1, data.substr(offset, 1));
// }
// return uWS::HTTP_STREAM_FIN;
// });
}).get("/async/sintel.mkv", [](auto *res, auto *req) {
// res->write(asyncFileReader.stream(res))
// asyncFileReader.getAsStream()
// res->write(data, length) -> bool (identical to nodejs)
// res->tryWrite(data, length) -> int (what we will use mostly)
// both operate like uSockets, they are paused by default and will trigger onWritable if set
// res->onWritable(lambda) -> the same as "drain" even in Node.js, call tryWrite here, or do nothing to hang/pause
// resume is gone, it will resume automatically as needed, just like uSockets do automatically
// res will be somewhat like AsyncSocket but with certain middle functions for formatting the data (think Content-Length and Chunked)
// res->onAborted(lambda) will be called when closed, for now all events lie on the res
// res->onData() will probably be the same?
//res->writeStatus(uWS::HTTP_200_OK)->end("Hello Sintel!");
// om vi håller headers i en buffer och data i en annan?
// om end eller tryEnd inte kommer före write swappar den till chunked!
res->write("Hallå! Din user-agent är: "); // -> skriver till cork-buffern "Transfer-Encoding: chunked" och ett chunk
res->end(req->getHeader("user-agent"));
// write före end går över till chunked, från där kan man extenda till SSE men websockets är bättre format (binärt, mindre)
// hur fungerar detta med server-sent-events?
// end efter write blir ett noll-segment i chunked!
/*if (!res->tryEnd()) {
}*/
/* This route streams back chunks of data in delayed fashion */
// res->writeStatus(uWS::HTTP_200_OK)->write([res](int offset) {
// /* Handle broken stream */
// if (offset == -1) {
// std::cout << "Stream was closed by peer!" << std::endl;
// return uWS::HTTP_STREAM_IGNORE;
// }
// /* Peek from cache */
// std::string_view chunk = asyncFileReader.peek(offset);
// if (chunk.length()) {
// /* We had parts of this file cached already */
// return std::pair<bool, std::string_view>(false, chunk);
// } else {
// //std::string_view outerChunk;
// /* We had nothing readily available right now, request async chunk and pause the stream until we have */
// asyncFileReader.request(offset, [res](std::string_view chunk) {
// //std::cout << "We came here!" << std::endl;
// /* We were aborted */
// if (!chunk.length()) {
// std::cout << "Async File Read request was aborted!" << std::endl;
// // close the socket here?
// // we need a way to NOT resume a paused socket! essentially close!
// } else {
// /* We finally got the data, resume stream with this chunk */
// res->resume(chunk);
// }
// });
// //std::cout << "Returning chunk of size: " << outerChunk.length() << std::endl;
// //return std::pair<bool, std::string_view>(false, outerChunk);
// // what if we resumed before we paused! we cannot do that!
// //std::cout << "PAusing stream out due to empty cache!" << std::endl;
// return uWS::HTTP_STREAM_PAUSE;
// }
// }, asyncFileReader.getFileSize());
}).listen(3000, [](auto *token) {
if (token) {
std::cout << "Listening on port " << 3000 << std::endl;
}
}).run();
}