477 lines
18 KiB
C++
477 lines
18 KiB
C++
/*
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* Authored by Alex Hultman, 2018-2020.
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* Intellectual property of third-party.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef UWS_HTTPRESPONSE_H
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#define UWS_HTTPRESPONSE_H
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/* An HttpResponse is the channel on which you send back a response */
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#include "AsyncSocket.h"
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#include "HttpResponseData.h"
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#include "HttpContext.h"
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#include "HttpContextData.h"
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#include "Utilities.h"
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#include "WebSocketExtensions.h"
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#include "WebSocketHandshake.h"
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#include "WebSocket.h"
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#include "WebSocketContextData.h"
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#include "MoveOnlyFunction.h"
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/* todo: tryWrite is missing currently, only send smaller segments with write */
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namespace uWS {
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/* Some pre-defined status constants to use with writeStatus */
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static const char *HTTP_200_OK = "200 OK";
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/* The general timeout for HTTP sockets */
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static const int HTTP_TIMEOUT_S = 10;
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template <bool SSL>
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struct HttpResponse : public AsyncSocket<SSL> {
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/* Solely used for getHttpResponseData() */
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template <bool> friend struct TemplatedApp;
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typedef AsyncSocket<SSL> Super;
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private:
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HttpResponseData<SSL> *getHttpResponseData() {
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return (HttpResponseData<SSL> *) Super::getAsyncSocketData();
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}
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/* Write an unsigned 32-bit integer in hex */
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void writeUnsignedHex(unsigned int value) {
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char buf[10];
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int length = utils::u32toaHex(value, buf);
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/* For now we do this copy */
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Super::write(buf, length);
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}
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/* Write an unsigned 64-bit integer */
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void writeUnsigned64(uint64_t value) {
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char buf[20];
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int length = utils::u64toa(value, buf);
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/* For now we do this copy */
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Super::write(buf, length);
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}
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/* When we are done with a response we mark it like so */
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void markDone(HttpResponseData<SSL> *httpResponseData) {
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httpResponseData->onAborted = nullptr;
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/* Also remove onWritable so that we do not emit when draining behind the scenes. */
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httpResponseData->onWritable = nullptr;
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/* We are done with this request */
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httpResponseData->state &= ~HttpResponseData<SSL>::HTTP_RESPONSE_PENDING;
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}
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/* Called only once per request */
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void writeMark() {
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/* You can disable this altogether */
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#ifndef UWS_HTTPRESPONSE_NO_WRITEMARK
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if (!Super::getLoopData()->noMark) {
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/* We only expose major version */
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writeHeader("uWebSockets", "19");
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}
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#endif
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}
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/* Returns true on success, indicating that it might be feasible to write more data.
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* Will start timeout if stream reaches totalSize or write failure. */
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bool internalEnd(std::string_view data, uintmax_t totalSize, bool optional, bool allowContentLength = true, bool closeConnection = false) {
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/* Write status if not already done */
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writeStatus(HTTP_200_OK);
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/* If no total size given then assume this chunk is everything */
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if (!totalSize) {
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totalSize = data.length();
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}
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HttpResponseData<SSL> *httpResponseData = getHttpResponseData();
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/* In some cases, such as when refusing huge data we want to close the connection when drained */
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if (closeConnection) {
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/* HTTP 1.1 must send this back unless the client already sent it to us.
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* It is a connection close when either of the two parties say so but the
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* one party must tell the other one so.
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*
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* This check also serves to limit writing the header only once. */
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if ((httpResponseData->state & HttpResponseData<SSL>::HTTP_CONNECTION_CLOSE) == 0) {
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writeHeader("Connection", "close");
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}
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httpResponseData->state |= HttpResponseData<SSL>::HTTP_CONNECTION_CLOSE;
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}
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if (httpResponseData->state & HttpResponseData<SSL>::HTTP_WRITE_CALLED) {
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/* We do not have tryWrite-like functionalities, so ignore optional in this path */
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/* Do not allow sending 0 chunk here */
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if (data.length()) {
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Super::write("\r\n", 2);
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writeUnsignedHex((unsigned int) data.length());
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Super::write("\r\n", 2);
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/* Ignoring optional for now */
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Super::write(data.data(), (int) data.length());
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}
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/* Terminating 0 chunk */
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Super::write("\r\n0\r\n\r\n", 7);
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markDone(httpResponseData);
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/* tryEnd can never fail when in chunked mode, since we do not have tryWrite (yet), only write */
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Super::timeout(HTTP_TIMEOUT_S);
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return true;
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} else {
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/* Write content-length on first call */
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if (!(httpResponseData->state & HttpResponseData<SSL>::HTTP_END_CALLED)) {
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/* Write mark, this propagates to WebSockets too */
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writeMark();
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/* WebSocket upgrades does not allow content-length */
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if (allowContentLength) {
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/* Even zero is a valid content-length */
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Super::write("Content-Length: ", 16);
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writeUnsigned64(totalSize);
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Super::write("\r\n\r\n", 4);
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} else {
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Super::write("\r\n", 2);
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}
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/* Mark end called */
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httpResponseData->state |= HttpResponseData<SSL>::HTTP_END_CALLED;
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}
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/* Even if we supply no new data to write, its failed boolean is useful to know
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* if it failed to drain any prior failed header writes */
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/* Write as much as possible without causing backpressure */
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size_t written = 0;
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bool failed = false;
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while (written < data.length() && !failed) {
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/* uSockets only deals with int sizes, so pass chunks of max signed int size */
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auto writtenFailed = Super::write(data.data() + written, (int) std::min<size_t>(data.length() - written, INT_MAX), optional);
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written += (size_t) writtenFailed.first;
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failed = writtenFailed.second;
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}
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httpResponseData->offset += written;
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/* Success is when we wrote the entire thing without any failures */
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bool success = written == data.length() && !failed;
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/* If we are now at the end, start a timeout. Also start a timeout if we failed. */
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if (!success || httpResponseData->offset == totalSize) {
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Super::timeout(HTTP_TIMEOUT_S);
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}
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/* Remove onAborted function if we reach the end */
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if (httpResponseData->offset == totalSize) {
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markDone(httpResponseData);
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}
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return success;
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}
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}
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public:
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/* If we have proxy support; returns the proxed source address as reported by the proxy. */
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#ifdef UWS_WITH_PROXY
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std::string_view getProxiedRemoteAddress() {
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return getHttpResponseData()->proxyParser.getSourceAddress();
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}
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std::string_view getProxiedRemoteAddressAsText() {
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return Super::addressAsText(getProxiedRemoteAddress());
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}
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#endif
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/* Manually upgrade to WebSocket. Typically called in upgrade handler. Immediately calls open handler.
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* NOTE: Will invalidate 'this' as socket might change location in memory. Throw away aftert use. */
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template <typename UserData>
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void upgrade(UserData &&userData, std::string_view secWebSocketKey, std::string_view secWebSocketProtocol,
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std::string_view secWebSocketExtensions,
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struct us_socket_context_t *webSocketContext) {
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/* Extract needed parameters from WebSocketContextData */
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WebSocketContextData<SSL, UserData> *webSocketContextData = (WebSocketContextData<SSL, UserData> *) us_socket_context_ext(SSL, webSocketContext);
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/* Note: OpenSSL can be used here to speed this up somewhat */
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char secWebSocketAccept[29] = {};
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WebSocketHandshake::generate(secWebSocketKey.data(), secWebSocketAccept);
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writeStatus("101 Switching Protocols")
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->writeHeader("Upgrade", "websocket")
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->writeHeader("Connection", "Upgrade")
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->writeHeader("Sec-WebSocket-Accept", secWebSocketAccept);
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/* Select first subprotocol if present */
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if (secWebSocketProtocol.length()) {
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writeHeader("Sec-WebSocket-Protocol", secWebSocketProtocol.substr(0, secWebSocketProtocol.find(',')));
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}
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/* Negotiate compression */
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bool perMessageDeflate = false;
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CompressOptions compressOptions = CompressOptions::DISABLED;
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if (secWebSocketExtensions.length() && webSocketContextData->compression != DISABLED) {
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/* We always want shared inflation */
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int wantedInflationWindow = 0;
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/* Map from selected compressor */
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int wantedCompressionWindow = (webSocketContextData->compression & 0xFF00) >> 8;
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auto [negCompression, negCompressionWindow, negInflationWindow, negResponse] =
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negotiateCompression(true, wantedCompressionWindow, wantedInflationWindow,
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secWebSocketExtensions);
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if (negCompression) {
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perMessageDeflate = true;
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/* Map from windowBits to compressor */
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if (negCompressionWindow == 0) {
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compressOptions = CompressOptions::SHARED_COMPRESSOR;
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} else {
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compressOptions = (CompressOptions) ((uint32_t) (negCompressionWindow << 8)
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| (uint32_t) (negCompressionWindow - 7));
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/* If we are dedicated and have the 3kb then correct any 4kb to 3kb,
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* (they both share the windowBits = 9) */
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if (webSocketContextData->compression == DEDICATED_COMPRESSOR_3KB) {
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compressOptions = DEDICATED_COMPRESSOR_3KB;
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}
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}
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writeHeader("Sec-WebSocket-Extensions", negResponse);
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}
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}
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internalEnd({nullptr, 0}, 0, false, false);
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/* Grab the httpContext from res */
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HttpContext<SSL> *httpContext = (HttpContext<SSL> *) us_socket_context(SSL, (struct us_socket_t *) this);
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/* Move any backpressure out of HttpResponse */
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std::string backpressure(std::move(((AsyncSocketData<SSL> *) getHttpResponseData())->buffer));
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/* Destroy HttpResponseData */
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getHttpResponseData()->~HttpResponseData();
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/* Before we adopt and potentially change socket, check if we are corked */
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bool wasCorked = Super::isCorked();
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/* Adopting a socket invalidates it, do not rely on it directly to carry any data */
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WebSocket<SSL, true, UserData> *webSocket = (WebSocket<SSL, true, UserData> *) us_socket_context_adopt_socket(SSL,
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(us_socket_context_t *) webSocketContext, (us_socket_t *) this, sizeof(WebSocketData) + sizeof(UserData));
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/* For whatever reason we were corked, update cork to the new socket */
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if (wasCorked) {
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webSocket->AsyncSocket<SSL>::corkUnchecked();
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}
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/* Initialize websocket with any moved backpressure intact */
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webSocket->init(perMessageDeflate, compressOptions, std::move(backpressure));
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/* We should only mark this if inside the parser; if upgrading "async" we cannot set this */
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HttpContextData<SSL> *httpContextData = httpContext->getSocketContextData();
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if (httpContextData->isParsingHttp) {
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/* We need to tell the Http parser that we changed socket */
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httpContextData->upgradedWebSocket = webSocket;
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}
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/* Arm idleTimeout */
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us_socket_timeout(SSL, (us_socket_t *) webSocket, webSocketContextData->idleTimeoutComponents.first);
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/* Move construct the UserData right before calling open handler */
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new (webSocket->getUserData()) UserData(std::move(userData));
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/* Emit open event and start the timeout */
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if (webSocketContextData->openHandler) {
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webSocketContextData->openHandler(webSocket);
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}
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}
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/* Immediately terminate this Http response */
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using Super::close;
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/* See AsyncSocket */
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using Super::getRemoteAddress;
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using Super::getRemoteAddressAsText;
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using Super::getNativeHandle;
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/* Note: Headers are not checked in regards to timeout.
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* We only check when you actively push data or end the request */
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/* Write 100 Continue, can be done any amount of times */
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HttpResponse *writeContinue() {
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Super::write("HTTP/1.1 100 Continue\r\n\r\n", 25);
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return this;
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}
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/* Write the HTTP status */
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HttpResponse *writeStatus(std::string_view status) {
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HttpResponseData<SSL> *httpResponseData = getHttpResponseData();
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/* Do not allow writing more than one status */
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if (httpResponseData->state & HttpResponseData<SSL>::HTTP_STATUS_CALLED) {
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return this;
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}
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/* Update status */
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httpResponseData->state |= HttpResponseData<SSL>::HTTP_STATUS_CALLED;
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Super::write("HTTP/1.1 ", 9);
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Super::write(status.data(), (int) status.length());
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Super::write("\r\n", 2);
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return this;
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}
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/* Write an HTTP header with string value */
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HttpResponse *writeHeader(std::string_view key, std::string_view value) {
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writeStatus(HTTP_200_OK);
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Super::write(key.data(), (int) key.length());
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Super::write(": ", 2);
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Super::write(value.data(), (int) value.length());
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Super::write("\r\n", 2);
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return this;
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}
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/* Write an HTTP header with unsigned int value */
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HttpResponse *writeHeader(std::string_view key, uint64_t value) {
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writeStatus(HTTP_200_OK);
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Super::write(key.data(), (int) key.length());
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Super::write(": ", 2);
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writeUnsigned64(value);
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Super::write("\r\n", 2);
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return this;
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}
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/* End the response with an optional data chunk. Always starts a timeout. */
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void end(std::string_view data = {}, bool closeConnection = false) {
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internalEnd(data, data.length(), false, true, closeConnection);
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}
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/* Try and end the response. Returns [true, true] on success.
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* Starts a timeout in some cases. Returns [ok, hasResponded] */
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std::pair<bool, bool> tryEnd(std::string_view data, uintmax_t totalSize = 0) {
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return {internalEnd(data, totalSize, true), hasResponded()};
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}
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/* Write parts of the response in chunking fashion. Starts timeout if failed. */
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bool write(std::string_view data) {
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writeStatus(HTTP_200_OK);
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/* Do not allow sending 0 chunks, they mark end of response */
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if (!data.length()) {
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/* If you called us, then according to you it was fine to call us so it's fine to still call us */
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return true;
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}
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HttpResponseData<SSL> *httpResponseData = getHttpResponseData();
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if (!(httpResponseData->state & HttpResponseData<SSL>::HTTP_WRITE_CALLED)) {
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/* Write mark on first call to write */
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writeMark();
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writeHeader("Transfer-Encoding", "chunked");
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httpResponseData->state |= HttpResponseData<SSL>::HTTP_WRITE_CALLED;
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}
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Super::write("\r\n", 2);
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writeUnsignedHex((unsigned int) data.length());
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Super::write("\r\n", 2);
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auto [written, failed] = Super::write(data.data(), (int) data.length());
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if (failed) {
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Super::timeout(HTTP_TIMEOUT_S);
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}
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/* If we did not fail the write, accept more */
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return !failed;
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}
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/* Get the current byte write offset for this Http response */
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uintmax_t getWriteOffset() {
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HttpResponseData<SSL> *httpResponseData = getHttpResponseData();
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return httpResponseData->offset;
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}
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/* Checking if we have fully responded and are ready for another request */
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bool hasResponded() {
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HttpResponseData<SSL> *httpResponseData = getHttpResponseData();
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return !(httpResponseData->state & HttpResponseData<SSL>::HTTP_RESPONSE_PENDING);
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}
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/* Corks the response if possible. Leaves already corked socket be. */
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HttpResponse *cork(MoveOnlyFunction<void()> &&handler) {
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if (!Super::isCorked() && Super::canCork()) {
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Super::cork();
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handler();
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/* Timeout on uncork failure, since most writes will succeed while corked */
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auto [written, failed] = Super::uncork();
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if (failed) {
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/* For now we only have one single timeout so let's use it */
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/* This behavior should equal the behavior in HttpContext when uncorking fails */
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Super::timeout(HTTP_TIMEOUT_S);
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}
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} else {
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/* We are already corked, or can't cork so let's just call the handler */
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handler();
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}
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return this;
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}
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/* Attach handler for writable HTTP response */
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HttpResponse *onWritable(MoveOnlyFunction<bool(uintmax_t)> &&handler) {
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HttpResponseData<SSL> *httpResponseData = getHttpResponseData();
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httpResponseData->onWritable = std::move(handler);
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return this;
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}
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/* Attach handler for aborted HTTP request */
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HttpResponse *onAborted(MoveOnlyFunction<void()> &&handler) {
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HttpResponseData<SSL> *httpResponseData = getHttpResponseData();
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httpResponseData->onAborted = std::move(handler);
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return this;
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}
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/* Attach a read handler for data sent. Will be called with FIN set true if last segment. */
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void onData(MoveOnlyFunction<void(std::string_view, bool)> &&handler) {
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HttpResponseData<SSL> *data = getHttpResponseData();
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data->inStream = std::move(handler);
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}
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};
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}
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#endif // UWS_HTTPRESPONSE_H
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