29 lines
1.0 KiB
C++
29 lines
1.0 KiB
C++
// this is roughly the interfaces I plan for (with changes and additional helpers added with time)
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// much speaks for a header-only or header-mostly implementation now that uSockets is properly isolating its internal headers
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#include "Context.h"
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int main() {
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std::cout << "HttpSocket size: " << sizeof(HttpSocket<true>::Data) << std::endl;
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char *buffer = new char[512];
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// SSL options are given via uSockets structure
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us_ssl_socket_context_options options = {};
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options.key_file_name = "/home/alexhultman/uWebSockets/misc/ssl/key.pem";
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options.cert_file_name = "/home/alexhultman/uWebSockets/misc/ssl/cert.pem";
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options.passphrase = "1234";
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uWS::SSLContext(options).onHttpRequest([buffer](auto *s, HttpRequest *req) {
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if (req->getUrl() == "/") {
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s->writeStatus(200)->writeHeader("Hello", "World")->end(buffer, 512);
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} else {
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std::cout << "Got HTTP request at URL: " << req->getUrl() << std::endl;
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}
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}).listen("localhost", 3000, 0);
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uWS::defaultHub.run();
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}
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