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uWebSockets/src/WebSocket.h
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/*
* Authored by Alex Hultman, 2018-2019.
* Intellectual property of third-party.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef UWS_WEBSOCKET_H
#define UWS_WEBSOCKET_H
#include "WebSocketData.h"
#include "WebSocketProtocol.h"
#include "AsyncSocket.h"
#include "WebSocketContextData.h"
#include <string_view>
namespace uWS {
template <bool SSL, bool isServer>
struct WebSocket : AsyncSocket<SSL> {
template <bool> friend struct TemplatedApp;
private:
typedef AsyncSocket<SSL> Super;
void *init(bool perMessageDeflate, bool slidingCompression, std::string &&backpressure) {
new (us_new_socket_ext(SSL, (us_new_socket_t *) this)) WebSocketData(perMessageDeflate, slidingCompression, std::move(backpressure));
return this;
}
public:
/* Returns pointer to the per socket user data */
void *getUserData() {
WebSocketData *webSocketData = (WebSocketData *) us_new_socket_ext(SSL, (us_new_socket_t *) this);
/* We just have it overallocated by sizeof type */
return (webSocketData + 1);
}
/* See AsyncSocket */
using Super::getBufferedAmount;
using Super::getRemoteAddress;
/* Simple, immediate close of the socket. Emits close event */
using Super::close;
/* Send or buffer a WebSocket frame, compressed or not. Returns false on increased user space backpressure. */
bool send(std::string_view message, uWS::OpCode opCode = uWS::OpCode::BINARY, bool compress = false) {
/* Transform the message to compressed domain if requested */
if (compress) {
WebSocketData *webSocketData = (WebSocketData *) Super::getAsyncSocketData();
/* Check and correct the compress hint */
if (opCode < 3 && webSocketData->compressionStatus == WebSocketData::ENABLED) {
LoopData *loopData = Super::getLoopData();
/* Compress using either shared or dedicated deflationStream */
if (webSocketData->deflationStream) {
message = webSocketData->deflationStream->deflate(loopData->zlibContext, message, false);
} else {
message = loopData->deflationStream->deflate(loopData->zlibContext, message, true);
}
} else {
compress = false;
}
}
/* Get size, alloate size, write if needed */
size_t messageFrameSize = protocol::messageFrameSize(message.length());
auto[sendBuffer, requiresWrite] = Super::getSendBuffer(messageFrameSize);
protocol::formatMessage<isServer>(sendBuffer, message.data(), message.length(), opCode, message.length(), compress);
if (requiresWrite) {
auto[written, failed] = Super::write(sendBuffer, messageFrameSize);
/* For now, we are slow here (fix!) */
free(sendBuffer);
/* Return true for success */
return !failed;
}
/* Return success */
return true;
}
/* Send websocket close frame, emit close event, send FIN if successful */
void end(int code, std::string_view message = {}) {
/* Check if we already called this one */
WebSocketData *webSocketData = (WebSocketData *) us_new_socket_ext(SSL, (us_new_socket_t *) this);
if (webSocketData->isShuttingDown) {
return;
}
/* We postpone any FIN sending to either drainage or uncorking */
webSocketData->isShuttingDown = true;
/* Format and send the close frame */
static const int MAX_CLOSE_PAYLOAD = 123;
int length = std::min<size_t>(MAX_CLOSE_PAYLOAD, message.length());
char closePayload[MAX_CLOSE_PAYLOAD + 2];
int closePayloadLength = protocol::formatClosePayload(closePayload, code, message.data(), length);
bool ok = send(std::string_view(closePayload, closePayloadLength), OpCode::CLOSE);
/* FIN if we are ok and not corked */
WebSocket<SSL, true> *webSocket = (WebSocket<SSL, true> *) this;
if (!webSocket->isCorked()) {
if (ok) {
/* If we are not corked, and we just sent off everything, we need to FIN right here.
* In all other cases, we need to fin either if uncork was successful, or when drainage is complete. */
webSocket->shutdown();
}
}
/* Emit close event */
WebSocketContextData<SSL> *webSocketContextData = (WebSocketContextData<SSL> *) us_new_socket_context_ext(SSL,
(us_new_socket_context_t *) us_new_socket_context(SSL, (us_new_socket_t *) this)
);
if (webSocketContextData->closeHandler) {
webSocketContextData->closeHandler(this, code, message);
}
/* Make sure to unsubscribe from any pub/sub node at exit */
webSocketContextData->topicTree.unsubscribeAll(this);
}
/* Subscribe to a topic according to MQTT rules and syntax */
void subscribe(std::string_view topic) {
WebSocketContextData<SSL> *webSocketContextData = (WebSocketContextData<SSL> *) us_new_socket_context_ext(SSL,
(us_new_socket_context_t *) us_new_socket_context(SSL, (us_new_socket_t *) this)
);
/* Fix this up */
bool *valid = new bool;
*valid = true;
webSocketContextData->topicTree.subscribe(std::string(topic), this, valid);
}
/* Publish a message to a topic according to MQTT rules and syntax */
void publish(std::string_view topic, std::string_view message) {
WebSocketContextData<SSL> *webSocketContextData = (WebSocketContextData<SSL> *) us_new_socket_context_ext(SSL,
(us_new_socket_context_t *) us_new_socket_context(SSL, (us_new_socket_t *) this)
);
/* We frame the message right here and only pass raw bytes to the pub/subber */
char dst[1024];
size_t dst_length = protocol::formatMessage<true>(dst, message.data(), message.length(), OpCode::TEXT, message.length(), false);
webSocketContextData->topicTree.publish(std::string(topic), dst, dst_length);
}
};
}
#endif // UWS_WEBSOCKET_H