Make sure to call write while fuzzing
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@@ -11,7 +11,7 @@ us_listen_socket_t *listenSocket;
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extern "C" int LLVMFuzzerInitialize(int *argc, char ***argv) {
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extern "C" int LLVMFuzzerInitialize(int *argc, char ***argv) {
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app = new uWS::TemplatedApp<false>(uWS::App().get("/*", [](auto *res, auto *req) {
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app = new uWS::TemplatedApp<false>(uWS::App().get("/*", [](auto *res, auto *req) {
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if (req->getHeader("use_write").length()) {
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if (req->getHeader("write").length()) {
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res->writeStatus("200 OK")->writeHeader("write", "true")->write("Hello");
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res->writeStatus("200 OK")->writeHeader("write", "true")->write("Hello");
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res->write(" world!");
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res->write(" world!");
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res->end();
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res->end();
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@@ -29,6 +29,7 @@ extern "C" int LLVMFuzzerInitialize(int *argc, char ***argv) {
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});
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});
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res->onData([res](std::string_view chunk, bool isEnd) {
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res->onData([res](std::string_view chunk, bool isEnd) {
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if (isEnd) {
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if (isEnd) {
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res->write("something ahead");
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res->end(chunk);
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res->end(chunk);
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}
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}
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});
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});
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