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#ifndef ASYNCSOCKETDATA_H
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#define ASYNCSOCKETDATA_H
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#include <string>
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// todo: think about chains of AsyncSocketData too!
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// we want to buffer things up in one buffer, or in many separate ones (like with websockets)
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template <bool SSL>
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struct AsyncSocketData {
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// we need a buffer
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std::string buffer;
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};
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#endif // ASYNCSOCKETDATA_H
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