PROXY parsing has to be done as part of every getHeaders

This commit is contained in:
Alex Hultman
2020-12-02 22:17:39 +01:00
parent dadfff98d9
commit e30217e787
+27 -36
View File
@@ -157,9 +157,34 @@ private:
return unsignedIntegerValue;
}
static unsigned int getHeaders(char *postPaddedBuffer, char *end, struct HttpRequest::Header *headers) {
static unsigned int getHeaders(char *postPaddedBuffer, char *end, struct HttpRequest::Header *headers, void *reserved) {
char *preliminaryKey, *preliminaryValue, *start = postPaddedBuffer;
#ifdef UWS_WITH_PROXY
/* ProxyParser is passed as reserved parameter */
ProxyParser *pp = (ProxyParser *) reserved;
/* Parse PROXY protocol */
auto [done, offset] = pp->parse({start, (size_t) (end - postPaddedBuffer)});
if (!done) {
/* We do not reset the ProxyParser (on filure) since it is tied to this
* connection, which is really only supposed to ever get one PROXY frame
* anyways. We do however allow multiple PROXY frames to be sent (overwrites former). */
return 0;
} else {
/* We have consumed this data so skip it */
start += offset;
}
#else
/* This one is unused */
(void) reserved;
#endif
/* It is critical for fallback buffering logic that we only return with success
* if we managed to parse a complete HTTP request (minus data). Returning success
* for PROXY means we can end up succeeding, yet leaving bytes in the fallback buffer
* which is then removed, and our counters to flip due to overflow and we end up with a crash */
for (unsigned int i = 0; i < HttpRequest::MAX_HEADERS; i++) {
for (preliminaryKey = postPaddedBuffer; (*postPaddedBuffer != ':') & (*postPaddedBuffer > 32); *(postPaddedBuffer++) |= 32);
if (*postPaddedBuffer == '\r') {
@@ -193,35 +218,10 @@ private:
/* How much data we CONSUMED (to throw away) */
unsigned int consumedTotal = 0;
#ifdef UWS_WITH_PROXY
/* ProxyParser is passed as reserved parameter */
ProxyParser *pp = (ProxyParser *) reserved;
/* Parse PROXY protocol */
auto [done, offset] = pp->parse({data, length});
if (!done) {
/* We do not reset the ProxyParser (on filure) since it is tied to this
* connection, which is really only supposed to ever get one PROXY frame
* anyways. We do however allow multiple PROXY frames to be sent (overwrites former). */
return {0, user};
} else {
/* We have consumed this data so skip it */
data += offset;
length -= offset;
consumedTotal += offset;
}
#else
/* This one is unused */
(void) reserved;
#endif
/* For tracking whether we managed to parse more than just PROXY */
unsigned int consumedProxyParser = consumedTotal;
/* Fence one byte past end of our buffer (buffer has post padded margins) */
data[length] = '\r';
for (unsigned int consumed; length && (consumed = getHeaders(data, data + length, req->headers)); ) {
for (unsigned int consumed; length && (consumed = getHeaders(data, data + length, req->headers, reserved)); ) {
data += consumed;
length -= consumed;
consumedTotal += consumed;
@@ -272,15 +272,6 @@ private:
break;
}
}
/* It is critical for fallback buffering logic that we only return with success
* if we managed to parse a complete HTTP request. Returning success for PROXY means
* we can end up succeeding, yet leaving bytes in the fallback buffer which is then
* removed, and our counters to flip due to overflow and we end up with a crash */
if (consumedProxyParser == consumedTotal) {
return {0, user};
}
return {consumedTotal, user};
}