Add HelloWorldThreaded and (actually) fix race

This commit is contained in:
Alex Hultman
2019-03-01 18:00:14 +01:00
parent 940980f501
commit 4fd895c8e7
3 changed files with 40 additions and 2 deletions
+28
View File
@@ -0,0 +1,28 @@
#include "App.h"
#include <thread>
#include <algorithm>
int main() {
/* Overly simple hello world app, using multiple threads */
std::vector<std::thread *> threads(std::thread::hardware_concurrency());
std::transform(threads.begin(), threads.end(), threads.begin(), [](std::thread *t) {
return new std::thread([]() {
uWS::App().get("/*", [](auto *res, auto *req) {
res->end("Hello world!");
}).listen(3000, [](auto *token) {
if (token) {
std::cout << "Thread " << std::this_thread::get_id() << " listening on port " << 3000 << std::endl;
} else {
std::cout << "Thread " << std::this_thread::get_id() << " failed to listen on port 3000" << std::endl;
}
}).run();
});
});
std::for_each(threads.begin(), threads.end(), [](std::thread *t) {
t->join();
});
}