Make h3 video streaming work

This commit is contained in:
Alex Hultman
2022-09-04 04:43:18 +02:00
parent 7f94456669
commit 3b7475783d
4 changed files with 40 additions and 14 deletions
+24 -6
View File
@@ -36,13 +36,29 @@ namespace uWS {
new (us_quic_stream_ext(s)) Http3ResponseData();
});
us_quic_socket_context_on_close(context, [](us_quic_socket_t *s) {
printf("Disconnected!\n");
printf("Disconnected from on_close in uws!\n");
});
us_quic_socket_context_on_stream_writable(context, [](us_quic_stream_t *s) {
// Http3ResponseData *responseData = us_quic_stream_ext(s);
Http3ResponseData *responseData = (Http3ResponseData *) us_quic_stream_ext(s);
// responseData->onWritable();
int written = us_quic_stream_write(s, responseData->buffer.data() + responseData->bufferOffset, responseData->buffer.length() - responseData->bufferOffset);
//printf("wrote %d bytes in writable callback\n", written);
// this whole thing should use the BackpressureBuffer class
responseData->bufferOffset += written;//responseData->buffer.substr(written);
printf("remaingin bytes: %ld\n", responseData->buffer.length() - responseData->bufferOffset);
if (responseData->buffer.length() - responseData->bufferOffset == 0) {
printf("wrote until end, shutting down now!\n");
us_quic_stream_shutdown(s);
us_quic_stream_close(s);
}
//printf("stream is now writable!\n");
});
us_quic_socket_context_on_stream_headers(context, [](us_quic_stream_t *s) {
@@ -52,10 +68,10 @@ namespace uWS {
Http3Request *req = nullptr;
std::string_view upperCasedMethod = req->getHeader(":method");
//std::transform(lowerCasedMethod.begin(), lowerCasedMethod.end(), lowerCasedMethod.begin(), ::tolower);
std::string_view path = req->getHeader(":path");
contextData->router.getUserData() = {(Http3Response *) s, (Http3Request *) nullptr};
contextData->router.route(upperCasedMethod, "/");
contextData->router.route(upperCasedMethod, path);
});
us_quic_socket_context_on_open(context, [](us_quic_socket_t *s, int is_client) {
@@ -79,7 +95,9 @@ namespace uWS {
us_quic_listen_socket_t *listen() {
/* The listening socket is the actual UDP socket used */
us_quic_listen_socket_t *listen_socket = us_quic_socket_context_listen((us_quic_socket_context_t *) this, "::1", 9004, sizeof(Http3ResponseData)); // sizeof(Http3ResponseData)
us_quic_listen_socket_t *listen_socket = us_quic_socket_context_listen((us_quic_socket_context_t *) this, "::", 9004, sizeof(Http3ResponseData));
printf("Listen socket is: %p\n", listen_socket);
return listen_socket;
}