Initial streams support
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@@ -0,0 +1,118 @@
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#ifndef HTTP_H
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#define HTTP_H
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#include "libusockets.h"
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#include "Loop.h"
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#include <functional>
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#include <cstring>
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// HttpSocket is an alias for us_socket
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template <bool SSL>
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struct HttpSocket {
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// chunked response will be tricky with this buffering scheme
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// if we do not fit, we can always use the header buffer for this (both in and out!)
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// put first 8kb chunk in the http buffer, then from there it's the stream's job!
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// httpheaders should only have 1 stream in and 1 stream out, but we can have helper wrappers
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// data is stored in ext
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struct Data {
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// incomplete headers buffer
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std::string headerBuffer;
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int offset = 0;
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std::function<std::pair<const char *, int>(int)> outStream;
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};
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// only this one should be used!
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void writeToCorkBuffer(const char *src, int length) {
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uWS::Loop::Data *loopData = (uWS::Loop::Data *) us_loop_ext(us_socket_context_loop(us_socket_get_context((us_socket *) this)));
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memcpy(loopData->corkBuffer + loopData->corkOffset, src, length);
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loopData->corkOffset += length;
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}
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// sprintf is super slow, this one is a lot faster
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int u32toa_naive(uint32_t value, char *dst) {
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char temp[10];
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char *p = temp;
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do {
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*p++ = char(value % 10) + '0';
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value /= 10;
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} while (value > 0);
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int ret = p - temp;
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do {
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*dst++ = *--p;
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} while (p != temp);
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return ret;
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}
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// never rely on this one!
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void writeToCorkBufferAndReset(const char *src, int length) {
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uWS::Loop::Data *loopData = (uWS::Loop::Data *) us_loop_ext(us_socket_context_loop(us_socket_get_context((us_socket *) this)));
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memcpy(loopData->corkBuffer + loopData->corkOffset, "Content-Length: ", 16);
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loopData->corkOffset += 16;
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loopData->corkOffset += u32toa_naive(length, loopData->corkBuffer + loopData->corkOffset);
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memcpy(loopData->corkBuffer + loopData->corkOffset, "\r\n\r\n", 4);
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loopData->corkOffset += 4;
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memcpy(loopData->corkBuffer + loopData->corkOffset, src, length);
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loopData->corkOffset += length;
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if constexpr(SSL) {
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us_ssl_socket_write((us_ssl_socket *) this, loopData->corkBuffer, loopData->corkOffset);
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} else {
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us_socket_write((us_socket *) this, loopData->corkBuffer, loopData->corkOffset, 0);
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}
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loopData->corkOffset = 0;
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}
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HttpSocket *writeStatus(std::string_view status) {
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writeToCorkBuffer("HTTP/1.1 ", 9);
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writeToCorkBuffer(status.data(), status.length());
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writeToCorkBuffer("\r\n", 2);
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return this;
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}
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HttpSocket *writeHeader(std::string_view key, std::string_view value) {
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writeToCorkBuffer(key.data(), key.length());
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writeToCorkBuffer(": ", 2);
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writeToCorkBuffer(value.data(), value.length());
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writeToCorkBuffer("\r\n", 2);
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return this;
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}
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void end(std::string_view data) {
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// end should not explicitly flush the cork buffer! delay to when done with all http data!
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writeToCorkBufferAndReset(data.data(), data.length());
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}
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// stream out (todo: fix up large sends and benchmark it again)
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void write(std::function<std::string_view(int)> cb, int length) {
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std::string_view chunk = cb(0);
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writeToCorkBufferAndReset(chunk.data(), chunk.length());
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}
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// can't create this!
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HttpSocket() = delete;
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// the HttpParser should maybe be moved out of this into its own HttpProtocol.h like with websocket?
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void parse(char *data, int length) {
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std::cout << "Parsing headers: " << std::string_view(data, length) << std::endl;
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}
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void stream(int length, decltype(Data::outStream) stream);
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};
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#endif // HTTP_H
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