Basic fragmented send feature

This commit is contained in:
Alex Hultman
2021-10-30 17:46:16 +02:00
parent e7a2ff4063
commit 1dd372d6ac
2 changed files with 21 additions and 8 deletions
+16 -2
View File
@@ -73,9 +73,23 @@ public:
DROPPED
};
/* Sending fragmented messages puts a bit of effort on the user; you must not interleave regular sends
* with fragmented sends and you must sendFirstFragment, [sendFragment], then finally sendLastFragment. */
SendStatus sendFirstFragment(std::string_view message, OpCode opCode = OpCode::BINARY, bool compress = false) {
return send(message, opCode, compress, false);
}
SendStatus sendFragment(std::string_view message, bool compress = false) {
return send(message, CONTINUATION, compress, false);
}
SendStatus sendLastFragment(std::string_view message, bool compress = false) {
return send(message, CONTINUATION, compress, true);
}
/* Send or buffer a WebSocket frame, compressed or not. Returns BACKPRESSURE on increased user space backpressure,
* DROPPED on dropped message (due to backpressure) or SUCCCESS if you are free to send even more now. */
SendStatus send(std::string_view message, OpCode opCode = OpCode::BINARY, bool compress = false) {
SendStatus send(std::string_view message, OpCode opCode = OpCode::BINARY, bool compress = false, bool fin = true) {
WebSocketContextData<SSL, USERDATA> *webSocketContextData = (WebSocketContextData<SSL, USERDATA> *) us_socket_context_ext(SSL,
(us_socket_context_t *) us_socket_context(SSL, (us_socket_t *) this)
);
@@ -117,7 +131,7 @@ public:
/* Get size, allocate size, write if needed */
size_t messageFrameSize = protocol::messageFrameSize(message.length());
auto [sendBuffer, sendBufferAttribute] = Super::getSendBuffer(messageFrameSize);
protocol::formatMessage<isServer>(sendBuffer, message.data(), message.length(), opCode, message.length(), compress);
protocol::formatMessage<isServer>(sendBuffer, message.data(), message.length(), opCode, message.length(), compress, fin);
/* Depending on size of message we have different paths */
if (sendBufferAttribute == SendBufferAttribute::NEEDS_DRAIN) {