Better examples with SSL, build benchmarks
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+18
-8
@@ -1,13 +1,23 @@
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/* We simply call the root header file "App.h", giving you uWS::App and uWS::SSLApp */
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#include "App.h"
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/* This is a simple WebSocket echo server example.
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* You may compile it with "WITH_OPENSSL=1 make" or with "make" */
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int main() {
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/* ws->getUserData returns one of these */
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struct PerSocketData {
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/* Fill with user data */
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};
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/* Very simple WebSocket echo server */
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uWS::App().ws<PerSocketData>("/*", {
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/* Keep in mind that uWS::SSLApp({options}) is the same as uWS::App() when compiled without SSL support.
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* You may swap to using uWS:App() if you don't need SSL */
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uWS::SSLApp({
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/* There are example certificates in uWebSockets.js repo */
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.key_file_name = "../misc/key.pem",
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.cert_file_name = "../misc/cert.pem",
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.passphrase = "1234"
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}).ws<PerSocketData>("/*", {
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/* Settings */
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.compression = uWS::SHARED_COMPRESSOR,
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.maxPayloadLength = 16 * 1024,
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@@ -15,22 +25,22 @@ int main() {
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.maxBackpressure = 1 * 1024 * 1204,
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/* Handlers */
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.open = [](auto *ws, auto *req) {
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/* Open event here, you may access ws->getUserData() which points to a PerSocketData struct */
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},
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.message = [](auto *ws, std::string_view message, uWS::OpCode opCode) {
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ws->send(message, opCode);
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},
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.drain = [](auto *ws) {
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/* Check getBufferedAmount here */
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/* Check ws->getBufferedAmount() here */
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},
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.ping = [](auto *ws) {
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/* Not implemented yet */
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},
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.pong = [](auto *ws) {
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/* Not implemented yet */
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},
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.close = [](auto *ws, int code, std::string_view message) {
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/* You may access ws->getUserData() here */
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}
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}).listen(9001, [](auto *token) {
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if (token) {
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