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stream-chat-flutter/packages/stream_chat/lib/src/api/websocket.dart
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Dart

import 'dart:async';
import 'dart:convert';
import 'dart:math';
import 'package:meta/meta.dart';
import 'package:logging/logging.dart';
import 'package:rxdart/rxdart.dart';
import 'package:web_socket_channel/web_socket_channel.dart';
import '../models/event.dart';
import '../models/user.dart';
import 'connection_status.dart';
import 'web_socket_channel_stub.dart'
if (dart.library.html) 'web_socket_channel_html.dart'
if (dart.library.io) 'web_socket_channel_io.dart';
/// Typedef which exposes an [Event] as the only parameter.
typedef EventHandler = void Function(Event);
/// Typedef used for connecting to a websocket. Method returns a [WebSocketChannel]
/// and accepts a connection [url] and an optional [Iterable] of `protocols`.
typedef ConnectWebSocket = WebSocketChannel Function(String url,
{Iterable<String> protocols});
// TODO: parse error even
// TODO: if parsing an error into an event fails we should not hide the original error
/// A WebSocket connection that reconnects upon failure.
class WebSocket {
/// Creates a new websocket
/// To connect the WS call [connect]
WebSocket({
@required this.baseUrl,
this.user,
this.connectParams,
this.connectPayload,
this.handler,
this.logger,
this.connectFunc = connectWebSocket,
this.reconnectionMonitorInterval = 1,
this.healthCheckInterval = 20,
this.reconnectionMonitorTimeout = 40,
}) {
final qs = Map<String, String>.from(connectParams);
final data = Map<String, dynamic>.from(connectPayload);
data['user_details'] = user.toJson();
qs['json'] = json.encode(data);
if (baseUrl.startsWith('https')) {
_path = baseUrl.replaceFirst('https://', '');
_path = Uri.https(_path, 'connect', qs)
.toString()
.replaceFirst('https', 'wss');
} else if (baseUrl.startsWith('http')) {
_path = baseUrl.replaceFirst('http://', '');
_path =
Uri.http(_path, 'connect', qs).toString().replaceFirst('http', 'ws');
} else {
_path = Uri.https(baseUrl, 'connect', qs)
.toString()
.replaceFirst('https', 'wss');
}
}
/// WS base url
final String baseUrl;
/// User performing the WS connection
final User user;
/// Querystring connection parameters
final Map<String, String> connectParams;
/// WS connection payload
final Map<String, dynamic> connectPayload;
/// Functions that will be called every time a new event is received from the connection
final EventHandler handler;
/// A WS specific logger instance
final Logger logger;
/// Connection function
/// Used only for testing purpose
@visibleForTesting
final ConnectWebSocket connectFunc;
/// Interval of the reconnection monitor timer
/// This checks that it received a new event in the last [reconnectionMonitorTimeout] seconds,
/// otherwise it considers the connection unhealthy and reconnects the WS
final int reconnectionMonitorInterval;
/// Interval of the health event sending timer
/// This sends a health event every [healthCheckInterval] seconds in order to
/// make the server aware that the client is still listening
final int healthCheckInterval;
/// The timeout that uses the reconnection monitor timer to consider the connection unhealthy
final int reconnectionMonitorTimeout;
final _connectionStatusController =
BehaviorSubject.seeded(ConnectionStatus.disconnected);
set _connectionStatus(ConnectionStatus status) =>
_connectionStatusController.add(status);
/// The current connection status value
ConnectionStatus get connectionStatus => _connectionStatusController.value;
/// This notifies of connection status changes
Stream<ConnectionStatus> get connectionStatusStream =>
_connectionStatusController.stream;
String _path;
int _retryAttempt = 1;
WebSocketChannel _channel;
Timer _healthCheck, _reconnectionMonitor;
DateTime _lastEventAt;
bool _manuallyDisconnected = false,
_connecting = false,
_reconnecting = false;
Event _decodeEvent(String source) {
return Event.fromJson(json.decode(source));
}
Completer<Event> _connectionCompleter = Completer<Event>();
/// Connect the WS using the parameters passed in the constructor
Future<Event> connect() {
_manuallyDisconnected = false;
if (_connecting) {
logger.severe('already connecting');
return null;
}
_connecting = true;
_connectionStatus = ConnectionStatus.connecting;
logger.info('connecting to $_path');
_channel = connectFunc(_path);
_channel.stream.listen(
(data) {
final jsonData = json.decode(data);
if (jsonData['error'] != null) {
return _onConnectionError(jsonData['error']);
}
_onData(data);
},
onError: (error, stacktrace) {
_onConnectionError(error, stacktrace);
},
onDone: () {
_onDone();
},
);
return _connectionCompleter.future;
}
void _onDone() {
_connecting = false;
if (_manuallyDisconnected) {
return;
}
logger.info(
'connection closed | closeCode: ${_channel.closeCode} | closedReason: ${_channel.closeReason}');
if (!_reconnecting) {
_reconnect();
}
}
void _onData(data) {
final event = _decodeEvent(data);
logger.info('received new event: $data');
if (_lastEventAt == null) {
logger.info('connection estabilished');
_connecting = false;
_reconnecting = false;
_lastEventAt = DateTime.now();
_connectionStatus = ConnectionStatus.connected;
_retryAttempt = 1;
if (!_connectionCompleter.isCompleted) {
_connectionCompleter.complete(event);
}
_startReconnectionMonitor();
_startHealthCheck();
}
handler(event);
_lastEventAt = DateTime.now();
}
Future<void> _onConnectionError(error, [stacktrace]) async {
logger.severe('error connecting');
logger.severe(error);
if (stacktrace != null) {
logger.severe(stacktrace);
}
_connecting = false;
if (!_reconnecting) {
_connectionStatus = ConnectionStatus.disconnected;
}
if (!_connectionCompleter.isCompleted) {
_cancelTimers();
_connectionCompleter.completeError(error, stacktrace);
} else if (!_reconnecting) {
return _reconnect();
}
}
void _startReconnectionMonitor() {
final reconnectionTimer = (_) {
final now = DateTime.now();
if (_lastEventAt != null &&
now.difference(_lastEventAt).inSeconds > reconnectionMonitorTimeout) {
_channel.sink.close();
}
};
_reconnectionMonitor = Timer.periodic(
Duration(seconds: reconnectionMonitorInterval),
reconnectionTimer,
);
reconnectionTimer(_reconnectionMonitor);
}
void _reconnectTimer() async {
if (!_reconnecting) {
return;
}
if (_connecting) {
logger.info('already connecting');
return;
}
logger.info('reconnecting..');
_cancelTimers();
try {
await connect();
} catch (e) {
logger.log(Level.SEVERE, e.toString());
}
await Future.delayed(
Duration(seconds: min(_retryAttempt * 5, 25)),
() {
_reconnectTimer();
_retryAttempt++;
},
);
}
Future<void> _reconnect() async {
logger.info('reconnect');
if (!_reconnecting) {
_reconnecting = true;
_connectionStatus = ConnectionStatus.connecting;
}
_reconnectTimer();
}
void _cancelTimers() {
_lastEventAt = null;
if (_healthCheck != null) {
_healthCheck.cancel();
}
if (_reconnectionMonitor != null) {
_reconnectionMonitor.cancel();
}
}
void _startHealthCheck() {
logger.info('start health check monitor');
final healthCheckTimer = (_) {
logger.info('sending health.check');
_channel.sink.add("{'type': 'health.check'}");
};
_healthCheck = Timer.periodic(
Duration(seconds: healthCheckInterval),
healthCheckTimer,
);
healthCheckTimer(_healthCheck);
}
/// Disconnects the WS and releases eventual resources
Future<void> disconnect() async {
if (_manuallyDisconnected) {
return;
}
logger.info('disconnecting');
_connectionCompleter = Completer();
_cancelTimers();
_reconnecting = false;
_manuallyDisconnected = true;
_connectionStatus = ConnectionStatus.disconnected;
await _connectionStatusController.close();
return _channel.sink.close();
}
}