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stream-chat-flutter/packages/stream_chat/lib/src/api/websocket.dart
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Dart

import 'dart:async';
import 'dart:convert';
import 'dart:math';
import 'package:logging/logging.dart';
import 'package:meta/meta.dart';
import 'package:rxdart/rxdart.dart';
import 'package:stream_chat/src/api/connection_status.dart';
import 'package:stream_chat/src/models/event.dart';
import 'package:stream_chat/src/models/user.dart';
import 'package:web_socket_channel/web_socket_channel.dart';
/// Typedef which exposes an [Event] as the only parameter.
typedef EventHandler = void Function(Event);
/// Typedef used for connecting to a websocket. Method returns a
/// [WebSocketChannel] and accepts a connection [url] and an optional
/// [Iterable] of `protocols`.
typedef ConnectWebSocket = WebSocketChannel Function(String? url,
{Iterable<String>? protocols});
// TODO: parse error even
// TODO: if parsing an error into an event fails we should not hide the
// TODO: original error
/// A WebSocket connection that reconnects upon failure.
class WebSocket {
/// Creates a new websocket
/// To connect the WS call [connect]
WebSocket({
required this.baseUrl,
required this.user,
required this.handler,
this.connectParams = const {},
this.connectPayload = const {},
this.logger,
this.connectFunc,
this.reconnectionMonitorInterval = 1,
this.healthCheckInterval = 20,
this.reconnectionMonitorTimeout = 40,
}) {
final qs = Map<String, String>.from(connectParams);
final data = Map<String, dynamic>.from(connectPayload);
data['user_details'] = user.toJson();
qs['json'] = json.encode(data);
if (baseUrl.startsWith('https')) {
_path = baseUrl.replaceFirst('https://', '');
_path = Uri.https(_path, 'connect', qs)
.toString()
.replaceFirst('https', 'wss');
} else if (baseUrl.startsWith('http')) {
_path = baseUrl.replaceFirst('http://', '');
_path =
Uri.http(_path, 'connect', qs).toString().replaceFirst('http', 'ws');
} else {
_path = Uri.https(baseUrl, 'connect', qs)
.toString()
.replaceFirst('https', 'wss');
}
}
/// WS base url
final String baseUrl;
/// User performing the WS connection
final User user;
/// Querystring connection parameters
final Map<String, String> connectParams;
/// WS connection payload
final Map<String, dynamic> connectPayload;
/// Functions that will be called every time a new event is received from the
/// connection
final EventHandler handler;
/// A WS specific logger instance
final Logger? logger;
/// Connection function
/// Used only for testing purpose
@visibleForTesting
final ConnectWebSocket? connectFunc;
/// Interval of the reconnection monitor timer
/// This checks that it received a new event in the last
/// [reconnectionMonitorTimeout] seconds, otherwise it considers the
/// connection unhealthy and reconnects the WS
final int reconnectionMonitorInterval;
/// Interval of the health event sending timer
/// This sends a health event every [healthCheckInterval] seconds in order to
/// make the server aware that the client is still listening
final int healthCheckInterval;
/// The timeout that uses the reconnection monitor timer to consider the
/// connection unhealthy
final int reconnectionMonitorTimeout;
final BehaviorSubject<ConnectionStatus> _connectionStatusController =
BehaviorSubject.seeded(ConnectionStatus.disconnected);
set _connectionStatus(ConnectionStatus status) =>
_connectionStatusController.add(status);
/// The current connection status value
ConnectionStatus? get connectionStatus => _connectionStatusController.value;
/// This notifies of connection status changes
Stream<ConnectionStatus> get connectionStatusStream =>
_connectionStatusController.stream;
late String _path;
int _retryAttempt = 1;
late WebSocketChannel _channel;
Timer? _healthCheck, _reconnectionMonitor;
DateTime? _lastEventAt;
bool _manuallyDisconnected = false;
bool _connecting = false;
bool _reconnecting = false;
Event _decodeEvent(String source) => Event.fromJson(json.decode(source));
Completer<Event?> _connectionCompleter = Completer<Event?>();
/// Connect the WS using the parameters passed in the constructor
Future<Event?> connect() async {
_manuallyDisconnected = false;
if (_connecting) {
logger?.severe('already connecting');
return null;
}
_connecting = true;
_connectionStatus = ConnectionStatus.connecting;
logger?.info('connecting to $_path');
_channel =
connectFunc?.call(_path) ?? WebSocketChannel.connect(Uri.parse(_path));
_channel.stream.listen(
(data) async {
final jsonData = json.decode(data);
if (jsonData['error'] != null) {
return _onConnectionError(jsonData['error']);
}
_onData(data);
},
onError: (error, stacktrace) {
_onConnectionError(error, stacktrace);
},
onDone: _onDone,
);
return _connectionCompleter.future;
}
void _onDone() {
_connecting = false;
if (_manuallyDisconnected) {
return;
}
logger?.info('connection closed | closeCode: ${_channel.closeCode} | '
'closedReason: ${_channel.closeReason}');
if (!_reconnecting) {
_reconnect();
}
}
void _onData(data) {
if (_manuallyDisconnected) {
return;
}
final event = _decodeEvent(data);
logger?.info('received new event: $data');
if (_lastEventAt == null) {
logger?.info('connection estabilished');
_connecting = false;
_reconnecting = false;
_lastEventAt = DateTime.now();
_connectionStatus = ConnectionStatus.connected;
_retryAttempt = 1;
if (!_connectionCompleter.isCompleted) {
_connectionCompleter.complete(event);
}
_startReconnectionMonitor();
_startHealthCheck();
}
handler(event);
_lastEventAt = DateTime.now();
}
Future<void> _onConnectionError(error, [stacktrace]) async {
logger?..severe('error connecting')..severe(error);
if (stacktrace != null) {
logger?.severe(stacktrace);
}
_connecting = false;
if (!_reconnecting) {
_connectionStatus = ConnectionStatus.disconnected;
}
if (!_connectionCompleter.isCompleted) {
_cancelTimers();
_connectionCompleter.completeError(error, stacktrace);
} else if (!_reconnecting) {
return _reconnect();
}
}
void _reconnectionTimer(_) {
final now = DateTime.now();
if (_lastEventAt != null &&
now.difference(_lastEventAt!).inSeconds > reconnectionMonitorTimeout) {
_channel.sink.close();
}
}
void _startReconnectionMonitor() {
_reconnectionMonitor = Timer.periodic(
Duration(seconds: reconnectionMonitorInterval),
_reconnectionTimer,
);
_reconnectionTimer(_reconnectionMonitor);
}
void _reconnectTimer() async {
if (!_reconnecting) {
return;
}
if (_connecting) {
logger?.info('already connecting');
return;
}
logger?.info('reconnecting..');
_cancelTimers();
try {
await connect();
} catch (e) {
logger?.log(Level.SEVERE, e.toString());
}
await Future.delayed(
Duration(seconds: min(_retryAttempt * 5, 25)),
() {
_reconnectTimer();
_retryAttempt++;
},
);
}
Future<void> _reconnect() async {
logger?.info('reconnect');
if (!_reconnecting) {
_reconnecting = true;
_connectionStatus = ConnectionStatus.connecting;
}
_reconnectTimer();
}
void _cancelTimers() {
_lastEventAt = null;
if (_healthCheck != null) {
_healthCheck!.cancel();
}
if (_reconnectionMonitor != null) {
_reconnectionMonitor!.cancel();
}
}
void _healthCheckTimer(_) {
logger?.info('sending health.check');
_channel.sink.add("{'type': 'health.check'}");
}
void _startHealthCheck() {
logger?.info('start health check monitor');
_healthCheck = Timer.periodic(
Duration(seconds: healthCheckInterval),
_healthCheckTimer,
);
_healthCheckTimer(_healthCheck);
}
/// Disconnects the WS and releases eventual resources
Future<void> disconnect() async {
_connecting = false;
if (!_connectionCompleter.isCompleted) {
_connectionCompleter.complete();
}
if (_manuallyDisconnected) {
return;
}
logger?.info('disconnecting');
_connectionCompleter = Completer();
_cancelTimers();
_reconnecting = false;
_manuallyDisconnected = true;
_connectionStatus = ConnectionStatus.disconnected;
await _connectionStatusController.close();
await _channel.sink.close();
}
}