--- id: stream_message_input sidebar_position: 6 title: StreamMessageInput --- A Widget Dealing With Everything Related To Sending A Message Find the pub.dev documentation [here](https://pub.dev/documentation/stream_chat_flutter/latest/stream_chat_flutter/StreamMessageInput-class.html) ![](../assets/message_input.png) ### Background In Stream Chat, we can send messages in a channel. However, sending a message isn't as simple as adding a `TextField` and logic for sending a message. It involves additional processes like addition of media, quoting a message, adding a custom command like a GIF board, and much more. Moreover, most apps also need to customize the input to match their theme, overall color and structure pattern, etc. To do this, we created a `StreamMessageInput` widget which abstracts all expected functionality a modern input needs - and allows you to use it out of the box. ### Basic Example A `StreamChannel` is required above the widget tree in which the `StreamMessageInput` is rendered since the channel is where the messages sent actually go. Let's look at a common example of how we could use the `StreamMessageInput`: ```dart class ChannelPage extends StatelessWidget { const ChannelPage({ Key key, }) : super(key: key); @override Widget build(BuildContext context) { return Scaffold( appBar: StreaChannelHeader(), body: Column( children: [ Expanded( child: StreamMessageListView( threadBuilder: (_, parentMessage) { return ThreadPage( parent: parentMessage, ); }, ), ), StreamMessageInput(), ], ), ); } } ``` It is common to put this widget in the same page of a `StreamMessageListView` as the bottom widget. :::note Make sure to check the [StreamMessageInputController](../04-stream_chat_flutter_core/stream_message_input_controller.mdx) documentation for more information on how to use the controller to manipulate the `StreamMessageInput`. ::: ### Adding Custom Actions By default, the `StreamMessageInput` has two actions: one for attachments and one for commands like Giphy. To add your own action, we use the `actions` parameter like this: ```dart StreamMessageInput( actions: [ InkWell( child: Icon( Icons.location_on, size: 20, color: Colors.grey, ), onTap: () { // Do something here }, ), ], ), ``` This will add on your action to the existing ones. ### Disable Attachments To disable attachments being added to the message, set the `disableAttachments` parameter to true. ```dart StreamMessageInput( disableAttachments: true, ), ``` ### Changing Position Of MessageInput Components You can also change the position of the TextField, actions and 'send' button relative to each other. To do this, use the `actionsLocation` or `sendButtonLocation` parameters which help you decide the location of the buttons in the input. For example, if we want the actions on the right and the send button inside the TextField, we can do: ```dart StreamMessageInput( sendButtonLocation: SendButtonLocation.inside, actionsLocation: ActionsLocation.right, ), ``` ![](../assets/message_input_change_position.png)