versioning docs
This commit is contained in:
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"label": "Guides",
|
||||
"position": 2
|
||||
}
|
||||
+93
@@ -0,0 +1,93 @@
|
||||
---
|
||||
id: adding_chat_to_video_livestreams
|
||||
sidebar_position: 7
|
||||
title: Adding Chat To Video Livestreams
|
||||
---
|
||||
|
||||
Adding Chat To Video Livestreams
|
||||
|
||||
### Introduction
|
||||
|
||||
Video livestreams are usually complemented with a chat section to make the livestream more interactive
|
||||
and encourage retention. There are several ways to show the chat interface on the screen and requires
|
||||
some design choices.
|
||||
|
||||
This guide details multiple ways of adding chat functionality to your video livestream.
|
||||
|
||||
### Implementing Chat
|
||||
|
||||
There are two common scenarios in live-streaming applications depending how well integrated the two
|
||||
components (video + chat) are allowed to be on the screen. Two common types are split-screen and a
|
||||
chat overlay that fades in.
|
||||
|
||||
Let's explore creating both types:
|
||||
|
||||
### Split-screen
|
||||
|
||||
In the split-screen implementation, we have a visual split between the video and the message list.
|
||||
This allows the content to be unobstructed by chat and have a clear separation of boundaries.
|
||||
|
||||

|
||||
|
||||
```dart
|
||||
Scaffold(
|
||||
body: Column(
|
||||
children: <Widget>[
|
||||
Expanded(
|
||||
child: // Your video implementation here,
|
||||
),
|
||||
Expanded(
|
||||
child: Column(
|
||||
children: [
|
||||
Expanded(
|
||||
child: MessageListView(),
|
||||
),
|
||||
MessageInput(),
|
||||
],
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
)
|
||||
```
|
||||
|
||||
### Overlapping chat with a transparency gradient
|
||||
|
||||
Another way to add chat is to overlay the video content with messages which progressively fade out
|
||||
as we go to the top of the screen. This gives the content a more rich feel as it takes the whole
|
||||
screen and allows the chat to be more homogeneously integrated with the content.
|
||||
|
||||
The second type looks like this:
|
||||
|
||||

|
||||
|
||||
We can use a `Stack` for achieving this:
|
||||
|
||||
```dart
|
||||
Scaffold(
|
||||
body: Stack(
|
||||
children: <Widget>[
|
||||
// Add your video implementation here
|
||||
ShaderMask(
|
||||
shaderCallback: (rect) {
|
||||
return LinearGradient(
|
||||
begin: Alignment.bottomCenter,
|
||||
end: Alignment.topCenter,
|
||||
colors: [Colors.black, Colors.transparent],
|
||||
stops: [0.4, 0.65]
|
||||
).createShader(Rect.fromLTRB(0, 0, rect.width, rect.height));
|
||||
},
|
||||
blendMode: BlendMode.dstIn,
|
||||
child: Column(
|
||||
children: [
|
||||
Expanded(
|
||||
child: MessageListView(),
|
||||
),
|
||||
MessageInput(),
|
||||
],
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
)
|
||||
```
|
||||
+264
@@ -0,0 +1,264 @@
|
||||
---
|
||||
id: adding_custom_attachments
|
||||
sidebar_position: 3
|
||||
title: Adding Custom Attachments
|
||||
---
|
||||
|
||||
Adding Your Own Types Of Attachments To A Message
|
||||
|
||||
### Introduction
|
||||
|
||||
Stream Chat supports attachment types like images, video and files by default. You can also add your
|
||||
own types of attachments through the SDK such as location, audio, etc.
|
||||
|
||||
This involves doing three things:
|
||||
|
||||
1) Rendering the attachment thumbnail in the `MessageInput`
|
||||
|
||||
2) Sending a message with the custom attachment
|
||||
|
||||
3) Rendering the custom message attachment
|
||||
|
||||
To do this, let's check out an example to add location sharing to Stream Chat.
|
||||
|
||||
### Location Sharing
|
||||
|
||||
Let's build an example of location sharing option in the app:
|
||||
|
||||

|
||||
|
||||
* Show a "Share Location" button next to MessageInput Textfield.
|
||||
|
||||
* When the user presses this button, it should fetch the current location coordinates of the user, and send a message on the channel as follows:
|
||||
|
||||
```dart
|
||||
Message(
|
||||
text: 'This is my location',
|
||||
attachments: [
|
||||
Attachment(
|
||||
uploadState: UploadState.success(),
|
||||
type: 'location',
|
||||
extraData: {
|
||||
'latitude': 'fetched_latitude',
|
||||
'longitude': 'fetched_longitude',
|
||||
},
|
||||
),
|
||||
],
|
||||
)
|
||||
```
|
||||
|
||||
For our example, we are going to use [geolocator](https://pub.dev/packages/geolocator) library.
|
||||
Please check their [setup instructions](https://pub.dev/packages/geolocator) on their docs.
|
||||
|
||||
NOTE: If you are testing on iOS simulator, you will need to set some dummy coordinates, as mentioned [here](https://stackoverflow.com/a/31238119/7489541).
|
||||
Also don't forget to enable "location update" capability in background mode, from XCode.
|
||||
|
||||
On the receiver end, `location` type attachment should be rendered in map view, in the `MessageListView`.
|
||||
We are going to use [Google Static Maps API](https://developers.google.com/maps/documentation/maps-static/overview) to render the map in the message.
|
||||
You can use other libraries as well such as [google_maps_flutter](https://pub.dev/packages/google_maps_flutter).
|
||||
|
||||
First, we add a button which when clicked fetches and shares location into the `MessageInput`:
|
||||
|
||||
```dart
|
||||
MessageInput(
|
||||
actions: [
|
||||
InkWell(
|
||||
child: Icon(
|
||||
Icons.location_on,
|
||||
size: 20.0,
|
||||
color: StreamChatTheme.of(context).colorTheme.grey,
|
||||
),
|
||||
onTap: () {
|
||||
var channel = StreamChannel.of(context).channel;
|
||||
var user = StreamChat.of(context).user;
|
||||
|
||||
_determinePosition().then((value) {
|
||||
channel.sendMessage(
|
||||
Message(
|
||||
text: 'This is my location',
|
||||
attachments: [
|
||||
Attachment(
|
||||
uploadState: UploadState.success(),
|
||||
type: 'location',
|
||||
extraData: {
|
||||
'latitude': value.latitude.toString(),
|
||||
'longitude': value.longitude.toString(),
|
||||
},
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}).catchError((err) {
|
||||
print('Error getting location!');
|
||||
});
|
||||
},
|
||||
),
|
||||
],
|
||||
),
|
||||
|
||||
Future<Position> _determinePosition() async {
|
||||
bool serviceEnabled;
|
||||
LocationPermission permission;
|
||||
|
||||
serviceEnabled = await Geolocator.isLocationServiceEnabled();
|
||||
if (!serviceEnabled) {
|
||||
return Future.error('Location services are disabled.');
|
||||
}
|
||||
|
||||
permission = await Geolocator.checkPermission();
|
||||
if (permission == LocationPermission.denied) {
|
||||
permission = await Geolocator.requestPermission();
|
||||
if (permission == LocationPermission.deniedForever) {
|
||||
return Future.error(
|
||||
'Location permissions are permanently denied, we cannot request permissions.');
|
||||
}
|
||||
|
||||
if (permission == LocationPermission.denied) {
|
||||
return Future.error(
|
||||
'Location permissions are denied');
|
||||
}
|
||||
}
|
||||
|
||||
return await Geolocator.getCurrentPosition();
|
||||
}
|
||||
```
|
||||
|
||||
Next, we build the Static Maps URL (Add your API key before using the code snippet):
|
||||
|
||||
```dart
|
||||
String _buildMapAttachment(String lat, String long) {
|
||||
var baseURL = 'https://maps.googleapis.com/maps/api/staticmap?';
|
||||
var url = Uri(
|
||||
scheme: 'https',
|
||||
host: 'maps.googleapis.com',
|
||||
port: 443,
|
||||
path: '/maps/api/staticmap',
|
||||
queryParameters: {
|
||||
'center': '${lat},${long}',
|
||||
'zoom': '15',
|
||||
'size': '600x300',
|
||||
'maptype': 'roadmap',
|
||||
'key': 'YOUR_API_KEY',
|
||||
'markers': 'color:red|${lat},${long}'
|
||||
});
|
||||
|
||||
return url.toString();
|
||||
}
|
||||
```
|
||||
|
||||
And then modify the `MessageListView` and tell it how to build a location attachment, using the `messageBuilder` property and copying the default message implementation overriding the `customAttachmentBuilders` property:
|
||||
|
||||
```dart
|
||||
MessageListView(
|
||||
messageBuilder: (context, details, messages, defaultMessage) {
|
||||
return defaultMessage.copyWith(
|
||||
customAttachmentBuilders: {
|
||||
'location': (context, message, attachments) {
|
||||
final attachmentWidget = Image.network(
|
||||
_buildMapAttachment(
|
||||
attachments[0].extraData['latitude'],
|
||||
attachments[0].extraData['longitude'],
|
||||
),
|
||||
);
|
||||
|
||||
return wrapAttachmentWidget(context, attachmentWidget, null, true, BorderRadius.circular(8.0));
|
||||
}
|
||||
},
|
||||
);
|
||||
},
|
||||
),
|
||||
```
|
||||
|
||||
This gives us the final location attachment:
|
||||
|
||||

|
||||
|
||||
Additionally, you can also add a thumbnail if a message has a location attachment (unlike in this case, where we sent the message directly).
|
||||
|
||||
To do this, we will:
|
||||
|
||||
1) Add an attachment instead of sending a message
|
||||
|
||||
2) Customize the `MessageInput`
|
||||
|
||||
First, we add the attachment when the location button is clicked:
|
||||
|
||||
```dart
|
||||
GlobalKey<MessageInputState> _messageInputKey = GlobalKey();
|
||||
|
||||
MessageInput(
|
||||
key: _messageInputKey,
|
||||
actions: [
|
||||
InkWell(
|
||||
child: Icon(
|
||||
Icons.location_on,
|
||||
size: 20.0,
|
||||
color: StreamChatTheme.of(context).colorTheme.grey,
|
||||
),
|
||||
onTap: () {
|
||||
_determinePosition().then((value) {
|
||||
_messageInputKey.currentState.addAttachment(
|
||||
Attachment(
|
||||
uploadState: UploadState.success(),
|
||||
type: 'location',
|
||||
extraData: {
|
||||
'latitude': value.latitude.toString(),
|
||||
'longitude': value.longitude.toString(),
|
||||
},
|
||||
),
|
||||
);
|
||||
}).catchError((err) {
|
||||
print('Error getting location!');
|
||||
});
|
||||
},
|
||||
),
|
||||
],
|
||||
),
|
||||
```
|
||||
|
||||
After this, we can build the thumbnail:
|
||||
|
||||
```dart
|
||||
MessageInput(
|
||||
key: _messageInputKey,
|
||||
actions: [
|
||||
InkWell(
|
||||
child: Icon(
|
||||
Icons.location_on,
|
||||
size: 20.0,
|
||||
color: StreamChatTheme.of(context).colorTheme.grey,
|
||||
),
|
||||
onTap: () {
|
||||
_determinePosition().then((value) {
|
||||
_messageInputKey.currentState.addAttachment(
|
||||
Attachment(
|
||||
uploadState: UploadState.success(),
|
||||
type: 'location',
|
||||
extraData: {
|
||||
'latitude': value.latitude.toString(),
|
||||
'longitude': value.longitude.toString(),
|
||||
},
|
||||
),
|
||||
);
|
||||
}).catchError((err) {
|
||||
print('Error getting location!');
|
||||
});
|
||||
},
|
||||
),
|
||||
],
|
||||
attachmentThumbnailBuilders: {
|
||||
'location': (context, attachment) {
|
||||
return Image.network(
|
||||
_buildMapAttachment(
|
||||
attachment.extraData['latitude'],
|
||||
attachment.extraData['longitude'],
|
||||
),
|
||||
);
|
||||
},
|
||||
},
|
||||
),
|
||||
```
|
||||
|
||||
And we can see the thumbnails in the MessageInput:
|
||||
|
||||

|
||||
+76
@@ -0,0 +1,76 @@
|
||||
---
|
||||
id: adding_local_data_persistence
|
||||
sidebar_position: 9
|
||||
title: Adding Local Data Persistence
|
||||
---
|
||||
|
||||
Adding Local Data Persistence
|
||||
|
||||
### Introduction
|
||||
|
||||
Most messaging apps need to work regardless of whether the app is currently connected to the internet.
|
||||
Local data persistence stores the fetched data from the backend on a local SQLite database using the
|
||||
moor package in Flutter. All packages in the SDK can use local data persistence to store messages
|
||||
across multiple platforms.
|
||||
|
||||
### Implementation
|
||||
|
||||
To add data persistence you can extend the class ChatPersistenceClient and pass an instance to the StreamChatClient.
|
||||
|
||||
```dart
|
||||
class CustomChatPersistentClient extends ChatPersistenceClient {
|
||||
...
|
||||
}
|
||||
|
||||
final client = StreamChatClient(
|
||||
apiKey ?? kDefaultStreamApiKey,
|
||||
logLevel: Level.INFO,
|
||||
)..chatPersistenceClient = CustomChatPersistentClient();
|
||||
```
|
||||
|
||||
We provide an official persistent client in the [stream_chat_persistence](https://pub.dev/packages/stream_chat_persistence)
|
||||
package that works using the library [moor](https://moor.simonbinder.eu), an SQLite ORM.
|
||||
|
||||
Add this to your package's `pubspec.yaml` file, using the latest version.
|
||||
|
||||
```yaml
|
||||
dependencies:
|
||||
stream_chat_persistence: ^latest_version
|
||||
```
|
||||
|
||||
You should then run `flutter packages get`
|
||||
|
||||
The usage is pretty simple.
|
||||
|
||||
1. Create a new instance of `StreamChatPersistenceClient` providing `logLevel` and `connectionMode`
|
||||
|
||||
```dart
|
||||
final chatPersistentClient = StreamChatPersistenceClient(
|
||||
logLevel: Level.INFO,
|
||||
connectionMode: ConnectionMode.background,
|
||||
);
|
||||
```
|
||||
|
||||
2. Pass the instance to the official `StreamChatClient`
|
||||
|
||||
```dart
|
||||
final client = StreamChatClient(
|
||||
apiKey ?? kDefaultStreamApiKey,
|
||||
logLevel: Level.INFO,
|
||||
)..chatPersistenceClient = chatPersistentClient;
|
||||
```
|
||||
|
||||
And you are ready to go...
|
||||
|
||||
Note that passing `ConnectionMode.background` the database uses a background isolate to unblock the main thread.
|
||||
The `StreamChatClient` uses the `chatPersistentClient` to synchronize the database with the newest
|
||||
information every time it receives new data about channels/messages/users.
|
||||
|
||||
### Multi-user
|
||||
|
||||
The DB file is named after the `userId`, so if you instantiate a client using a different `userId` you will use a different database.
|
||||
Calling `client.disconnectUser(flushChatPersistence: true)` flushes all current database data.
|
||||
|
||||
### Updating/deleting/sending a message while offline
|
||||
|
||||
The information about the action is saved in offline storage. When the client returns online, everything is retried.
|
||||
+191
@@ -0,0 +1,191 @@
|
||||
---
|
||||
id: adding_localization
|
||||
sidebar_position: 2
|
||||
title: Adding Localization (l10n) / Internationalization (i18n)
|
||||
---
|
||||
|
||||
Adding Localization To UI Widgets
|
||||
|
||||
### Introduction
|
||||
|
||||
We have a dedicated package for adding localization to our UI widgets. It's called `stream_chat_localizations` and you can find it [here](https://pub.dev/packages/stream_chat_localizations).
|
||||
|
||||

|
||||
|
||||
## What is Localization?
|
||||
|
||||
If you deploy your app to users who speak another language, you'll need to internationalize (localize) it. That means you need to write the app in a way that makes it possible to localize values like text and layouts for each language or locale that the app supports. For more information, see the [Flutter documentation](https://flutter.dev/docs/development/accessibility-and-localization/internationalization).
|
||||
|
||||
What this package allows you to do is to provide localized strings for the Stream chat widgets. For example, depending on the application locale, the Stream Chat widgets will display the appropriate language. The locale will be set automatically, based on system preferences, or you could set it programmatically in your app. The package supports several different languages, with more to be added. The package allows you to override any supported language or add a new language that isn't supported.
|
||||
|
||||
:::note
|
||||
If you want to translate messages, or enable automatic translation, please see the [Translation documentation](https://getstream.io/chat/docs/flutter-dart/translation/?language=dart).
|
||||
:::
|
||||
|
||||
### Supported languages
|
||||
|
||||
At the moment we support the following languages:
|
||||
- [English](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_en.dart)
|
||||
- [Hindi](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_hi.dart)
|
||||
- [Italian](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_it.dart)
|
||||
- [French](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_fr.dart)
|
||||
- [Spanish](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_es.dart)
|
||||
- [Japanese](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_ja.dart)
|
||||
- [Korean](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_ko.dart)
|
||||
More languages will be added in the future. Feel free to [contribute](https://github.com/GetStream/stream-chat-flutter/blob/master/CONTRIBUTING.md) to add more languages.
|
||||
|
||||
### Add dependency
|
||||
|
||||
Add this to your package's `pubspec.yaml` file, use the latest version [](https://pub.dartlang.org/packages/stream_chat_localizations)
|
||||
```yaml
|
||||
dependencies:
|
||||
stream_chat_localizations: ^latest_version
|
||||
```
|
||||
|
||||
Then run `flutter packages get`
|
||||
|
||||
### Usage
|
||||
|
||||
Generally, Flutter and the Stream Chat SDK will use the system locale of the user's device, if that locale is supported (see below). If the locale is not supported we will default to `en` (however it's always possible to [customize that](#changing-the-default-language)).
|
||||
Make sure to read more about localization in the [official Flutter docs](https://flutter.dev/docs/development/accessibility-and-localization/internationalization).
|
||||
|
||||
```dart
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:stream_chat_localizations/stream_chat_localizations.dart';
|
||||
|
||||
void main() {
|
||||
WidgetsFlutterBinding.ensureInitialized();
|
||||
runApp(MyApp());
|
||||
}
|
||||
|
||||
class MyApp extends StatelessWidget {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MaterialApp(
|
||||
// Add all the supported locales
|
||||
supportedLocales: const [
|
||||
Locale('en'),
|
||||
Locale('hi'),
|
||||
Locale('fr'),
|
||||
Locale('it'),
|
||||
Locale('es'),
|
||||
Locale('ja'),
|
||||
Locale('ko'),
|
||||
],
|
||||
// Add GlobalStreamChatLocalizations.delegates
|
||||
localizationsDelegates: GlobalStreamChatLocalizations.delegates,
|
||||
builder: (context, widget) => StreamChat(
|
||||
client: client,
|
||||
child: widget,
|
||||
),
|
||||
home: StreamChannel(
|
||||
channel: channel,
|
||||
child: const ChannelPage(),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Setting a language
|
||||
The application language can be changed through system preferences or programmatically.
|
||||
|
||||
### System Preferences
|
||||
The application locale can be changed by changing the language for your device or emulator within the device's system preferences.
|
||||
|
||||
[iOS change language](https://support.apple.com/en-us/HT204031)
|
||||
|
||||
[Android change language](https://support.google.com/websearch/answer/3333234?co=GENIE.Platform%3DAndroid&hl=en)
|
||||
|
||||
Note that the language needs to be supported in your application to work.
|
||||
|
||||
### Programmatically
|
||||
You can also set the locale programmatically in your Flutter application without changing the device's language.
|
||||
|
||||
```dart
|
||||
return MaterialApp(
|
||||
...
|
||||
locale: const Locale('fr'),
|
||||
...
|
||||
);
|
||||
```
|
||||
|
||||
There are many ways that this can be set for additional control. For information and examples, see this [Stack Overflow post](https://stackoverflow.com/questions/49441212/flutter-multi-lingual-application-how-to-override-the-locale).
|
||||
|
||||
### Adding a new language
|
||||
|
||||
To add a new language, create a new class extending `GlobalStreamChatLocalizations` and create a delegate for it, adding it to the `delegates` array.
|
||||
|
||||
Check out [this example](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/example/lib/add_new_lang.dart) to see how to add a new language.
|
||||
|
||||
### Override existing languages
|
||||
|
||||
To override an existing language, create a new class extending that particular language class and create a delegate for it, adding it to the `delegates` array.
|
||||
|
||||
Check out [this example](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/example/lib/override_lang.dart) to see how to override an existing language.
|
||||
|
||||
### Changing the default language
|
||||
|
||||
To change the default language you can use the `MaterialApp.localeListResolutionCallback` property.
|
||||
Here is an example of how that would look like:
|
||||
|
||||
```dart
|
||||
MaterialApp(
|
||||
theme: ThemeData.light(),
|
||||
darkTheme: ThemeData.dark(),
|
||||
// Add all the supported locales
|
||||
supportedLocales: const [
|
||||
Locale('en'),
|
||||
Locale('hi'),
|
||||
Locale('fr'),
|
||||
Locale('it'),
|
||||
Locale('es'),
|
||||
Locale('ja'),
|
||||
Locale('ko'),
|
||||
],
|
||||
// locales are the locales of the device
|
||||
// supportedLocales are the app supported locales
|
||||
localeListResolutionCallback: (locales, supportedLocales) {
|
||||
// We map the supported locales to language codes
|
||||
// note that this is completely optional and this logic can be changed as you like
|
||||
final supportedLanguageCodes =
|
||||
supportedLocales.map((e) => e.languageCode);
|
||||
if (locales != null) {
|
||||
// we iterate over the locales and find the first one that is supported
|
||||
for (final locale in locales) {
|
||||
if (supportedLanguageCodes.contains(locale.languageCode)) {
|
||||
return locale;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// if we didn't find a supported language, we return the Italian language
|
||||
return const Locale('it');
|
||||
},
|
||||
// Add GlobalStreamChatLocalizations.delegates
|
||||
localizationsDelegates: GlobalStreamChatLocalizations.delegates,
|
||||
...
|
||||
|
||||
```
|
||||
|
||||
In this case, we're using Italian as the default language.
|
||||
|
||||
### ⚠️ Note on **iOS**
|
||||
|
||||
For translation to work on **iOS** you need to add supported locales to
|
||||
`ios/Runner/Info.plist` as described [here](https://flutter.dev/docs/development/accessibility-and-localization/internationalization#specifying-supportedlocales).
|
||||
|
||||
Example:
|
||||
|
||||
```xml
|
||||
<key>CFBundleLocalizations</key>
|
||||
<array>
|
||||
<string>en</string>
|
||||
<string>nb</string>
|
||||
<string>fr</string>
|
||||
<string>it</string>
|
||||
<string>es</string>
|
||||
<string>ja</string>
|
||||
<string>ko</string>
|
||||
</array>
|
||||
```
|
||||
+263
@@ -0,0 +1,263 @@
|
||||
---
|
||||
id: adding_push_notifications
|
||||
sidebar_position: 1
|
||||
title: Adding Push Notifications (V1 legacy)
|
||||
---
|
||||
|
||||
Adding Push Notifications To Your Application
|
||||
|
||||
:::note
|
||||
Version 1 (legacy) of push notifications won't be removed immediately but there won't be any new features. That's why new applications are highly recommended to use version 2 from the beginning to leverage upcoming new features.
|
||||
:::
|
||||
|
||||
### Introduction
|
||||
|
||||
Push notifications are a core part of the experience for a messaging app. Users often need to be notified
|
||||
of new messages and old notifications sometimes need to be updated silently as well.
|
||||
|
||||
This guide details how to add push notifications to your app.
|
||||
|
||||
Make sure to check [this section](https://getstream.io/chat/docs/flutter-dart/push_introduction/?language=dart) of the docs to read about the push delivery logic.
|
||||
|
||||
### Setup FCM
|
||||
|
||||
To integrate push notifications in your Flutter app you need to use the package [firebase_messaging](https://pub.dev/packages/firebase_messaging).
|
||||
|
||||
|
||||
Follow the [Firebase documentation](https://firebase.flutter.dev/docs/messaging/overview/) to know how to set up the plugin for both Android and iOS.
|
||||
|
||||
|
||||
Once that's done FCM should be able to send push notifications to your devices.
|
||||
|
||||
### Integration with Stream
|
||||
|
||||
#### Step 1
|
||||
|
||||
From the [Firebase Console](https://console.firebase.google.com/), select the project your app belongs to.
|
||||
|
||||
#### Step 2
|
||||
|
||||
Click on the gear icon next to `Project Overview` and navigate to **Project settings**
|
||||
|
||||

|
||||
|
||||
#### Step 3
|
||||
|
||||
Navigate to the `Cloud Messaging` tab
|
||||
|
||||
#### Step 4
|
||||
|
||||
Under `Project Credentials`, locate the `Server key` and copy it
|
||||
|
||||

|
||||
|
||||
#### Step 5
|
||||
|
||||
Upload the `Server Key` in your chat dashboard
|
||||
|
||||

|
||||
|
||||

|
||||
|
||||
|
||||
:::note
|
||||
We are setting up the Android section, but this will work for both Android and iOS if you're using Firebase for both of them!
|
||||
:::
|
||||
|
||||
#### Step 6
|
||||
|
||||
Save your push notification settings changes
|
||||
|
||||

|
||||
|
||||
**OR**
|
||||
|
||||
Upload the `Server Key` via API call using a backend SDK
|
||||
|
||||
```js
|
||||
await client.updateAppSettings({
|
||||
firebase_config: {
|
||||
server_key: 'server_key',
|
||||
notification_template: `{"message":{"notification":{"title":"New messages","body":"You have {{ unread_count }} new message(s) from {{ sender.name }}"},"android":{"ttl":"86400s","notification":{"click_action":"OPEN_ACTIVITY_1"}}}}`,
|
||||
data_template: `{"sender":"{{ sender.id }}","channel":{"type": "{{ channel.type }}","id":"{{ channel.id }}"},"message":"{{ message.id }}"}`
|
||||
},
|
||||
});
|
||||
```
|
||||
|
||||
### Registering a device at Stream Backend
|
||||
|
||||
Once you configure Firebase server key and set it up on Stream dashboard a device that is supposed to receive push notifications needs to be registered at Stream backend. This is usually done by listening for Firebase device token updates and passing them to the backend as follows:
|
||||
|
||||
```dart
|
||||
firebaseMessaging.onTokenRefresh.listen((token) {
|
||||
client.addDevice(token, PushProvider.firebase);
|
||||
});
|
||||
```
|
||||
|
||||
### Possible issues
|
||||
|
||||
|
||||
We only send push notifications when the user doesn't have any active websocket connection (which is established when you call `client.connectUser`). If you set the [onBackgroundEventReceived](https://pub.dev/documentation/stream_chat_flutter/latest/stream_chat_flutter/StreamChat/onBackgroundEventReceived.html) property of the StreamChat widget, when your app goes to background, your device will keep the ws connection alive for 1 minute, and so within this period, you won't receive any push notification.
|
||||
|
||||
Make sure to read the [general push docs](https://getstream.io/chat/docs/flutter-dart/push_introduction/?language=dart) in order to avoid known gotchas that may make your relationship with notifications go bad 😢
|
||||
|
||||
### Testing if Push Notifications are Setup Correctly
|
||||
|
||||
If you're not sure if you've set up push notifications correctly (e.g. you don't always receive them, they work unreliably), you can follow these steps to make sure your config is correct and working:
|
||||
|
||||
1. Clone our repo for push testing git clone [email protected]:GetStream/chat-push-test.git
|
||||
|
||||
2. `cd flutter`
|
||||
|
||||
3. In folder run `flutter pub get`
|
||||
|
||||
4. Input your api key and secret in `lib/main.dart`
|
||||
|
||||
5. Change the bundle identifier/application ID and development team/user so you can run the app in your device (**do not** run on iOS simulator, Android emulator is fine)
|
||||
|
||||
6. Add your `google-services.json/GoogleService-Info.plist`
|
||||
|
||||
7. Run the app
|
||||
|
||||
8. Accept push notification permission (iOS only)
|
||||
|
||||
9. Tap on `Device ID` and copy it
|
||||
|
||||
10. Send the app to background
|
||||
|
||||
11. After configuring [stream-cli](https://github.com/GetStream/stream-cli) paste the following command on command line using your user ID
|
||||
|
||||
```shell
|
||||
stream chat:push:test -u <USER-ID>
|
||||
```
|
||||
|
||||
You should get a test push notification
|
||||
|
||||
### App in the background but still connected
|
||||
|
||||
The [StreamChat](https://pub.dev/documentation/stream_chat_flutter/latest/stream_chat_flutter/StreamChat-class.html) widget lets you define a [onBackgroundEventReceived](https://pub.dev/documentation/stream_chat_flutter/latest/stream_chat_flutter/StreamChat/onBackgroundEventReceived.html) handler in order to handle events while the app is in the background, but the client is still connected.
|
||||
|
||||
This is useful because it lets you keep the connection alive in cases in which the app goes in the background just for some seconds (eg: multitasking, picking pictures from the gallery...)
|
||||
|
||||
You can even customize the [backgroundKeepAlive](https://pub.dev/documentation/stream_chat_flutter/latest/stream_chat_flutter/StreamChat/backgroundKeepAlive.html) duration.
|
||||
|
||||
In order to show notifications in such a case we suggest using the package [flutter_local_notifications](https://pub.dev/packages/flutter_local_notifications); follow the package guide to successfully set up the plugin.
|
||||
|
||||
Once that's done you should set the [onBackgroundEventReceived](https://pub.dev/documentation/stream_chat_flutter/latest/stream_chat_flutter/StreamChat/onBackgroundEventReceived.html); here is an example:
|
||||
|
||||
```dart
|
||||
...
|
||||
StreamChat(
|
||||
client: client,
|
||||
onBackgroundEventReceived: (e) {
|
||||
final currentUserId = client.state.user.id;
|
||||
if (![
|
||||
EventType.messageNew,
|
||||
EventType.notificationMessageNew,
|
||||
].contains(event.type) ||
|
||||
event.user.id == currentUserId) {
|
||||
return;
|
||||
}
|
||||
if (event.message == null) return;
|
||||
final flutterLocalNotificationsPlugin = FlutterLocalNotificationsPlugin();
|
||||
final initializationSettingsAndroid =
|
||||
AndroidInitializationSettings('launch_background');
|
||||
final initializationSettingsIOS = IOSInitializationSettings();
|
||||
final initializationSettings = InitializationSettings(
|
||||
android: initializationSettingsAndroid,
|
||||
iOS: initializationSettingsIOS,
|
||||
);
|
||||
await flutterLocalNotificationsPlugin.initialize(initializationSettings);
|
||||
await flutterLocalNotificationsPlugin.show(
|
||||
event.message.id.hashCode,
|
||||
event.message.user.name,
|
||||
event.message.text,
|
||||
NotificationDetails(
|
||||
android: AndroidNotificationDetails(
|
||||
'message channel',
|
||||
'Message channel',
|
||||
'Channel used for showing messages',
|
||||
priority: Priority.high,
|
||||
importance: Importance.high,
|
||||
),
|
||||
iOS: IOSNotificationDetails(),
|
||||
),
|
||||
);
|
||||
},
|
||||
child: ....
|
||||
);
|
||||
...
|
||||
```
|
||||
|
||||
As you can see we generate a local notification whenever a message.new or notification.message_new event is received.
|
||||
|
||||
### Foreground notifications
|
||||
|
||||
Sometimes you may want to show a notification when the app is in the foreground.
|
||||
For example, when you're in a channel and you receive a new message from someone in another channel.
|
||||
|
||||
For this scenario, you can also use the `flutter_local_notifications` package to show a notification.
|
||||
|
||||
You need to listen for new events using `StreamChatClient.on` and handle them accordingly.
|
||||
|
||||
Here we're checking if the event is a `message.new` or `notification.message_new` event, and if the message is from a different user than the current user. In that case we'll show a notification.
|
||||
|
||||
```dart
|
||||
client.on(
|
||||
EventType.messageNew,
|
||||
EventType.notificationMessageNew,
|
||||
).listen((event) {
|
||||
if (event.message?.user?.id == client.state.currentUser?.id) {
|
||||
return;
|
||||
}
|
||||
showLocalNotification(event, client.state.currentUser!.id, context);
|
||||
});
|
||||
```
|
||||
|
||||
:::note
|
||||
You should also check that the channel of the message is different than the channel in the foreground.
|
||||
How you do this depends on your app infrastructure and how you handle navigation.
|
||||
Take a look at the [Stream Chat v1 sample app](https://github.com/GetStream/flutter-samples/blob/main/packages/stream_chat_v1/lib/home_page.dart#L11) to see how we're doing it over there.
|
||||
:::
|
||||
|
||||
### Saving notification messages to the offline storage
|
||||
|
||||
You may want to save received messages when you receive them via a notification so that later on when you open the app they're already there.
|
||||
|
||||
To do this we need to update the push notification data payload at Stream Dashboard and clear the notification one:
|
||||
|
||||
```json
|
||||
{
|
||||
"message_id": "{{ message.id }}",
|
||||
"channel_id": "{{ channel.id }}",
|
||||
"channel_type": "{{ channel.type }}"
|
||||
}
|
||||
```
|
||||
|
||||
Then we need to integrate the package [stream_chat_persistence](https://pub.dev/packages/stream_chat_persistence) in our app that exports a persistence client, learn [here](https://pub.dev/packages/stream_chat_persistence#usage) how to set it up.
|
||||
|
||||
Then during the call `firebaseMessaging.configure(...)` we need to set the `onBackgroundMessage` parameter using a TOP-LEVEL or STATIC function to handle background messages; here is an example:
|
||||
|
||||
```dart
|
||||
Future<dynamic> myBackgroundMessageHandler(message) async {
|
||||
if (message.containsKey('data')) {
|
||||
final data = message['data'];
|
||||
final messageId = data['message_id'];
|
||||
final channelId = data['channel_id'];
|
||||
final channelType = data['channel_type'];
|
||||
final cid = '$channelType:$channelId';
|
||||
|
||||
final client = StreamChatClient(apiKey);
|
||||
final persistenceClient = StreamChatPersistenceClient();
|
||||
await persistenceClient.connect(userId);
|
||||
|
||||
final message = await client.getMessage(messageId).then((res) => res.message);
|
||||
|
||||
await persistenceClient.updateMessages(cid, [message]);
|
||||
persistenceClient.disconnect();
|
||||
|
||||
/// This can be done using the package flutter_local_notifications as we did before 👆
|
||||
_showLocalNotification();
|
||||
}
|
||||
}
|
||||
```
|
||||
+301
@@ -0,0 +1,301 @@
|
||||
---
|
||||
id: adding_push_notifications_v2
|
||||
sidebar_position: 1
|
||||
title: Adding Push Notifications (V2)
|
||||
---
|
||||
|
||||
Adding Push Notifications To Your Application
|
||||
|
||||
### Introduction
|
||||
|
||||
Push notifications are a core part of the experience for a messaging app. Users often need to be notified
|
||||
of new messages and old notifications sometimes need to be updated silently.
|
||||
|
||||
This guide details how to add push notifications to your app.
|
||||
|
||||
You can read more about Stream’s [push delivery logic](https://getstream.io/chat/docs/flutter-dart/push_introduction/?language=dart#push-delivery-rules).
|
||||
|
||||
### Setup FCM
|
||||
|
||||
To integrate push notifications in your Flutter app, you need to use the package [firebase_messaging](https://pub.dev/packages/firebase_messaging).
|
||||
|
||||
|
||||
Follow the [Firebase documentation](https://firebase.flutter.dev/docs/messaging/overview/) to set up the plugin for Android and iOS.
|
||||
|
||||
|
||||
Once that's done, FCM should be able to send push notifications to your devices.
|
||||
|
||||
### Integration With Stream
|
||||
|
||||
#### Step 1 - Get the Firebase Credentials
|
||||
|
||||
These credentials are the [private key file](https://firebase.google.com/docs/admin/setup#:~:text=To%20generate%20a%20private%20key%20file%20for%20your%20service%20account%3A) for your service account, in firebase console.
|
||||
|
||||
To generate a private key file for your service account, in the Firebase console:
|
||||
|
||||
- Open Settings > Service Accounts.
|
||||
|
||||
- Click **Generate New Private Key**, then confirm by clicking **Generate Key**.
|
||||
|
||||
- Securely store the JSON file containing the key.
|
||||
|
||||
This JSON file contains the credentials which needs to be uploaded to Stream’s server as explained in next step.
|
||||
|
||||
#### Step 2 - Upload the Firebase Credentials to Stream
|
||||
|
||||
You can upload your Firebase credentials using either the dashboard or the app settings API (available only in backend SDKs).
|
||||
|
||||
##### Using the Stream Dashboard
|
||||
|
||||
1. Go to the **Chat Overview** page on Stream Dashboard
|
||||
|
||||

|
||||
|
||||
2. Enable **Firebase Notification** toggle on **Chat Overview**
|
||||
|
||||

|
||||
|
||||
3. Enter your Firebase Credentials and press "Save".
|
||||
|
||||
##### Using the API
|
||||
|
||||
You can also enable Firebase notifications and upload the Firebase credentials using one of our server SDKs.
|
||||
|
||||
For example, using the JavaScript SDK:
|
||||
|
||||
```js
|
||||
const client = StreamChat.getInstance('api_key', 'api_secret');
|
||||
client.updateAppSettings({
|
||||
push_config: {
|
||||
version: 'v2'
|
||||
},
|
||||
firebase_config: {
|
||||
credentials_json: fs.readFileSync(
|
||||
'./firebase-credentials.json',
|
||||
'utf-8',
|
||||
),
|
||||
});
|
||||
```
|
||||
### Registering a Device With Stream Backend
|
||||
|
||||
Once you configure a Firebase server key and set it up on Stream dashboard then a device that is supposed to receive push notifications needs to be registered on the Stream backend. This is usually done by listening for Firebase device token updates and passing them to the backend as follows:
|
||||
|
||||
```dart
|
||||
firebaseMessaging.onTokenRefresh.listen((token) {
|
||||
client.addDevice(token, PushProvider.firebase);
|
||||
});
|
||||
```
|
||||
|
||||
### Receiving Notifications
|
||||
|
||||
Push notifications behave a bit differently depending on whether you are using iOS or Android.
|
||||
See [here](https://firebase.flutter.dev/docs/messaging/usage#message-types) to understand the difference between **notification** and **data** payloads.
|
||||
|
||||
#### iOS
|
||||
|
||||
On iOS we send both a **notification** and a **data** payload.
|
||||
This means you don't need to do anything special to get the notification to show up. However, you might want to handle the data payload to perform some logic when the user taps on the notification.
|
||||
|
||||
To update the template, you can use a backend SDK.
|
||||
For example, using the javascript SDK:
|
||||
|
||||
```js
|
||||
const client = StreamChat.getInstance(‘api_key’, ‘api_secret’);
|
||||
const apn_template = `{
|
||||
"aps": {
|
||||
"alert": {
|
||||
"title": "New message from {{ sender.name }}",
|
||||
"body": "{{ truncate message.text 2000 }}"
|
||||
},
|
||||
"mutable-content": 1,
|
||||
"category": "stream.chat"
|
||||
},
|
||||
"stream": {
|
||||
"sender": "stream.chat",
|
||||
"type": "message.new",
|
||||
"version": "v2",
|
||||
"id": "{{ message.id }}",
|
||||
"cid": "{{ channel.cid }}"
|
||||
}
|
||||
}`;
|
||||
|
||||
client.updateAppSettings({
|
||||
firebase_config: {
|
||||
apn_template,
|
||||
});
|
||||
```
|
||||
|
||||
#### Android
|
||||
On Android we send only a **data** payload. This gives you more flexibility and lets you decide what to do with the notification.
|
||||
|
||||
For example, you can listen and generate a notification from them.
|
||||
|
||||
To generate a notification when a **data-only** message is received and the app is in background:
|
||||
|
||||
```dart
|
||||
Future<void> onBackgroundMessage(RemoteMessage message) async {
|
||||
final chatClient = StreamChatClient(apiKey);
|
||||
|
||||
chatClient.connectUser(
|
||||
User(id: userId),
|
||||
userToken,
|
||||
connectWebSocket: false,
|
||||
);
|
||||
|
||||
handleNotification(message, chatClient);
|
||||
}
|
||||
|
||||
void handleNotification(
|
||||
RemoteMessage message,
|
||||
StreamChatClient chatClient,
|
||||
) async {
|
||||
|
||||
final data = message.data;
|
||||
|
||||
if (data['type'] == 'message.new') {
|
||||
final flutterLocalNotificationsPlugin = await setupLocalNotifications();
|
||||
final messageId = data['id'];
|
||||
final response = await chatClient.getMessage(messageId);
|
||||
|
||||
flutterLocalNotificationsPlugin.show(
|
||||
1,
|
||||
'New message from ${response.message.user.name} in ${response.channel.name}',
|
||||
response.message.text,
|
||||
NotificationDetails(
|
||||
android: AndroidNotificationDetails(
|
||||
'new_message',
|
||||
'New message notifications channel',
|
||||
)),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
FirebaseMessaging.onBackgroundMessage(onBackgroundMessage);
|
||||
```
|
||||
|
||||
In the above example, you get the message details using the `getMessage` method and then you use the [flutter_local_notifications](https://pub.dev/packages/flutter_local_notifications) package to show the actual notification.
|
||||
|
||||
##### Using a Template on Android
|
||||
|
||||
It's still possible to add a **notification** payload to Android notifications.
|
||||
You can do so by adding a template using a backend SDK.
|
||||
For example, using the javascript SDK:
|
||||
|
||||
```js
|
||||
const client = StreamChat.getInstance(‘api_key’, ‘api_secret’);
|
||||
const notification_template = `
|
||||
{
|
||||
"title": "{{ sender.name }} @ {{ channel.name }}",
|
||||
"body": "{{ message.text }}",
|
||||
"click_action": "OPEN_ACTIVITY_1",
|
||||
"sound": "default"
|
||||
}`;
|
||||
|
||||
client.updateAppSettings({
|
||||
firebase_config: {
|
||||
notification_template,
|
||||
});
|
||||
```
|
||||
|
||||
### Possible Issues
|
||||
|
||||
Make sure to read the [general push notification docs](https://getstream.io/chat/docs/flutter-dart/push_introduction/?language=dart) in order to avoid known gotchas that may make your relationship with notifications difficult 😢.
|
||||
|
||||
### Testing if Push Notifications are Setup Correctly
|
||||
|
||||
If you're not sure whether you've set up push notifications correctly, for example, you don't always receive them, or they don’t work reliably, then you can follow these steps to make sure your config is correct and working:
|
||||
1. Clone our repo for push testing: `git clone [email protected]:GetStream/chat-push-test.git`
|
||||
2. `cd flutter`
|
||||
3. In that folder run `flutter pub get`
|
||||
4. Input your api key and secret in `lib/main.dart`
|
||||
5. Change the bundle identifier/application ID and development team/user so you can run the app on your physical device.**Do not** run on an iOS simulator, as it will not work. Testing on an Android emulator is fine.
|
||||
6. Add your `google-services.json/GoogleService-Info.plist`
|
||||
7. Run the app
|
||||
8. Accept push notification permission (iOS only)
|
||||
9. Tap on `Device ID` and copy it
|
||||
11. After configuring [stream-cli](https://github.com/GetStream/stream-cli), run the following command using your user ID:
|
||||
```shell
|
||||
stream chat:push:test -u <USER-ID>
|
||||
```
|
||||
|
||||
You should get a test push notification 🥳
|
||||
|
||||
|
||||
### Foreground Notifications
|
||||
|
||||
Sometimes you may want to show a notification when the app is in the foreground.
|
||||
For example, when you're in a channel and you receive a new message from someone in another channel.
|
||||
|
||||
For this scenario, you can also use the `flutter_local_notifications` package to show a notification.
|
||||
|
||||
You need to listen for new events using `FirebaseMessaging.onMessage.listen()` and handle them accordingly:
|
||||
|
||||
```dart
|
||||
FirebaseMessaging.onMessage.listen((message) async {
|
||||
handleNotification(
|
||||
message,
|
||||
chatClient,
|
||||
);
|
||||
});
|
||||
```
|
||||
|
||||
:::note
|
||||
You should also check that the channel of the message is different than the channel in the foreground.
|
||||
How you do this depends on your app infrastructure and how you handle navigation.
|
||||
Take a look at the [Stream Chat v1 sample app](https://github.com/GetStream/flutter-samples/blob/main/packages/stream_chat_v1/lib/home_page.dart#L11) to see how we're doing it over there.
|
||||
:::
|
||||
|
||||
### Saving Notification Messages to the Offline Storage (Only Android)
|
||||
|
||||
When the app is closed you may want to save received messages when you receive them via a notification so that later on when you open the app they're already there.
|
||||
|
||||
To do this you need to integrate the package [stream_chat_persistence](https://pub.dev/packages/stream_chat_persistence) in our app that exports a persistence client, see [here](https://pub.dev/packages/stream_chat_persistence#usage) how to set it up.
|
||||
|
||||
Then calling `FirebaseMessaging.onBackgroundMessage(...)` you need to use a TOP-LEVEL or STATIC function to handle background messages; here is an example:
|
||||
|
||||
```dart
|
||||
Future<void> onBackgroundMessage(RemoteMessage message) async {
|
||||
final chatClient = StreamChatClient(apiKey);
|
||||
final persistenceClient = StreamChatPersistenceClient();
|
||||
|
||||
await persistenceClient.connect(userId);
|
||||
|
||||
chatClient.connectUser(
|
||||
User(id: userId),
|
||||
userToken,
|
||||
connectWebSocket: false,
|
||||
);
|
||||
|
||||
handleNotification(message, chatClient);
|
||||
}
|
||||
|
||||
void handleNotification(
|
||||
RemoteMessage message,
|
||||
StreamChatClient chatClient,
|
||||
) async {
|
||||
final data = message.data;
|
||||
if (data['type'] == 'message.new') {
|
||||
final flutterLocalNotificationsPlugin = await setupLocalNotifications();
|
||||
final messageId = data['id'];
|
||||
final cid = data['cid'];
|
||||
final response = await chatClient.getMessage(messageId);
|
||||
await persistenceClient.updateMessages(cid, [response.message]);
|
||||
|
||||
persistenceClient.disconnect();
|
||||
|
||||
flutterLocalNotificationsPlugin.show(
|
||||
1,
|
||||
'New message from ${response.message.user.name} in ${response.channel.name}',
|
||||
response.message.text,
|
||||
NotificationDetails(
|
||||
android: AndroidNotificationDetails(
|
||||
'new_message',
|
||||
'New message notifications channel',
|
||||
)),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
FirebaseMessaging.onBackgroundMessage(onBackgroundMessage);
|
||||
```
|
||||
|
||||
+82
@@ -0,0 +1,82 @@
|
||||
---
|
||||
id: customize_message_actions
|
||||
sidebar_position: 8
|
||||
title: Customize Message Actions
|
||||
---
|
||||
|
||||
Customizing Message Actions
|
||||
|
||||
### Introduction
|
||||
|
||||
Message actions pop up in message overlay, when you long-press a message.
|
||||
|
||||

|
||||
|
||||
We have provided granular control over these actions.
|
||||
|
||||
By default we render the following message actions:
|
||||
|
||||
* edit message
|
||||
|
||||
* delete message
|
||||
|
||||
* reply
|
||||
|
||||
* thread reply
|
||||
|
||||
* copy message
|
||||
|
||||
* flag message
|
||||
|
||||
* pin message
|
||||
|
||||
:::note
|
||||
Edit and delete message are only available on messages sent by the user.
|
||||
Additionally, pinning a message requires you to add the roles which are allowed to pin messages.
|
||||
:::
|
||||
|
||||
### Partially remove some message actions
|
||||
|
||||
For example, if you only want to keep "copy message" and "delete message",
|
||||
here is how to do it using the `messageBuilder` with our `MessageWidget`.
|
||||
|
||||
```dart
|
||||
MessageListView(
|
||||
messageBuilder: (context, details, messages, defaultMessage) {
|
||||
return defaultMessage.copyWith(
|
||||
showFlagButton: false,
|
||||
showEditMessage: false,
|
||||
showCopyMessage: true,
|
||||
showDeleteMessage: details.isMyMessage,
|
||||
showReplyMessage: false,
|
||||
showThreadReplyMessage: false,
|
||||
);
|
||||
},
|
||||
)
|
||||
```
|
||||
|
||||
### Add a new custom message action
|
||||
|
||||
The SDK also allows you to add new actions into the dialog.
|
||||
|
||||
For example, let's suppose you want to introduce a new message action - "Demo Action":
|
||||
|
||||
We use the `customActions` parameter of the `MessageWidget` to add extra actions.
|
||||
|
||||
```dart
|
||||
MessageListView(
|
||||
messageBuilder: (context, details, messages, defaultMessage) {
|
||||
return defaultMessage.copyWith(
|
||||
customActions: [
|
||||
MessageAction(
|
||||
leading: Icon(Icons.add),
|
||||
title: Text('Demo Action'),
|
||||
onTap: (message) {
|
||||
/// Complete action here
|
||||
},
|
||||
),
|
||||
],
|
||||
);
|
||||
},
|
||||
)
|
||||
```
|
||||
+182
@@ -0,0 +1,182 @@
|
||||
---
|
||||
id: customize_message_widget
|
||||
sidebar_position: 11
|
||||
title: Customizing The MessageWidget
|
||||
---
|
||||
|
||||
Customizing Text Messages
|
||||
|
||||
### Introduction
|
||||
|
||||
Every application provides a unique look and feel to their own messaging interface including and not
|
||||
limited to fonts, colors, and shapes.
|
||||
|
||||
This guide details how to customize the `MessageWidget` in the Stream Chat Flutter UI SDK.
|
||||
|
||||
### Building Custom Messages
|
||||
|
||||
This guide goes into detail about the ability to customize the `MessageWidget`. However, if you want
|
||||
to customize the default `MessageWidget` in the `MessageListView` provided, you can use the `.copyWith()` method
|
||||
provided inside the `messageBuilder` parameter of the `MessageListView` like this:
|
||||
|
||||
```dart
|
||||
MessageListView(
|
||||
messageBuilder: (context, details, messageList, defaultImpl) {
|
||||
// Your implementation of the message here
|
||||
// E.g: return Text(details.message.text ?? '');
|
||||
},
|
||||
),
|
||||
```
|
||||
|
||||
### Theming
|
||||
|
||||
You can customize the `MessageWidget` using the `StreamChatTheme` class, so that you can change the
|
||||
message theme at the top instead of creating your own `MessageWidget` at the lower implementation level.
|
||||
|
||||
There are several things you can change in the theme including text styles and colors of various elements.
|
||||
|
||||
You can also set a different theme for the user's own messages and messages received by them.
|
||||
|
||||
:::note
|
||||
Theming allows you to change minor factors like style while using the widget directly allows you much
|
||||
more customization such as replacing a certain widget with another. Some things can only be customized
|
||||
through the widget and not the theme.
|
||||
:::
|
||||
|
||||
Here is an example:
|
||||
|
||||
```dart
|
||||
StreamChatThemeData(
|
||||
|
||||
/// Sets theme for user's messages
|
||||
ownMessageTheme: MessageThemeData(
|
||||
messageBackgroundColor: colorTheme.textHighEmphasis,
|
||||
),
|
||||
|
||||
/// Sets theme for received messages
|
||||
otherMessageTheme: MessageThemeData(
|
||||
avatarTheme: AvatarThemeData(
|
||||
borderRadius: BorderRadius.circular(8),
|
||||
),
|
||||
),
|
||||
|
||||
)
|
||||
```
|
||||
|
||||

|
||||
|
||||
#### Change message text style
|
||||
|
||||
The `MessageWidget` has multiple `Text` widgets that you can manipulate the styles of. The three main
|
||||
are the actual message text, user name, message links, and the message timestamp.
|
||||
|
||||
```dart
|
||||
MessageThemeData(
|
||||
messageTextStyle: TextStyle(...),
|
||||
createdAtStyle: TextStyle(...),
|
||||
messageAuthorStyle: TextStyle(...),
|
||||
messageLinksStyle: TextStyle(...),
|
||||
)
|
||||
```
|
||||
|
||||

|
||||
|
||||
#### Change avatar theme
|
||||
|
||||
You can change the attributes of the avatar (if displayed) using the `avatarTheme` property.
|
||||
|
||||
```dart
|
||||
MessageThemeData(
|
||||
avatarTheme: AvatarThemeData(
|
||||
borderRadius: BorderRadius.circular(8),
|
||||
),
|
||||
)
|
||||
```
|
||||
|
||||

|
||||
|
||||
#### Changing Reaction theme
|
||||
|
||||
You also customize the reactions attached to every message using the theme.
|
||||
|
||||
```dart
|
||||
MessageThemeData(
|
||||
reactionsBackgroundColor: Colors.red,
|
||||
reactionsBorderColor: Colors.redAccent,
|
||||
reactionsMaskColor: Colors.pink,
|
||||
),
|
||||
```
|
||||
|
||||

|
||||
|
||||
### Changing Message Actions
|
||||
|
||||
When a message is long pressed, the `MessageActionsModal` is shown.
|
||||
|
||||
The `MessageWidget` allows showing or hiding some options if you so choose.
|
||||
|
||||
```dart
|
||||
MessageWidget(
|
||||
...
|
||||
showUsername = true,
|
||||
showTimestamp = true,
|
||||
showReactions = true,
|
||||
showDeleteMessage = true,
|
||||
showEditMessage = true,
|
||||
showReplyMessage = true,
|
||||
showThreadReplyMessage = true,
|
||||
showResendMessage = true,
|
||||
showCopyMessage = true,
|
||||
showFlagButton = true,
|
||||
showPinButton = true,
|
||||
showPinHighlight = true,
|
||||
),
|
||||
```
|
||||
|
||||

|
||||
|
||||
### Building attachments
|
||||
|
||||
The `customAttachmentBuilder` property allows you to build any kind of attachment (inbuilt or custom)
|
||||
in your own way. While a separate guide is written for this, it is included here because of relevance.
|
||||
|
||||
```dart
|
||||
MessageListView(
|
||||
messageBuilder: (context, details, messages, defaultMessage) {
|
||||
return defaultMessage.copyWith(
|
||||
customAttachmentBuilders: {
|
||||
'location': (context, message, attachments) {
|
||||
final attachmentWidget = Image.network(
|
||||
_buildMapAttachment(
|
||||
attachments[0].extraData['latitude'],
|
||||
attachments[0].extraData['longitude'],
|
||||
),
|
||||
);
|
||||
|
||||
return wrapAttachmentWidget(context, attachmentWidget, null, true, BorderRadius.circular(8.0));
|
||||
}
|
||||
},
|
||||
);
|
||||
},
|
||||
),
|
||||
```
|
||||
|
||||
### Widget Builders
|
||||
|
||||
Some parameters allow you to construct your own widget in place of some elements in the `MessageWidget`.
|
||||
|
||||
These are:
|
||||
* `userAvatarBuilder` : Allows user to substitute their own widget in place of the user avatar.
|
||||
* `editMessageInputBuilder` : Allows user to substitute their own widget in place of the input in edit mode.
|
||||
* `textBuilder` : Allows user to substitute their own widget in place of the text.
|
||||
* `bottomRowBuilder` : Allows user to substitute their own widget in the bottom of the message when not deleted.
|
||||
* `deletedBottomRowBuilder` : Allows user to substitute their own widget in the bottom of the message when deleted.
|
||||
|
||||
```dart
|
||||
MessageWidget(
|
||||
...
|
||||
textBuilder: (context, message) {
|
||||
// Add your own text implementation here.
|
||||
},
|
||||
),
|
||||
```
|
||||
+158
@@ -0,0 +1,158 @@
|
||||
---
|
||||
id: customize_text_messages
|
||||
sidebar_position: 6
|
||||
title: Customize Text Messages
|
||||
---
|
||||
|
||||
Customizing Text Messages
|
||||
|
||||
### Introduction
|
||||
|
||||
Every application provides a unique look and feel to their own messaging interface including and not
|
||||
limited to fonts, colors, and shapes.
|
||||
|
||||
This guide details how to customize message text in the `MessageListView` / `MessageWidget` in the
|
||||
Stream Chat Flutter UI SDK.
|
||||
|
||||
:::note
|
||||
This guide is specifically for the `MessageListView` but if you intend to display a `MessageWidget`
|
||||
separately, follow the same process without the `.copyWith` and use the default constructor instead.
|
||||
:::
|
||||
|
||||
### Basics of customizing a `MessageWidget`
|
||||
|
||||
First, add a `MessageListView` in the appropriate place where you intend to display messages from a
|
||||
channel.
|
||||
|
||||
```dart
|
||||
MessageListView(
|
||||
...
|
||||
)
|
||||
```
|
||||
|
||||
Now, we use the `messageBuilder` parameter to build a custom message. The builder function also provides
|
||||
the default implementation of the `MessageWidget` so that we can change certain aspects of the widget
|
||||
without redoing all of the default parameters.
|
||||
|
||||
:::note
|
||||
In earlier versions of the SDK, some `MessageWidget` parameters were exposed directly through the `MessageListView`,
|
||||
however, this quickly becomes hard to maintain as more parameters and customizations are added to the
|
||||
`MessageWidget`. Newer version utilise a cleaner interface to change the parameters by supplying a
|
||||
default message implementation as aforementioned.
|
||||
:::
|
||||
|
||||
```dart
|
||||
MessageListView(
|
||||
...
|
||||
messageBuilder: (context, messageDetails, messageList, defaultWidget) {
|
||||
return defaultWidget;
|
||||
},
|
||||
)
|
||||
```
|
||||
|
||||
We use `.copyWith()` to customize the widget:
|
||||
|
||||
```dart
|
||||
MessageListView(
|
||||
...
|
||||
messageBuilder: (context, messageDetails, messageList, defaultWidget) {
|
||||
return defaultWidget.copyWith(
|
||||
...
|
||||
);
|
||||
},
|
||||
)
|
||||
```
|
||||
|
||||
### Customizing text
|
||||
|
||||
If you intend to simply change the theme for the text, you need not recreate the whole widget. The
|
||||
`MessageWidget` has a `messageTheme` parameter that allows you to pass the theme for most aspects
|
||||
of the message.
|
||||
|
||||
```dart
|
||||
MessageListView(
|
||||
...
|
||||
messageBuilder: (context, messageDetails, messageList, defaultWidget) {
|
||||
return defaultWidget.copyWith(
|
||||
messageTheme: MessageTheme(
|
||||
...
|
||||
messageText: TextStyle(),
|
||||
),
|
||||
);
|
||||
},
|
||||
)
|
||||
```
|
||||
|
||||
If you want to replace the entire text widget in the `MessageWidget`, you can use the `textBuilder`
|
||||
parameter which provides a builder for creating a widget to substitute the default text.parameter
|
||||
|
||||
```dart
|
||||
MessageListView(
|
||||
...
|
||||
messageBuilder: (context, messageDetails, messageList, defaultWidget) {
|
||||
return defaultWidget.copyWith(
|
||||
textBuilder: (context, message) {
|
||||
return Text(message.text);
|
||||
},
|
||||
);
|
||||
},
|
||||
)
|
||||
```
|
||||
|
||||
### Adding Hashtags
|
||||
|
||||
To add elements like hashtags, we can override the `textBuilder` in the MessageWidget:
|
||||
|
||||
```dart
|
||||
MessageListView(
|
||||
...
|
||||
messageBuilder: (context, messageDetails, messageList, defaultWidget) {
|
||||
return defaultWidget.copyWith(
|
||||
textBuilder: (context, message) {
|
||||
final text = _replaceHashtags(message.text).replaceAll('\n', '\\\n');
|
||||
final messageTheme = StreamChatTheme.of(context).ownMessageTheme;
|
||||
|
||||
return MarkdownBody(
|
||||
data: text,
|
||||
onTapLink: (
|
||||
String link,
|
||||
String href,
|
||||
String title,
|
||||
) {
|
||||
// Do something with tapped hashtag
|
||||
},
|
||||
styleSheet: MarkdownStyleSheet.fromTheme(
|
||||
Theme.of(context).copyWith(
|
||||
textTheme: Theme.of(context).textTheme.apply(
|
||||
bodyColor: messageTheme.messageText.color,
|
||||
decoration: messageTheme.messageText.decoration,
|
||||
decorationColor: messageTheme.messageText.decorationColor,
|
||||
decorationStyle: messageTheme.messageText.decorationStyle,
|
||||
fontFamily: messageTheme.messageText.fontFamily,
|
||||
),
|
||||
),
|
||||
).copyWith(
|
||||
a: messageTheme.messageLinks,
|
||||
p: messageTheme.messageText,
|
||||
),
|
||||
);
|
||||
},
|
||||
);
|
||||
},
|
||||
)
|
||||
|
||||
String _replaceHashtags(String text) {
|
||||
RegExp exp = new RegExp(r"\B#\w\w+");
|
||||
exp.allMatches(text).forEach((match){
|
||||
text = text.replaceAll(
|
||||
'${match.group(0)}', '[${match.group(0)}](${match.group(0).replaceAll(' ', '')})');
|
||||
});
|
||||
return text;
|
||||
}
|
||||
```
|
||||
|
||||
We can replace the hashtags using RegEx and add links for the MarkdownBody which is done here in the
|
||||
`_replaceHashtags()` function.
|
||||
Inside the textBuilder, we use the `flutter_markdown` package to build our hashtags as links.
|
||||
|
||||

|
||||
+258
@@ -0,0 +1,258 @@
|
||||
---
|
||||
id: end_to_end_chat_encryption
|
||||
sidebar_position: 12
|
||||
title: End To End Chat Encryption
|
||||
---
|
||||
|
||||
## Introduction
|
||||
|
||||
When you communicate over a chat application with another person or group,
|
||||
you may exchange sensitive information, like personally identifiable information, financial details, or passwords.
|
||||
A chat application should use end-to-end encryption to ensure that users' data stays secure.
|
||||
|
||||
:::note
|
||||
Before you start, keep in mind that this guide is a basic example intended for educational purposes only.
|
||||
If you want to implement end-to-end encryption in your production app, please consult a security professional first.
|
||||
There’s a lot more to consider from a security perspective that isn’t covered here.
|
||||
:::
|
||||
|
||||
## What is End-to-End Encryption?
|
||||
|
||||
End-to-end encryption (E2EE) is the process of securing a message from third parties so that only the sender and receiver can access the message.
|
||||
E2EE provides security by storing the message in an encrypted form on the application's server or database.
|
||||
|
||||
You can only access the message by decrypting and signing it using a known public key (distributed freely)
|
||||
and a corresponding private key (only known by the owner).
|
||||
|
||||
Each user in the application has their own public-private key pair.
|
||||
Public keys are distributed publicly and encrypt the sender’s messages.
|
||||
The receiver can only decrypt the sender’s message with the matching private key.
|
||||
|
||||
Check out the diagram below for an example:
|
||||
|
||||

|
||||
|
||||
## Setup
|
||||
|
||||
### Dependencies
|
||||
|
||||
Add the [webcrypto](https://pub.dev/packages/webcrypto) package in your `pubspec.yaml` file.
|
||||
|
||||
```yaml
|
||||
dependencies:
|
||||
webcrypto: ^0.5.2 # latest version
|
||||
```
|
||||
|
||||
### Generate Key Pair
|
||||
|
||||
Write a function that generates a key pair using the **ECDH** algorithm and the **P-256** elliptic curve (**P-256** is well-supported and
|
||||
offers the right balance of security and performance).
|
||||
|
||||
The pair will consist of two keys:
|
||||
- **PublicKey**: The key that is linked to a user to encrypt messages.
|
||||
- **PrivateKey**: The key that is stored locally to decrypt messages.
|
||||
|
||||
```dart
|
||||
Future<JsonWebKeyPair> generateKeys() async {
|
||||
final keyPair = await EcdhPrivateKey.generateKey(EllipticCurve.p256);
|
||||
final publicKeyJwk = await keyPair.publicKey.exportJsonWebKey();
|
||||
final privateKeyJwk = await keyPair.privateKey.exportJsonWebKey();
|
||||
|
||||
return JsonWebKeyPair(
|
||||
privateKey: json.encode(privateKeyJwk),
|
||||
publicKey: json.encode(publicKeyJwk),
|
||||
);
|
||||
}
|
||||
|
||||
// Model class for storing keys
|
||||
class JsonWebKeyPair {
|
||||
const JsonWebKeyPair({
|
||||
required this.privateKey,
|
||||
required this.publicKey,
|
||||
});
|
||||
|
||||
final String privateKey;
|
||||
final String publicKey;
|
||||
}
|
||||
```
|
||||
|
||||
### Generate a Crypto Key
|
||||
|
||||
Next, create a symmetric **Crypto Key** using the keys generated in the previous step.
|
||||
You will use those keys to encrypt and decrypt messages.
|
||||
|
||||
```dart
|
||||
// SendersJwk -> sender.privateKey
|
||||
// ReceiverJwk -> receiver.publicKey
|
||||
Future<List<int>> deriveKey(String senderJwk, String receiverJwk) async {
|
||||
// Sender's key
|
||||
final senderPrivateKey = json.decode(senderJwk);
|
||||
final senderEcdhKey = await EcdhPrivateKey.importJsonWebKey(
|
||||
senderPrivateKey,
|
||||
EllipticCurve.p256,
|
||||
);
|
||||
|
||||
// Receiver's key
|
||||
final receiverPublicKey = json.decode(receiverJwk);
|
||||
final receiverEcdhKey = await EcdhPublicKey.importJsonWebKey(
|
||||
receiverPublicKey,
|
||||
EllipticCurve.p256,
|
||||
);
|
||||
|
||||
// Generating CryptoKey
|
||||
final derivedBits = await senderEcdhKey.deriveBits(256, receiverEcdhKey);
|
||||
return derivedBits;
|
||||
}
|
||||
```
|
||||
|
||||
### Encrypting Messages
|
||||
|
||||
Once you have generated the **Crypto Key**, you're ready to encrypt the message.
|
||||
You can use the **AES-GCM** algorithm for its known security and performance balance and good browser availability.
|
||||
|
||||
```dart
|
||||
// The "iv" stands for initialization vector (IV). To ensure the encryption’s strength,
|
||||
// each encryption process must use a random and distinct IV.
|
||||
// It’s included in the message so that the decryption procedure can use it.
|
||||
final Uint8List iv = Uint8List.fromList('Initialization Vector'.codeUnits);
|
||||
```
|
||||
|
||||
```dart
|
||||
Future<String> encryptMessage(String message, List<int> deriveKey) async {
|
||||
// Importing cryptoKey
|
||||
final aesGcmSecretKey = await AesGcmSecretKey.importRawKey(deriveKey);
|
||||
|
||||
// Converting message into bytes
|
||||
final messageBytes = Uint8List.fromList(message.codeUnits);
|
||||
|
||||
// Encrypting the message
|
||||
final encryptedMessageBytes =
|
||||
await aesGcmSecretKey.encryptBytes(messageBytes, iv);
|
||||
|
||||
// Converting encrypted message into String
|
||||
final encryptedMessage = String.fromCharCodes(encryptedMessageBytes);
|
||||
return encryptedMessage;
|
||||
}
|
||||
```
|
||||
|
||||
### Decrypting Messages
|
||||
|
||||
Decrypting a message is the opposite of encrypting one.
|
||||
To decrypt a message to a human-readable format, use the code snippet below:
|
||||
|
||||
```dart
|
||||
Future<String> decryptMessage(String encryptedMessage, List<int> deriveKey) async {
|
||||
// Importing cryptoKey
|
||||
final aesGcmSecretKey = await AesGcmSecretKey.importRawKey(deriveKey);
|
||||
|
||||
// Converting message into bytes
|
||||
final messageBytes = Uint8List.fromList(encryptedMessage.codeUnits);
|
||||
|
||||
// Decrypting the message
|
||||
final decryptedMessageBytes =
|
||||
await aesGcmSecretKey.decryptBytes(messageBytes, iv);
|
||||
|
||||
// Converting decrypted message into String
|
||||
final decryptedMessage = String.fromCharCodes(decryptedMessageBytes);
|
||||
return decryptedMessage;
|
||||
}
|
||||
```
|
||||
|
||||
## Implement as a Stream Chat Feature
|
||||
|
||||
Now that your setup is complete you can use it to implement end-to-end encryption in your app.
|
||||
|
||||
### Store User's Public Key
|
||||
|
||||
The first thing you need to do is store the generated `publicKey` as an `extraData` property, in order
|
||||
for other users to encrypt messages.
|
||||
|
||||
```dart
|
||||
// Generating keyPair using the function defined in above steps
|
||||
final keyPair = generateKeys();
|
||||
```
|
||||
|
||||
```dart
|
||||
await client.connectUser(
|
||||
User(
|
||||
id: 'cool-shadow-7',
|
||||
name: 'Cool Shadow',
|
||||
image: 'https://getstream.io/cool-shadow',
|
||||
|
||||
// set publicKey as a extraData property
|
||||
extraData: { 'publicKey': keyPair.publicKey },
|
||||
),
|
||||
client.devToken('cool-shadow-7').rawValue,
|
||||
);
|
||||
```
|
||||
|
||||
### Sending Encrypted Messages
|
||||
|
||||
Now you will use the `encryptMessage()` function created in the previous steps to encrypt the message.
|
||||
|
||||
To do that, you need to make some minor changes to the **MessageInput** widget.
|
||||
|
||||
```dart
|
||||
final receiverJwk = receiver.extraData['publicKey'];
|
||||
|
||||
// Generating derivedKey using user's privateKey and receiver's publicKey
|
||||
final derivedKey = await deriveKey(keyPair.privateKey, receiverJwk);
|
||||
```
|
||||
|
||||
```dart
|
||||
MessageInput(
|
||||
|
||||
...
|
||||
|
||||
preMessageSending: (message) async {
|
||||
// Encrypting the message text using derivedKey
|
||||
final encryptedMessage = await encryptMessage(message.text, derivedKey);
|
||||
|
||||
// Creating a new message with the encrypted message text
|
||||
final newMessage = message.copyWith(text: encryptedMessage);
|
||||
|
||||
return newMessage;
|
||||
},
|
||||
),
|
||||
```
|
||||
|
||||
`preMessageSending` is a parameter that allows your app to process the message before it goes to Stream’s server.
|
||||
Here, you have used it to encrypt the message before sending it to Stream’s backend.
|
||||
|
||||
### Showing Decrypted Messages
|
||||
|
||||
Now, it’s time to decrypt the message and present it in a human-readable format to the receiver.
|
||||
|
||||
You can customize the **MessageListView** widget to have a custom `messagebuilder`, that can decrypt the message.
|
||||
|
||||
```dart
|
||||
MessageListView(
|
||||
...
|
||||
messageBuilder: (context, messageDetails, currentMessages, defaultWidget) {
|
||||
// Retrieving the message from details
|
||||
final message = messageDetails.message;
|
||||
|
||||
// Decrypting the message text using the derivedKey
|
||||
final decryptedMessageFuture = decryptMessage(message.text, derivedKey);
|
||||
return FutureBuilder<String>(
|
||||
future: decryptedMessageFuture,
|
||||
builder: (context, snapshot) {
|
||||
if (snapshot.hasError) return Text('Error: ${snapshot.error}');
|
||||
if (!snapshot.hasData) return Container();
|
||||
|
||||
// Updating the original message with the decrypted text
|
||||
final decryptedMessage = message.copyWith(text: snapshot.data);
|
||||
|
||||
// Returning defaultWidget with updated message
|
||||
return defaultWidget.copyWith(
|
||||
message: decryptedMessage,
|
||||
);
|
||||
},
|
||||
);
|
||||
},
|
||||
),
|
||||
```
|
||||
|
||||
That's it! That's all you need to implement E2EE in a Stream powered chat app.
|
||||
|
||||
For more details, check out our [end-to-end encrypted chat article](https://getstream.io/blog/end-to-end-encrypted-chat-in-flutter/#whats-end-to-end-encryption).
|
||||
+298
@@ -0,0 +1,298 @@
|
||||
---
|
||||
id: mig_guide_2_0
|
||||
sidebar_position: 4
|
||||
title: Migrating to 2.0 (Null-safety)
|
||||
---
|
||||
|
||||
A Migration Guide For Switching To v2.0 Of The Flutter SDK
|
||||
|
||||
### Overview
|
||||
|
||||
v2.0 of the Stream Chat Flutter SDK brings along several changes - primarily making the SDK null-safe.
|
||||
Null safety allows your apps to run faster, with fewer errors, and with less code.
|
||||
|
||||
Check [this link](https://flutter.dev/docs/null-safety) for more about Null Safety in Flutter.
|
||||
|
||||
This guide is intended to enumerate and better explain the changes in the SDK.
|
||||
|
||||
The changes will be listed by package and a concise changelog will follow with more info.
|
||||
|
||||
### Changelog of `stream_chat_flutter`
|
||||
|
||||
#### 🛑️ Breaking Changes from 1.5.4
|
||||
|
||||
* Migrate this package to null safety
|
||||
|
||||
* Renamed `ChannelImage` to `ChannelAvatar`
|
||||
|
||||
* Updated `StreamChatThemeData.reactionIcons` to accept custom builder
|
||||
|
||||
* Renamed `ColorTheme` properties to reflect the purpose of the colors
|
||||
|
||||
* `ColorTheme.black` -> `ColorTheme.textHighEmphasis`
|
||||
* `ColorTheme.grey` -> `ColorTheme.textLowEmphasis`
|
||||
* `ColorTheme.greyGainsboro` -> `ColorTheme.disabled`
|
||||
* `ColorTheme.greyWhisper` -> `ColorTheme.borders`
|
||||
* `ColorTheme.whiteSmoke` -> `ColorTheme.inputBg`
|
||||
* `ColorTheme.whiteSnow` -> `ColorTheme.appBg`
|
||||
* `ColorTheme.white` -> `ColorTheme.barsBg`
|
||||
* `ColorTheme.blueAlice` -> `ColorTheme.linkBg`
|
||||
* `ColorTheme.accentBlue` -> `ColorTheme.accentPrimary`
|
||||
* `ColorTheme.accentRed` -> `ColorTheme.accentError`
|
||||
* `ColorTheme.accentGreen` -> `ColorTheme.accentInfo`
|
||||
|
||||
* `ChannelListCore` options property is removed in favor of individual properties
|
||||
|
||||
* `options.state` -> `bool state`
|
||||
* `options.watch` -> `bool watch`
|
||||
* `options.presence` -> `bool presence`
|
||||
|
||||
* `UserListView` options property is removed in favor of individual properties
|
||||
|
||||
* `options.presence` -> `bool presence`
|
||||
|
||||
* Renamed `ImageHeader` to `GalleryHeader`
|
||||
|
||||
* Renamed `ImageFooter` to `GalleryFooter`
|
||||
|
||||
* `MessageBuilder` and `ParentMessageBuilder` signature is now
|
||||
|
||||
```dart
|
||||
typedef MessageBuilder = Widget Function(
|
||||
BuildContext,
|
||||
MessageDetails,
|
||||
List<Message>,
|
||||
MessageWidget defaultMessageWidget,
|
||||
);
|
||||
```
|
||||
|
||||
The last parameter is the default `MessageWidget`
|
||||
You can call `.copyWith` to customize just a subset of properties
|
||||
|
||||
#### ✅ Added
|
||||
|
||||
Added video compress options (frame and quality) to MessageInput
|
||||
`TypingIndicator` now has a property called `parentId` to show typing indicator specific to threads
|
||||
#493: add support for `MessageListView` header/footer
|
||||
`MessageWidget` accepts a `userAvatarBuilder`
|
||||
Added `pinMessage` ui support
|
||||
Added `MessageListView.threadSeparatorBuilder` property
|
||||
Added `MessageInput.onError` property to allow error handling
|
||||
Added `GalleryHeader`/`GalleryFooter` theme classes
|
||||
|
||||
#### 🐞 Fixed
|
||||
|
||||
#483: Keyboard covers input text box when editing message
|
||||
`Modals` are shown using the nearest `Navigator` to make using the SDK easier in a nested navigator use case
|
||||
#484: messages don't update without a reload
|
||||
`MessageListView` not rendering if the user is not a member of the channel
|
||||
Fix `MessageInput` overflow when there are no actions
|
||||
Minor fixes and improvements
|
||||
|
||||
### Migrating to 2.0 for `stream_chat_flutter`
|
||||
|
||||
:::note
|
||||
If you are migrating your full Flutter project to null-safety, first make sure you follow the
|
||||
instructions from the [official Null Safety migration guide](https://dart.dev/null-safety/migration-guide).
|
||||
:::
|
||||
|
||||
To migrate to v2.0 for `stream_chat_flutter`, first change the version of the package to the latest
|
||||
null-safe version.
|
||||
|
||||
```yaml
|
||||
dependencies:
|
||||
stream_chat_flutter: ^2.0.0
|
||||
```
|
||||
|
||||
Upon doing this, all breaking changes from the package will take immediate effect. Here are steps to
|
||||
remedy the issues:
|
||||
|
||||
1) Replace the offending class names with the revised class names
|
||||
|
||||
* `ChannelImage` -> `ChannelAvatar`
|
||||
* `ImageHeader` -> `GalleryHeader`
|
||||
* `ImageFooter` -> `GalleryFooter`
|
||||
|
||||
2) The new version comes with revised color names since the previous names do not suit light/dark mode
|
||||
nomenclature. Make sure any old colors used from theme are changed over to the new theme color names:
|
||||
|
||||
* `ColorTheme.black` -> `ColorTheme.textHighEmphasis`
|
||||
* `ColorTheme.grey` -> `ColorTheme.textLowEmphasis`
|
||||
* `ColorTheme.greyGainsboro` -> `ColorTheme.disabled`
|
||||
* `ColorTheme.greyWhisper` -> `ColorTheme.borders`
|
||||
* `ColorTheme.whiteSmoke` -> `ColorTheme.inputBg`
|
||||
* `ColorTheme.whiteSnow` -> `ColorTheme.appBg`
|
||||
* `ColorTheme.white` -> `ColorTheme.barsBg`
|
||||
* `ColorTheme.blueAlice` -> `ColorTheme.linkBg`
|
||||
* `ColorTheme.accentBlue` -> `ColorTheme.accentPrimary`
|
||||
* `ColorTheme.accentRed` -> `ColorTheme.accentError`
|
||||
* `ColorTheme.accentGreen` -> `ColorTheme.accentInfo`
|
||||
|
||||
3) We decided to make messages easier to customize and now supply the default implementation of the
|
||||
messages in the builder - so you can now customize a single parameter without having to redo the
|
||||
entire implementation. Please reform your builders to take into account the new format:
|
||||
|
||||
```
|
||||
typedef MessageBuilder = Widget Function(
|
||||
BuildContext,
|
||||
MessageDetails,
|
||||
List<Message>,
|
||||
MessageWidget defaultMessageWidget,
|
||||
);
|
||||
```
|
||||
|
||||
To tweak any of the default properties individually, you can use `defaultMessageWidget.copyWith()`.
|
||||
|
||||
### Changelog of `stream_chat_flutter_core`
|
||||
|
||||
#### 🛑️ Breaking Changes from 1.5.3
|
||||
|
||||
* Migrate this package to null safety
|
||||
* `channelsBloc.queryChannels()`, `ChannelListCore` options param/property is removed in favor of individual params/properties
|
||||
* `options.state` -> `bool state`
|
||||
* `options.watch` -> `bool watch`
|
||||
* `options.presence` -> `bool presence`
|
||||
* `usersBloc.queryUsers()`, `UserListCore` options param/property is removed in favor of individual params/properties
|
||||
* `options.presence` -> `bool presence`
|
||||
|
||||
#### ✅ Added
|
||||
|
||||
* Monitor connection using `connectivity_plus` package
|
||||
|
||||
#### 🐞 Fixed
|
||||
|
||||
* Minor fixes
|
||||
* Performance improvements
|
||||
|
||||
### Migrating to 2.0 for `stream_chat_flutter_core`
|
||||
|
||||
:::note
|
||||
If you are migrating your full Flutter project to null-safety, first make sure you follow the
|
||||
instructions from the [official Null Safety migration guide](https://dart.dev/null-safety/migration-guide).
|
||||
:::
|
||||
|
||||
To migrate to v2.0 for `stream_chat_flutter_core`, first change the version of the package to the latest
|
||||
null-safe version.
|
||||
|
||||
```yaml
|
||||
dependencies:
|
||||
stream_chat_flutter_core: ^2.0.0
|
||||
```
|
||||
|
||||
Upon doing this, all breaking changes from the package will take immediate effect. Here are steps to
|
||||
remedy the issue:
|
||||
|
||||
:::note
|
||||
The major changes in `stream_chat_flutter_core` consist of changing over from a map full of options
|
||||
to a more type safe and sound approach by changing over to explicit parameters.
|
||||
:::
|
||||
|
||||
1) Change over Core widget implementations by using the explicit parameters instead of the options map.
|
||||
Use these explicit parameters in the widget constructor instead of the option keys:
|
||||
|
||||
* `options.state` -> `bool state`
|
||||
* `options.watch` -> `bool watch`
|
||||
* `options.presence` -> `bool presence`
|
||||
|
||||
2) Change over query calls in the BLoCs in the same way (change from options map to explicit parameters
|
||||
in the constructor)
|
||||
|
||||
### Changelog of `stream_chat`
|
||||
|
||||
#### 🛑️ Breaking Changes from 1.5.3
|
||||
|
||||
* Migrate this package to null safety
|
||||
* `ConnectUserWithProvider` now requires `tokenProvider` as a required param. (Removed from the constructor)
|
||||
* `client.disconnect()` is now divided into two different functions
|
||||
* `client.closeConnection()` -> for closing user websocket connection.
|
||||
* `client.disconnectUser()` -> for disconnecting user and resetting client state.
|
||||
* `client.devToken()` now returns a Token model instead of String.
|
||||
* `ApiError` is removed in favor of `StreamChatError`
|
||||
* `StreamChatError` -> parent type for all the stream errors.
|
||||
* `StreamWebSocketError` -> for user websocket related errors.
|
||||
* `StreamChatNetworkError` -> for network related errors.
|
||||
* `client.queryChannels()`, `channel.query()` options param is removed in favor of individual params
|
||||
* `option.state` -> `bool state`
|
||||
* `option.watch` -> `bool watch`
|
||||
* `option.presence` -> `bool presence`
|
||||
* `client.queryUsers()` options param is removed in favor of individual params
|
||||
* `option.presence` -> `bool presence`
|
||||
* Added typed filters
|
||||
|
||||
#### 🐞 Fixed
|
||||
|
||||
* #369: Client does not return without internet connection
|
||||
* Several minor fixes
|
||||
* Performance improvements
|
||||
|
||||
#### ✅ Added
|
||||
|
||||
* New Location enum is introduced for easily changing the client location/baseUrl.
|
||||
* New `client.openConnection()` and `client.closeConnection()` is introduced to connect/disconnect user ws connection.
|
||||
* New `client.partialUpdateMessage` and `channel.partialUpdateMessage` methods
|
||||
* `connectWebSocket` parameter in connect user calls to use the client in "connection-less" mode.
|
||||
|
||||
#### 🔄 Changed
|
||||
|
||||
* `baseURL` is now deprecated in favor of using Location to change data location.
|
||||
|
||||
### Migrating to 2.0 for `stream_chat`
|
||||
|
||||
If you are migrating your full Flutter project to null-safety, first make sure you follow the
|
||||
instructions from the [official Null Safety migration guide](https://dart.dev/null-safety/migration-guide).
|
||||
:::
|
||||
|
||||
To migrate to v2.0 for `stream_chat`, first change the version of the package to the latest
|
||||
null-safe version.
|
||||
|
||||
```yaml
|
||||
dependencies:
|
||||
stream_chat: ^2.0.0
|
||||
```
|
||||
|
||||
Upon doing this, all breaking changes from the package will take immediate effect. Here are steps to
|
||||
remedy the issues:
|
||||
|
||||
1) Change over the constructor of `connectUserWithProvider()` to the new format which has `tokenProvider` as a required param.
|
||||
|
||||
2) We added more nuance to `disconnectUser()` by adding two new methods - one to close the connection
|
||||
and the other to disconnect the user. This allows more fine-grained control of disconnection.
|
||||
|
||||
* `client.closeConnection()` -> for closing user websocket connection.
|
||||
* `client.disconnectUser()` -> for disconnecting user and resetting client state.
|
||||
|
||||
3) We refactored how we handle errors - new error types are now introduced that replace ApiError.
|
||||
|
||||
* `StreamChatError` -> parent type for all the stream errors.
|
||||
* `StreamWebSocketError` -> for user websocket related errors.
|
||||
* `StreamChatNetworkError` -> for network related errors.
|
||||
|
||||
4) We changed over from a map full of options to a more type-safe and sound approach by changing over to explicit parameters.
|
||||
|
||||
Use these explicit parameters in the query parameters instead of the option keys:
|
||||
|
||||
* `client.queryChannels()`, `channel.query()` options param is removed in favor of individual params
|
||||
* `option.state` -> `bool state`
|
||||
* `option.watch` -> `bool watch`
|
||||
* `option.presence` -> `bool presence`
|
||||
* `client.queryUsers()` options param is removed in favor of individual params
|
||||
* `option.presence` -> `bool presence`
|
||||
|
||||
5) We added type-safe filters to make filtering in the app easier. Change over the filters to the
|
||||
new implementation.
|
||||
|
||||
As an example, in the old app this filter:
|
||||
|
||||
```dart
|
||||
filter: {
|
||||
'members': {
|
||||
'\$in': [StreamChat.of(context).user.id],
|
||||
}
|
||||
},
|
||||
```
|
||||
|
||||
Would turn into:
|
||||
|
||||
```dart
|
||||
filter: Filter.in_('members', [StreamChat.of(context).user.id])
|
||||
```
|
||||
+194
@@ -0,0 +1,194 @@
|
||||
---
|
||||
id: understanding_filters
|
||||
sidebar_position: 10
|
||||
title: Understanding Filters
|
||||
---
|
||||
|
||||
Understanding Filters
|
||||
|
||||
### Introduction
|
||||
|
||||
Filters are used to get a specific subset of objects (channels, users, messages, members, etc) which
|
||||
fit the conditions specified. Earlier versions of the SDK contained String-based filters which are now replaced by type-safe
|
||||
filters. This guide aims to explain the different types of filters and how to use them.
|
||||
|
||||
### Types Of Filters
|
||||
|
||||
#### Filter.equal
|
||||
|
||||
The 'equal' filter gets the objects where the given key has the specified value.
|
||||
|
||||
```dart
|
||||
Filter.equal('type', 'messaging'),
|
||||
```
|
||||
|
||||
#### Filter.notEqual
|
||||
|
||||
The 'notEqual' filter gets the objects where the given key does not have the specified value.
|
||||
|
||||
```dart
|
||||
Filter.notEqual('type', 'messaging'),
|
||||
```
|
||||
|
||||
#### Filter.greater
|
||||
|
||||
The 'greater' filter gets the objects where the given key has a higher value than the specified value.
|
||||
|
||||
```dart
|
||||
Filter.greater('count', 5),
|
||||
```
|
||||
|
||||
#### Filter.greaterOrEqual
|
||||
|
||||
The 'greaterOrEqual' filter gets the objects where the given key has an equal or higher value than the specified value.
|
||||
|
||||
```dart
|
||||
Filter.greaterOrEqual('count', 5),
|
||||
```
|
||||
|
||||
#### Filter.less
|
||||
|
||||
The 'less' filter gets the objects where the given key has a lesser value than the specified value.
|
||||
|
||||
```dart
|
||||
Filter.less('count', 5),
|
||||
```
|
||||
|
||||
#### Filter.lessOrEqual
|
||||
|
||||
The 'lessOrEqual' filter gets the objects where the given key has a lesser or equal value than the specified value.
|
||||
|
||||
```dart
|
||||
Filter.lessOrEqual('count', 5),
|
||||
```
|
||||
|
||||
#### Filter.in_
|
||||
|
||||
The 'in_' filter allows getting objects where the key matches any in a specified array.
|
||||
|
||||
```dart
|
||||
Filter.in_('members', [user.id])
|
||||
```
|
||||
|
||||
:::note
|
||||
Since 'in' is a keyword in Dart, the filter has an underscore added. This does not apply to the 'notIn'
|
||||
keyword.
|
||||
:::
|
||||
|
||||
#### Filter.notIn
|
||||
|
||||
The 'notIn' filter allows getting objects where the key matches none in a specified array.
|
||||
|
||||
```dart
|
||||
Filter.notIn('members', [user.id])
|
||||
```
|
||||
|
||||
#### Filter.query
|
||||
|
||||
The 'query' filter matches values by performing text search with the specified value.
|
||||
|
||||
```dart
|
||||
Filter.query('name', 'demo')
|
||||
```
|
||||
|
||||
#### Filter.autoComplete
|
||||
|
||||
The 'autoComplete' filter matches values with the specified prefix.
|
||||
|
||||
```dart
|
||||
Filter.autoComplete('name', 'demo')
|
||||
```
|
||||
|
||||
#### Filter.exists
|
||||
|
||||
The 'exists' filter matches values that exist, or don't exist, based on the specified boolean value.
|
||||
|
||||
```dart
|
||||
Filter.exists('name')
|
||||
```
|
||||
|
||||
#### Filter.notExists
|
||||
|
||||
The 'notExists' filter checks if the specified key doesn't exist. This is a simplified call to `Filter.exists`
|
||||
with the value set to false.
|
||||
|
||||
```dart
|
||||
Filter.notExists('name')
|
||||
```
|
||||
|
||||
#### Filter.contains
|
||||
|
||||
The 'contains' filter matches any list that contains the specified value.
|
||||
|
||||
```dart
|
||||
Filter.contains('teams', 'red')
|
||||
```
|
||||
|
||||
#### Filter.empty
|
||||
|
||||
The 'empty' filter constructor returns an empty filter. It's the equivalent of an empty map `{}`;
|
||||
|
||||
```dart
|
||||
Filter.empty();
|
||||
```
|
||||
|
||||
#### Filter.raw
|
||||
|
||||
The 'raw' filter constructor lets you specify a raw filter. We suggest using this only if you can't manage to build what you want using the other constructors.
|
||||
|
||||
```dart
|
||||
Filter.raw(value: {
|
||||
'members': [
|
||||
..._selectedUsers.map((e) => e.id),
|
||||
chatState.currentUser!.id,
|
||||
],
|
||||
'distinct': true,
|
||||
});
|
||||
```
|
||||
|
||||
#### Filter.custom
|
||||
|
||||
The 'custom' filter is used to create a custom filter in case it does not exists or it's not been added to the SDK yet.
|
||||
Note that the filter must be supported by the Stream backend in order to work.
|
||||
|
||||
```dart
|
||||
Filter.custom(
|
||||
operator: '\$max',
|
||||
value: 10,
|
||||
)
|
||||
```
|
||||
|
||||
### Group Queries
|
||||
|
||||
#### Filter.and
|
||||
|
||||
The 'and' operator combines multiple queries.
|
||||
|
||||
```dart
|
||||
final filter = Filter.and([
|
||||
Filter.equal('type', 'messaging'),
|
||||
Filter.in_('members', [user.id])
|
||||
])
|
||||
```
|
||||
|
||||
#### Filter.or
|
||||
|
||||
Combines the provided filters and matches the values matched by at least one of the filters.
|
||||
|
||||
```dart
|
||||
final filter = Filter.or([
|
||||
Filter.in_('bannedUsers', [user.id]),
|
||||
Filter.in_('shadowBannedUsers', [user.id])
|
||||
])
|
||||
```
|
||||
|
||||
#### Filter.nor
|
||||
|
||||
Combines the provided filters and matches the values not matched by all the filters.
|
||||
|
||||
```dart
|
||||
final filter = Filter.nor([
|
||||
Filter.in_('bannedUsers', [user.id]),
|
||||
Filter.in_('shadowBannedUsers', [user.id])
|
||||
])
|
||||
```
|
||||
+448
@@ -0,0 +1,448 @@
|
||||
---
|
||||
id: token_generation_with_firebase
|
||||
sidebar_position: 5
|
||||
title: User Token Generation With Firebase Auth and Cloud Functions
|
||||
---
|
||||
|
||||
Securely generate Stream Chat user tokens using Firebase Authentication and Cloud Functions.
|
||||
|
||||
:::note
|
||||
This guide assumes that you are familiar with Firebase Authentication and Cloud Functions for Flutter and using the Flutter Stream Chat SDK.
|
||||
:::
|
||||
|
||||
### Introduction
|
||||
|
||||
In this guide, you'll explore how you can use Firebase Auth as an authentication provider and create Firebase Cloud functions to securely
|
||||
generate Stream Chat user tokens.
|
||||
|
||||
You will use Stream's [NodeJS client](https://getstream.io/chat/docs/node/?language=javascript) for Stream account creation and
|
||||
token generation, and [Flutter Cloud Functions for Firebase](https://firebase.flutter.dev/docs/functions/overview) to invoke the cloud functions
|
||||
from your Flutter app.
|
||||
|
||||
Stream supports several different [backend clients](https://getstream.io/chat/sdk/#backend-clients) to integrate with your server. This guide only shows an easy way to integrate Stream Chat authentication using Firebase and Flutter.
|
||||
|
||||
### Flutter Firebase
|
||||
|
||||
See the [Flutter Firebase getting started](https://firebase.flutter.dev/docs/overview) docs for setup and installation instructions.
|
||||
|
||||
You will also need to add the [Flutter Firebase Authentication](https://firebase.flutter.dev/docs/auth/overview), and [Flutter Firebase Cloud Functions](https://firebase.flutter.dev/docs/functions/overview) packages to your app. Depending on the platform that you target, there may be specific configurations that you need to do.
|
||||
|
||||
#### Starting Code
|
||||
|
||||
The following code shows a basic application with **FirebaseAuth** and **FirebaseFunctions**.
|
||||
|
||||
You will extend this later to execute cloud functions.
|
||||
|
||||
```dart
|
||||
import 'package:cloud_functions/cloud_functions.dart';
|
||||
import 'package:firebase_core/firebase_core.dart';
|
||||
import 'package:firebase_auth/firebase_auth.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
import 'dart:async';
|
||||
|
||||
Future<void> main() async {
|
||||
WidgetsFlutterBinding.ensureInitialized();
|
||||
await Firebase.initializeApp();
|
||||
runApp(MyApp());
|
||||
}
|
||||
|
||||
class MyApp extends StatelessWidget {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MaterialApp(
|
||||
home: Scaffold(
|
||||
body: Auth(),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class Auth extends StatefulWidget {
|
||||
Auth({Key? key}) : super(key: key);
|
||||
|
||||
@override
|
||||
_AuthState createState() => _AuthState();
|
||||
}
|
||||
|
||||
class _AuthState extends State<Auth> {
|
||||
late FirebaseAuth auth;
|
||||
late FirebaseFunctions functions;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
auth = FirebaseAuth.instance;
|
||||
functions = FirebaseFunctions.instance;
|
||||
}
|
||||
|
||||
final email = '[email protected]';
|
||||
final password = 'password';
|
||||
|
||||
Future<void> createAccount() async {
|
||||
// Create Firebase account
|
||||
await auth.createUserWithEmailAndPassword(email: email, password: password);
|
||||
print('Firebase account created');
|
||||
}
|
||||
|
||||
Future<void> signIn() async {
|
||||
// Sign in with Firebase
|
||||
await auth.signInWithEmailAndPassword(email: email, password: password);
|
||||
print('Firebase signed in');
|
||||
}
|
||||
|
||||
Future<void> signOut() async {
|
||||
// Revoke Stream chat token.
|
||||
final callable = functions.httpsCallable('revokeStreamUserToken');
|
||||
await callable();
|
||||
print('Stream user token revoked');
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Center(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
AuthenticationState(
|
||||
streamUser: auth.authStateChanges(),
|
||||
),
|
||||
ElevatedButton(
|
||||
onPressed: createAccount,
|
||||
child: Text('Create account'),
|
||||
),
|
||||
ElevatedButton(
|
||||
onPressed: signIn,
|
||||
child: Text('Sign in'),
|
||||
),
|
||||
ElevatedButton(
|
||||
onPressed: signOut,
|
||||
child: Text('Sign out'),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class AuthenticationState extends StatelessWidget {
|
||||
const AuthenticationState({
|
||||
Key? key,
|
||||
required this.streamUser,
|
||||
}) : super(key: key);
|
||||
|
||||
final Stream<User?> streamUser;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return StreamBuilder<User?>(
|
||||
stream: streamUser,
|
||||
builder: (context, snapshot) {
|
||||
if (snapshot.hasData) {
|
||||
return (snapshot.data != null)
|
||||
? Text('Authenticated')
|
||||
: Text('Not Authenticated');
|
||||
}
|
||||
return Text('Not Authenticated');
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
Running the above will give this:
|
||||
|
||||

|
||||
|
||||
The `Auth` widget handles all of the authentication logic. It initializes a `FirebaseAuth.instance` and uses that
|
||||
in the `createAccount`, `signIn` and `signOut` methods. There is a button to envoke each of these methods.
|
||||
|
||||
The `FirebaseFunctions.instance` will be used later in this guide.
|
||||
|
||||
The `AuthenticationState` widget listens to `auth.authStateChanges()` to display a message
|
||||
indicating if a user is authenticated.
|
||||
|
||||
### Firebase Cloud Functions
|
||||
|
||||
Firebase Cloud Functions allows you to extend Firebase with custom operations that an event can trigger:
|
||||
- **Internal event**: For example, when creating a new Firebase account this is automatically triggered.
|
||||
- **External event**: For example, directly calling a cloud function from your Flutter application.
|
||||
|
||||
To set up your local environment to deploy cloud functions, please see the
|
||||
[Cloud Functions getting started](https://firebase.flutter.dev/docs/overview) docs.
|
||||
|
||||
After initializing your project with cloud functions, you should have a **functions** folder in your project, including a `package.json` file.
|
||||
|
||||
There should be two dependencies already added, **firebase-admin** and **firebase-functions**. You will also need to add the **stream-chat** dependency.
|
||||
|
||||
Navigate to the **functions** folder and run `npm install stream-chat --save-prod`.
|
||||
|
||||
This will install the node module and add it as a dependency to `package.json`.
|
||||
|
||||
Now open `index.js` and add the following (this is the complete example):
|
||||
|
||||
```js
|
||||
const StreamChat = require('stream-chat').StreamChat;
|
||||
const functions = require("firebase-functions");
|
||||
const admin = require("firebase-admin");
|
||||
|
||||
admin.initializeApp();
|
||||
|
||||
const serverClient = StreamChat.getInstance(functions.config().stream.key, functions.config().stream.secret);
|
||||
|
||||
|
||||
// When a user is deleted from Firebase their associated Stream account is also deleted.
|
||||
exports.deleteStreamUser = functions.auth.user().onDelete((user, context) => {
|
||||
return serverClient.deleteUser(user.uid);
|
||||
});
|
||||
|
||||
// Create a Stream user and return auth token.
|
||||
exports.createStreamUserAndGetToken = functions.https.onCall(async (data, context) => {
|
||||
// Checking that the user is authenticated.
|
||||
if (!context.auth) {
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('failed-precondition', 'The function must be called ' +
|
||||
'while authenticated.');
|
||||
} else {
|
||||
try {
|
||||
// Create user using the serverClient.
|
||||
await serverClient.upsertUser({
|
||||
id: context.auth.uid,
|
||||
name: context.auth.token.name,
|
||||
email: context.auth.token.email,
|
||||
image: context.auth.token.image,
|
||||
});
|
||||
|
||||
/// Create and return user auth token.
|
||||
return serverClient.createToken(context.auth.uid);
|
||||
} catch (err) {
|
||||
console.error(`Unable to create user with ID ${context.auth.uid} on Stream. Error ${err}`);
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('aborted', "Could not create Stream user");
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Get Stream user token.
|
||||
exports.getStreamUserToken = functions.https.onCall((data, context) => {
|
||||
// Checking that the user is authenticated.
|
||||
if (!context.auth) {
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('failed-precondition', 'The function must be called ' +
|
||||
'while authenticated.');
|
||||
} else {
|
||||
try {
|
||||
return serverClient.createToken(context.auth.uid);
|
||||
} catch (err) {
|
||||
console.error(`Unable to get user token with ID ${context.auth.uid} on Stream. Error ${err}`);
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('aborted', "Could not get Stream user");
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Revoke the authenticated user's Stream chat token.
|
||||
exports.revokeStreamUserToken = functions.https.onCall((data, context) => {
|
||||
// Checking that the user is authenticated.
|
||||
if (!context.auth) {
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('failed-precondition', 'The function must be called ' +
|
||||
'while authenticated.');
|
||||
} else {
|
||||
try {
|
||||
return serverClient.revokeUserToken(context.auth.uid);
|
||||
} catch (err) {
|
||||
console.error(`Unable to revoke user token with ID ${context.auth.uid} on Stream. Error ${err}`);
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('aborted', "Could not get Stream user");
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
```
|
||||
|
||||
First, you import the necessary packages and call `admin.initializeApp();` to set up Firebase cloud functions.
|
||||
|
||||
Next, you initialize the **StreamChat** server client by calling `StreamChat.getInstance`. This function requires your Stream app's
|
||||
**token** and **secret**. You can get this from the Stream Dashboard for your app.
|
||||
|
||||
Set these values as environment data on Firebase Functions.
|
||||
|
||||
```bash
|
||||
firebase functions:config:set stream.key="app-key" stream.secret="app-secret"
|
||||
```
|
||||
|
||||
*Replace **app-key** and **app-secret** with the values for your Stream app.*
|
||||
|
||||
This creates an object of **stream** with properties **key** and **secret**. To access this environment
|
||||
data use `functions.config().stream.key` and `functions.config().stream.secret`.
|
||||
|
||||
See the [Firebase environment configuration](https://firebase.google.com/docs/functions/config-env)
|
||||
documentation for additional information.
|
||||
|
||||
To deploy these functions to Firebase, run:
|
||||
|
||||
```bash
|
||||
firebase deploy --only functions
|
||||
```
|
||||
|
||||
### Create a Stream User and Get the User's Token
|
||||
|
||||
In the `createStreamUserAndGetToken` cloud function you create an `onCall` HTTPS handler, which exposes
|
||||
a cloud function that can be envoked from your Flutter app.
|
||||
|
||||
```js
|
||||
// Create a Stream user and return auth token.
|
||||
exports.createStreamUserAndGetToken = functions.https.onCall(async (data, context) => {
|
||||
// Checking that the user is authenticated.
|
||||
if (!context.auth) {
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('failed-precondition', 'The function must be called ' +
|
||||
'while authenticated.');
|
||||
} else {
|
||||
try {
|
||||
// Create user using the serverClient.
|
||||
await serverClient.upsertUser({
|
||||
id: context.auth.uid,
|
||||
name: context.auth.token.name,
|
||||
email: context.auth.token.email,
|
||||
image: context.auth.token.image,
|
||||
});
|
||||
|
||||
/// Create and return user auth token.
|
||||
return serverClient.createToken(context.auth.uid);
|
||||
} catch (err) {
|
||||
console.error(`Unable to create user with ID ${context.auth.uid} on Stream. Error ${err}`);
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('aborted', "Could not create Stream user");
|
||||
}
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
This function first does a check to see that the client that calls it is authenticated,
|
||||
by ensuring that `context.auth` is not null. If it is null, then it throws an `HttpsError` with a descriptive
|
||||
message. This error can be caught in your Flutter application.
|
||||
|
||||
If the caller is authenticated the function proceeds to use the `serverClient` to create a new Stream Chat
|
||||
user by calling the `upsertUser` method and passing in some user data. It uses the authenticated caller's **uid** as an **id**.
|
||||
|
||||
After the user is created it generates a token for that user. This token is then returned to the caller.
|
||||
|
||||
To call this from Flutter, you will need to use the `cloud_functions` package.
|
||||
|
||||
Update the **createAccount** method in your Flutter code to the following:
|
||||
|
||||
```dart
|
||||
Future<void> createAccount() async {
|
||||
// Create Firebase account
|
||||
await auth.createUserWithEmailAndPassword(email: email, password: password);
|
||||
print('Firebase account created');
|
||||
|
||||
// Create Stream user and get token
|
||||
final callable = functions.httpsCallable('createStreamUserAndGetToken');
|
||||
final results = await callable();
|
||||
print('Stream account created, token: ${results.data}');
|
||||
}
|
||||
```
|
||||
|
||||
Calling this method will do the following:
|
||||
1. Create a new Firebase User and authenticate that user.
|
||||
2. Call the `createStreamUserAndGetToken` cloud function and get the Stream user token for the authenticated user.
|
||||
|
||||
As you can see, calling a cloud function is easy and will also send all the necessary user authentication information (such as the UID)
|
||||
in the request.
|
||||
|
||||
Once you have the Stream user token, you can authenticate your Stream Chat user as you normally would.
|
||||
|
||||
Please see our [initialization documention](https://getstream.io/chat/docs/flutter-dart/init_and_users/?language=dart) for more information.
|
||||
|
||||
As you can see below, the User ID matches on both Firebase's and Stream's user database.
|
||||
|
||||
##### Firebase Authentication Database
|
||||
|
||||

|
||||
|
||||
##### Stream Chat User Database
|
||||
|
||||

|
||||
|
||||
|
||||
### Get the Stream User Token
|
||||
|
||||
The `getStreamUserToken` cloud function is very similar to the `createStreamUserAndGetToken` function. The only difference is
|
||||
that it only creates a user token and does not create a new user account on Stream.
|
||||
|
||||
Update the **signIn** method in your Flutter code to the following:
|
||||
|
||||
```dart
|
||||
Future<void> signIn() async {
|
||||
// Sign in with Firebase
|
||||
await auth.signInWithEmailAndPassword(email: email, password: password);
|
||||
print('Firebase signed in');
|
||||
|
||||
// Get Stream user token
|
||||
final callable = functions.httpsCallable('getStreamUserToken');
|
||||
final results = await callable();
|
||||
print('Stream user token retrieved: ${results.data}');
|
||||
}
|
||||
```
|
||||
|
||||
Calling this method will do the following:
|
||||
1. Sign in using Firebase Auth.
|
||||
2. Call the `getStreamUserToken` cloud function to get a Stream user token.
|
||||
|
||||
:::note
|
||||
The user needs to be authenticated to call this cloud function. Otherwise, the function will throw
|
||||
the **failed-precondition** error that you specified.
|
||||
:::
|
||||
|
||||
### Revoke Stream User Token
|
||||
|
||||
You may also want to revoke the Stream user token if you sign out from Firebase.
|
||||
|
||||
Update the `signOut` method in your Flutter code to the following:
|
||||
|
||||
```dart
|
||||
Future<void> signOut() async {
|
||||
// Revoke Stream user token.
|
||||
final callable = functions.httpsCallable('revokeStreamUserToken');
|
||||
await callable();
|
||||
print('Stream user token revoked');
|
||||
|
||||
// Sign out Firebase.
|
||||
await auth.signOut();
|
||||
print('Firebase signed out');
|
||||
}
|
||||
```
|
||||
:::note
|
||||
Call the cloud function before signing out from Firebase.
|
||||
:::
|
||||
|
||||
### Delete Stream User
|
||||
|
||||
When deleting a Firebase user account, it would make sense also to delete the
|
||||
associated Stream user account.
|
||||
|
||||
The cloud function looks like this:
|
||||
|
||||
```js
|
||||
// When a user is deleted from Firebase their associated Stream account is also deleted.
|
||||
exports.deleteStreamUser = functions.auth.user().onDelete((user, context) => {
|
||||
return serverClient.deleteUser(user.uid);
|
||||
});
|
||||
```
|
||||
|
||||
In this function, you are listening to delete events on Firebase auth. When an account is deleted, this function will be triggered, and you can get the
|
||||
user's **uid** and call the `deleteUser` method on the `serverClient`.
|
||||
|
||||
This is not an external cloud function; it can only be triggered when an
|
||||
account is deleted.
|
||||
|
||||
### Conclusion
|
||||
|
||||
In this guide, you have seen how to securely create Stream Chat tokens using
|
||||
Firebase Authentication and Cloud Functions.
|
||||
|
||||
The principles shown in this guide can be applied to your preferred authentication
|
||||
provider and cloud architecture of choice.
|
||||
Reference in New Issue
Block a user